I just wanted to try and look for an intermediate run between a "Silver_Crow game" and a "Stan game", which are the two extremes

.
The truth is that there is no special "Stan game". There are mechanisms, decisions and their consequences laid down by Tess herself, and I'm just taking advantage of that (as are other players who favour the Dom route(s)). I have several different runs of the Dom route (about 10), some of which may differ only by a couple of variables and flags that will be very relevant in the future. But my basic (canon) Dom playthrough is roughly what
Maviarab described - a little good with some, a little evil with others. In my case, in almost all playthroughs (except pure EvilDom runs) my KaneDom is
GoodDom, but also has evil points, which however allow him to do the morally right thing in key decisions.
Being a reference knight in shining armour and dancing with Junko under the sakura is certainly beautiful in some ways, but it's also insanely boring, so in that sense my reference Kane is more of a
grey knight who sticks to moral standards but is able to make conventionally hard decisions, like humiliating the aforementioned pathetic idiots Jake and Zack or agree to be a co-host on Kitty's show.
In some ways, my Kane's modus operandi is the same as Veronica's. Basically, she's trying to save the world by doing the best she can, but if the price of that salvation is to penetrate the ‘grey areas of morality’ (this remains to be seen as we delve deeper into her semi-secret Project), she won't hesitate, because hard times call for hard decisions. And getting to the top in this crazy and violent world without getting your hands dirty (even in small things) is either impossible or counterproductive (
revolution path) and will do more harm than good.