AzraelDR

New Member
Nov 4, 2018
4
31
I'd like to share some of the strategies that worked for me to win a full Slut run in Karryn's Prison on Prisoner Mode Difficulty.
Free Play Time.jpg
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I have been playing the beta versions as far back as 0.6, which is why I had some idea of the build I wanted for this slut run. As Roarie has mentioned, Warden mode or Secretary mode are better options for first time players. I also had three personal goals I wanted to achieve with this run, which was get the Sleepy Beauty title (first kiss is a blowjob), get the Abnormal Virgin title (lose anal virginity before vaginal) and to have Karryn lose her virginity during the Level 2 defeat scene at the male bathroom (I just think this was narratively appropriate for a full slut Karryn :p)
The starting options I took were:
a) management consultant (-15% fatigue, +50 subsidies) - the well rested bonus to stats is pretty significant at 9%, which is why I chose this background.
b) anal sensitivity - the anal focused enemies only start appearing at Level 3, with the exception of guards.
c) wanton slut desire (increases rate of gaining passives) - pretty much self-explanatory.

The main challenge for a full slut run is building Karryn's stats correctly. Especially in levels 1 and 2, doing any kind of attack builds Strength experience, and early on Karryn will naturally evade enemy attacks, which gives Agility experience. Strength and Agility are useless for a slut build, so you want to minimize the increases to these stats. This will mean attacking as little as possible in Level 1 and getting slut Karryn's bread and butter sex skills--handjob and blowjob--as soon as you can. Both these tasks can be accomplished by constantly losing on Level 1 to the inmates. The Level 1 defeat scene is the perfect place to learn the blowjob skill, and prisoners will easily "teach" Karryn the handjob skill as she willingly loses her Level 1 battles.

Speaking of stats, besides the obvious choices of Endurance and Dexterity to focus on, the 1.0 version of the game also places additional importance to Energy and Mind. A passive you will inevitably get is "Cannot Come Enough," which will reduce Karryn's max Energy everytime she orgasms per day. As you stack up the passives that reduce Karryn's sex resistances, she will orgasm so much that you'll be monitoring her energy more than her fatigue in the mid to late stages of the game. Another passive that I believe was only introduced in 1.0 is "Three Daily Meals of Cocks," which reduces Mind for every blowjob Karryn does in a day. This means that Karryn is more likely to Bliss during orgasms, essentially losing a turn in battles, and it reduces her ability to use the Resist Orgasm skill. Hence, stacking up mind and energy starting on Level 3 is imperative.

Something that I think is important to avoid in going for a slut run is taking the Prison Guards for Office edict. You should keep the Imperial guards even if they prevent you from getting an additional 125 gold of income. First, this allows Karryn to masturbate without fear of Guard invasions. There is a masturbation passive that pretty much ensures that Karryn will get the 9% well rested bonus the next day, which is a significant stat buff. Second, keeping the Imperial Guards keeps the Eastern Building hallway clear during her scandalous state. Since Karryn will pretty much always be in a scandalous state after fighting enemies, that's one less screen where Karryn has to dodge difficult fights. It can really mess up your plans if Karryn gets caught in a scandalous state on her way back to the office with 60%+ Fatigue and her Energy in the 20s.

Starting after Level 2 is subjugated, money does not really become a problem for a full slut run since many of the passives related to sidejobs increase money generation and there is a title in the Front Desk side job that allows you to get money from handshakes. The only caveat is that Waitress shifts longer than 20 minutes are practically impossible for a full slut Karryn. You're basicaly exchanging energy for gold, and Karryn's starting desires in the Waitress sidejob are so high that the energy to gold ratio becomes untenable for longer shifts. Also, finishing the longer shifts early wastes Karryn's fatigue. As Roarie has pointed out in his guide, you need to bank a lot of money before going to Level 3, so that you can take all the expensive income edicts on Research while also getting insurance for all the rooms. I believe I banked 12k gold before going subjugating Level 2, and even then it was quickly spent to put me in a good position for Level 3.

Managing order in my full slut build was relatively easy, with order hovering around 50 to 60 starting from Level 2 on Prisoner mode. This is where the Management Consultant background shines with its -Fatigue, but it will be grindy as you will have to defeat several rooms that give 3-5 order per day. But with a full slut build, Karryn should be able to maintain order even in high Anarchy levels--I think I was able to maintain 40+ order even at Anarchy(12) (that's an additional -12 order per day to the base order reduction of the level) for Level 2 as I was banking money. Just time the one-time order boost titles and +control and +order edicts to keep playing at a particular Level of the prison beyond the time limit.

Finally, I'll share some tips on winning battles with a full slut build. First, take advantage of the fact that Karryn always goes first during the first turn of a battle. A full slut build has garbage Agility, so you will never go first after the first turn with the exception of blowjobs and handjobs, which have special passives that make them always go first. Second, recognize the value of the footjob skill. Footjobs expose only Karryn's hand and mouth to enemies' sex attacks, which take relatively lower pleasure damage. Footjobs are especially effective against Goblins if you use it on the first turn, as it prevents them from doing cunnilingus, the only sex attack that Karryn cannot respond against except with the energy stances. Third, take advantage of the enemies that have the standing double penetration counterattack option--Orcs, Thugs, and Lizardmen. The standing DP is a great defensive option in the late game as blowjobs do Mind damage to Karryn and nerds are able to stuff Karryn full of toys. In version 1.0, using the Light Kick attack to instigate the standing DP actually prevents the Orcs, Thugs, and Lizardmen from doing their sex attacks, they will only resort to petting so a standing DP counterattack will almost always occur even with the slut build's low Agility.

This is a long post but I tried dividing it into paragraphs that focus only on a specific topic. Hopefully this helps some people who want to get the Free Play Time achievement on Prisoner Mode difficulty.
 

f95ccxx

Newbie
Sep 21, 2017
27
39
Files say "15" guards as sex partners. I know from experience that any sex act counts, not just penetrations. Also, it has to be different "partners", banging the same guard 15 times does not count.
Great, thanks. I usually bang the guards outside the office door to the bottom, since they're the easiest to get. Then the ones who invade when I masturbate, and also when I quick travel to the office. I don't ever attack them, only sexual skills. Should be enough or are there more to find?
 

SusuKntlMnz

New Member
Jan 2, 2022
6
0
Okay, here's another modification for emerladCoder's Cheat Menu, incorporting the changes of both Sentalion and Abdalmaus who posted here, with some additional modifications.
It's still really clunky to use, even though i removed some things that don't seem to work in KP, but i have zero knowledge of either JavaScript or HTML, so this is the best i can do since a proper GUI is out of my league.

Last update: 01 Jan 2022
View attachment 1574316

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Install by following the included readme. I changed it to be loaded via the game's mods feature, so it won't get overwritten by game updates, unless an update changes the mods.txt file.

Open up the cheat menu in-game by pressing 1 (not on NumPad), and navigate the panels with 2 and 3.
Also try pressing F9 for a handy in-game window to edit variables and switches much more easily than via the cheat menu :whistle:


Highlights include a working cheat for Edict Points, Control, Order and all that good stuff, as well as controlling enemies' and own pleasure and stamina.
Here's some stuff that's changed / new:

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All the default cheat menu stuff is still there, like a Teleport feature, changing the game's Switches and Variables, a gold cheat / money cheat, No clip, god mode etc... These work pretty well, but poke around at the others at your own risk! It's a good idea to back up your save before you mess around with this.

Enough talk, here's a small preview:
View attachment 1565771 View attachment 1569415 View attachment 1574317

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how to activate cheats in F9? it doesn't work when i change corruption
 

zoomies

Well-Known Member
Jun 4, 2017
1,069
868
Can't install the ccmod, followed the readme for the release version and I got a bunch of "Failed to load" stuff on the title screen then I get booted to an error screen.
try reading before you post, you wont look so stupid. your question was asked and answered on almost every page for the last 30 pages. read and search before asking. or simply read the ccmod link. it says what version it works with
 
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Krude

Newbie
Dec 21, 2021
31
108
how to activate cheats in F9? it doesn't work when i change corruption
So the short answer is: use the Cheat Menu when pressing 1, navigate to the Prison panel and change Corruption there.

The long answer is: The F9 menu is a feature of RPG Maker, which was used to make this game. Many of these values (corruption, guard aggression, order etc.) get saved to two slots: An internal custom variable, and RPGMaker's pre-set "variables" (and switches). Here's corruption:
JavaScript:
const VARIABLE_CORRUPTION_ID = 6;

Game_Party.prototype.setCorruption = function(value) {
    this._corruption = Math.max(value, 1);
    $gameVariables.setValue(VARIABLE_CORRUPTION_ID, this._corruption);
};
When the game changes corruption, it sets the value to the custom variable _corruption and to the RPG Maker gameVariable with ID 6 (VARIABLE_CORRUPTION_ID).
In most cases, the game will only read from and use the custom variable _corruption to calculate anything, so if you want your changes to have any effect, you need to change the first one and not the second one. I'm guessing the devs just mirrored important variables and states to the RPG Maker variables to make it easier to check their values in-game (with said F9 menu) for debugging purposes.
The Cheat Menu uses the game's own code to change these values (mostly), so changes get applied properly to both.



And another small update for the Cheat Menu (v5)! Grab it and dump it into your mods folder from the original post.

I noticed that the game doesn't take back all changes that Edicts grant you when removing them. Corruption, guard aggression etc. would only go up when you get the edict, but not back down when you remove it. I fixed that, so hopefully you will now properly gain and lose all the effects of an edict when you toggle it with the cheat menu.
(Except order, I left it out so you wouldn't accidentally get a game over when removing an order edict on low order :LOL: So you can technically get max order from just toggling an order edict on and off, but you can just edit it directly already :unsure: )
 

MorbidViews21

Active Member
Aug 3, 2019
639
1,274
So the short answer is: use the Cheat Menu when pressing 1, navigate to the Prison panel and change Corruption there.

The long answer is: The F9 menu is a feature of RPG Maker, which was used to make this game. Many of these values (corruption, guard aggression, order etc.) get saved to two slots: An internal custom variable, and RPGMaker's pre-set "variables" (and switches). Here's corruption:
JavaScript:
const VARIABLE_CORRUPTION_ID = 6;

Game_Party.prototype.setCorruption = function(value) {
    this._corruption = Math.max(value, 1);
    $gameVariables.setValue(VARIABLE_CORRUPTION_ID, this._corruption);
};
When the game changes corruption, it sets the value to the custom variable _corruption and to the RPG Maker gameVariable with ID 6 (VARIABLE_CORRUPTION_ID).
In most cases, the game will only read from and use the custom variable _corruption to calculate anything, so if you want your changes to have any effect, you need to change the first one and not the second one. I'm guessing the devs just mirrored important variables and states to the RPG Maker variables to make it easier to check their values in-game (with said F9 menu) for debugging purposes.
The Cheat Menu uses the game's own code to change these values (mostly), so changes get applied properly to both.



And another small update for the Cheat Menu (v5)! Grab it and dump it into your mods folder from the original post.

I noticed that the game doesn't take back all changes that Edicts grant you when removing them. Corruption, guard aggression etc. would only go up when you get the edict, but not back down when you remove it. I fixed that, so hopefully you will now properly gain and lose all the effects of an edict when you toggle it with the cheat menu.
(Except order, I left it out so you wouldn't accidentally get a game over when removing an order edict on low order :LOL: So you can technically get max order from just toggling an order edict on and off, but you can just edit it directly already :unsure: )
You're goated
 

BobKels0

Member
Jun 19, 2017
281
331
Does anyone know how to get the Poor Janitor achievement?
You need a cum covered floor in the combat scene.
You can :
- Keep a low cock desire (< 35) and make the inmates cum, they'll cum on the floor and not on you. You'll need patience for that if you want to get that achievment early. You'll need to keep all desires low to avoid cumming and losing by lack of energy. So you'll need enough willpower. Get the rings that lower by 66% the desire gain. With a bit of charm, and letting them undress you, if they can't grope Karryn nor attack her, the only solution left is jerking off to her.
- Have the skill : "Deny external ejaculation" To force the inmates cum on the floor. (Get this skill by doing the previous thing multiple times, you'll get a point in sadism, so be carefull if you want to get a masochistic title.)
 
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