Millions of people in every known civilization were enslaved and exploited, yet didn't sweep away their masters. It's a question of social organization, which is one of the many things about this game and story that's not very clear.
Right. That's exactly what I wanted to say (among other things), but didn't expand on my already large post. But the point is that before disparagingly calling people "biomass", which was voiced earlier (hello fascism again), it would be good to study the details of the social organisation of each particular group of people.
We know that the planet (at least the African continent where the events of the game take place) is severely lacking in water, food and energy. We know that the only place in the same Karlsson City (under which there are also mines for mining crystals and then turning them into energy) where there are no restrictions in food, water and energy is the elite neighbourhood of Kallista, where Karlsson Group executives, top managers and other such people live. The distribution of resources to the rest of the people (labourers and miners) follows strict rules set by the corporation itself.
The game mentions that miners (as opposed to mine guards) have to spend all their time in the mines,
but we also know that many miners have families and even children. So it's not a "concentration camp (Nazi death camp) in its purest form" and all these people have something to hold on to and something to lose in one way or another. This is to the question of why their Masters have not yet been swept away here.
It is also mentioned in the game
that children from ordinary (poor) families are taken away from their parents and given a good education and a chance to reach a higher social status than their parents had (remember
Karlssom Academy Alumni with their classes for the rich/elite and classes for poor children)...
Anyway, we need more data about this world before we start making hasty conclusions or, even more so, contemptuously calling someone "biomass".
As for the dozens of drones and stuff - it's a similar situation here. I only cited a few lines from the game, but in the context of the global mine security setup, they don't mean much.
We've been hinted that KaneDom may yet have to go down to where the miners actually work (and no, I don't mean training a Wpod2 that obeys Kane). So for now, we don't know for certain what other facilities are being used at these sites. Who says there aren't equipped automated roadblocks with machine gun turrets in narrow mining tunnels? Who says there isn't a system for spraying poisonous (or soporific) gas that can cover huge underground workings and hypothetical rebels in a fairly short period of time.
Same goes for the chips implanted in the bodies of every slave, labourer, miner, low-level servant, etc. From what we have been shown, I can say that drones are not needed for instant
remote activation of the chips. Moreover, such activation can also be
mass activation. And I have a suspicion that the walls of the same JoyFacility or even the rocks of the mines under the main buildings are not an obstacle for these devices either. Remember how Kane, sitting in a separate undeground room (while testing the
Wpod2 girls in the mines), remotely activated the girls' collars and not only them, hehe.
We don't know what kind of data transmission principle these chips use (it's simple radio waves, or perhaps some hidden and distributed island-wide system of secure repeaters operating on specific frequencies or some other wave principle used to transmit commands).
What we do know is that it would take a
talented hacker of Nadia's calibre to hack into all those chips implanted in the miners' bodies to make the revolution possible. And since that's the case, it means that the system preventing possible miner revolts is doing its job so far and is quite reliable.