- Dec 26, 2023
- 141
- 194
I agree with you.Just for the added challenge (and title) if the core gameplay is your main reason for playing.
I do think it's silly that they never redid the Empress Ending to give you some kind of comparable reward to the Happy Ending. Getting some kind of gallery mode, extra outfits, or even a bunch of exclusive art/poses with the King in the wedding outfit would make way more sense for overcoming the challenge (especially on Prisoner difficulty).
I personally always thought it would be funny if the rewards went in the exact opposite direction. Instead of Karryn getting free play mode to just shoot the breeze in the prison like in the "Happy Ending", she gets a mode where she dreams about an infinite supply of His Majesty handling her unchecked desires with unique dialogue and art.
For that particular outcome, the developers could have crafted something more cohesive with the game's narrative, offering a rewarding experience beyond just a title and challenge.
Even without much insight into their creative process, the two letters found in the office during 'free play mode' provided a clear glimpse into their mindset. Sachinama, one of the game's creators, vividly described his conceptualization of the game, likening Karryn's Prison to a symbolic representation of fertilization, with Karryn as the egg and the inmates as the surrounding sperm.
This depiction suggests a focus more on Karryn's rebellious persona than on developing a nuanced storyline, especially concerning her relationship with Prince.
It would have been preferable to see a divergence in the ending, perhaps incorporating scenes with Karryn and Prince for a more fulfilling conclusion, akin to a 'Real Happy Ending.' And the possibility of Karryn choosing to remain in prison with the inmates could have provided a more satisfying and lustful resolution, aligning with the concept of a 'Happy ending' with deeper significance.