See, we all have issues with her on a different basis. But, calling her like that is uncalled. The game's story is still one the best I ever seen in AVNs and you have to atleast give credit to her on that.
Another weekly update, and I am getting much closer to being done with content and moving to editing!
I can admit my wedding stuff is starting to accelerate so I am trying to balance out a bit less design work too as I try and move to get this update out!
My prior week was 121 renders and I am now at 3,420 renders overall.
I am going to list my task list to give the best possible idea where I am overall and my goals (so this is from my own organized notes).
Episode 8.3.1 (Test and Final Version Taskings)
Start/finish last sub scene for Test Version 8.3.1 (starting the scene this week)
Start/finish last dom scene for Test Version 8.3.1
Wrap up started main (all players see) scene for Test Version 8.3.1
---- CONTENT COMPLETE for Test Version 8.3.1
---- Editing ----
Dialogue/script reading 1 script only -- corrections, tweaks, changes
Render Corrections Run 1 (just checking folder files one by one) -- list major/minor/nice to change priority renders
Render Corrections 1 -- Fix/Replace Major Category Renders (typically about 2 percent of all pictures in prior updates)
Dialogue script Run 2 -- playing game and reading dialogue with renders not just script, run 1
Render Corrections 2 -- Fix/Replace Minor Renders
Play Testing Runs 1 & 2 --> Dialogue/Renders/Full Notes/Branching/Checking Flags/Pts/Codes
Music
Play Testing Runs 3 through whatever it takes - notes, running all branches, testing, etc.
Full Editing of everything (whatever it takes) --> Goal of Test Version Alpha State
Play Testers One/Two (dom/sub path separate/first to see version outside of me)
Notes/tweaks from feedback
Play Testers 1-4 (three/four new, two on sub, two on dom)
Notes/tweaks
Anais playtest
Full testing/editing/kitchen sink, Anais/fiance/me/Testers 1-4 (final testing)
Final Changes -- create game version from Renpy file format
Final Testing w/same group as prior (now with compiled game version) last minute changes
----- Release Test Version 8.3.1 -----
More feedback from more people, identify all problems with coding, anything else missed.
Editing phase to fix anything that came up
Add additional large sub scene set piece
Add additional large dom scene set piece
Add all animations
All all final tweaks and new testing same process but usually faster since it's way less to cover (mostly just new content and good feedback from Test Version)
--- Release 8.3.1 ---
A bit of a rough format on this page, but generally the process above.
----
I believe I am possibly within a month of being ready for the Test Version. I never like to make hard promises because I never know what can come up (which is the honest answer if anyone is being transparent) in either life or problems with the game/testing itself but I am getting pretty close now. I am being diligent and consistent in trying to finish everything so I am hopeful .
I will try and give a more loosely written update next week -- I wanted to kind of list this out for the record/transparency of where I am and what I am doing overall to try and release an update.
I have decided not to release the "Red Domination" ending and I'd also rather not say why I made that decision. We'll see what happens...
One thing I wanted to share is one of my biggest frustrations ever in KG. So when I first came up with the idea of the game itself, I had a very specific scene I imagined involving a specific dinner environment and a very detailed (tons of people, assets, etc.) set of events happening. In short, I really loved this idea more than any other scene I've thought of or done in this game (it has a sub and dom version). I've tried many times to figure out a way (as far back as I think Episode 4 or 5 even) to do it properly.
I even in the last year tried to consult with someone I consider easily one of the top five adult game developers in the world. Even he was at a loss at how I could pull it off given the Daz program (what we use to make scenes) and how much I wanted to try. So while I'm happy with the scenes I do, I am thinking of just writing this scene down the road as an "alternative" possible scene for fun but we'll see. Not a priority right now, just venting. I'm still thinking about it right now and lamenting not having it come to life. It's been something in my mind for oh... years now and yeah... anyway. Back to business.
---
The pictures above in previews are of course from the sub side and a lot (not quite all) of that is optional content as most know that certain kinks I tend to make optional by design as I consider them as a bit stronger. The first image is pure Scarlett (it's THIS big Kane!) and a personality I like writing (I like her for some reason).
The next sub part is not really optional except specific little parts. The dom scene after that will mostly be straightforward based on a few prior things. But generally these are the last two big set pieces to wrap up and from there, it gets a lot more towards wrap up and editing.
It seems that Thad on your avatar is having a bad influence on you. Remember what happened to this naive guy, who trusted Celeste and Alexandra, who, ironically, is one of her in-game alter ego...Trusting a dev who has already broken some of her promises is quite reckless.
You make decisions for Kane (mc), his sister Olivia and his critically ill brother Seth. These decisions mainly focus on character development like good/evil, dom/sub but also on sexual interests and loyalties/alliances with factions. For Kane the decisions also determine if he is treated like a sub/slave (sub path) or as a master (dom path) which allows to see the story from very different PoVs. (In fact there are different degrees (k-level) of sub/dom paths.)
It's possible to have a sub mc with a dominant sister and vice versa.
Best you give it a try and start with the first chapters of Season 1.
If you have trouble to find certain paths there is a walkthrough linked in the OP.
When a VN shows the "male protagonist," "female protagonist," and "multiple protagonist" tags, it means you will at some point have the pov of a female protagonist (hence the female protagonist tag). Thus it cannot be fully "male protagonist" else it would not have the "female protagonist" tag.
I think Tess severely underestimated just how many people preferred the evil dom Kane route. Getting back at the Karlson women for all the f'd up things they have done and still do, turning their evil back on them was what got me into the game...now that's being watered down and or removed...well it was a great game while it lasted, femdom crap has as much appeal to me as watching grass grow.
Who the fuck cares for Callista, the woman who is happy to have a sex scene (which will happen in next update) with husband (MC's dad), while their son Sub Kane is suffering as k1?
And as for astrid, don't worry, whatever you choose in game, She is immortal goddess.
Who the fuck cares for Callista, the woman who is happy to have a sex scene (which will happen in next update) with husband (MC's dad), while their son Sub Kane is suffering as k1?