NaikonP

Newbie
Aug 31, 2020
32
92
This game isnt finished right? I saw bunch of reviews of a game, where people kept comparing the game to Karryns prison. Did I miss anything?
What do you mean? Of course its finished. I mean they're still patching stuff after it was officially released but that is the case with basically every game that exists.
 

jayman_85

Member
May 2, 2018
129
195
How strong is your stamina and what attack do you use?
I grinded for a bit and managed to beat him but now I'm stuck on the blue jelly inmates and have no idea what to do to them. Karryns attacks do asolutely no damage to them. Wish the game had a better way of explaining combat against different types of enemies
 

penitentBOI

Member
Sep 20, 2019
153
58
What game is that KP is compared to?

I dont mind KP being updated forever with no end. Hoping for the Gym job soon. Also, now that they have the game engine developed it should be easy for them to do reskins of the game in other settings and sell them as new game. Like a Superheroine or Underground fighter theme.
The title of the game is ''Saria Reclaimed''. You can see in the reviews that quite a few people bring up Kp
 

Pegasus thend

Active Member
May 1, 2020
780
162
Question have any of you peoples ever clear all the prison rooms empty while in nude and never take a sleep After you finally completed games?
 

Aggro

Newbie
May 30, 2017
93
63
Any chance of having those added to the Mod?
I think they are still working on it since I see images related to it floating about and a mention about a discord. So we just have to be patient for a update. Modding is a hobby for alot of people, more so for creators of such, and not entirely an easy process. A easy way to describe it is someone does a project, puts it on a desk and a different person goes through the work, then resubmits the project with their own perspective. It also depends on what the mod does and the CC one is by no means a "Light alteration" for the game. Doesn't help that this game is CONSTANTLY updated, not that that's a bad thing.
 
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Skelento

New Member
Apr 24, 2020
6
2
Sorry if this has already been answered, but is there any way we can modify the game so the enemies ejaculate more than once or twice? I find that the enemies always get finished off too quickly now that Karryn has a ton of passives.
 
Jul 17, 2020
141
176
Sorry if this has already been answered, but is there any way we can modify the game so the enemies ejaculate more than once or twice? I find that the enemies always get finished off too quickly now that Karryn has a ton of passives.
nothing will happen if you try to modify it
 

Gorond

Member
Aug 27, 2020
136
66
On further research searching this forum: "The blackmail of the nerds its based on corruption, so if u have a high corruption the nerds take more of ur money, it only affects the financial side of the game." and;

"It doesnt affect the ending but it does give you a title for not gaining anymore corruption after clearing the game.
also Yep, you cannot shop if you want that title."

So im screwed by the nerds, maybe I will go intimidate them or go to their cosplay party dressed like an elf... hmm
You don't have permission to view the spoiler content. Log in or register now.
o to their cosplay party dressed like an elf u can do that in the game?
 

Aggro

Newbie
May 30, 2017
93
63
Is there a mod where you can play as the prisoners in a fight against Karryn?
I wish. Maybe as a DLC. That seems like a lot of Effort involved for this to be frank. I'd love to play a bonus/side story adventure as a Prison Lead that either fights her or uses the other inmates as "summons" against her. Or another as a Guard Officer under handing her to his own ends.
 

azzfd

Newbie
Aug 18, 2020
52
24
How do I lower the fatigue that Karryn gains ? I find that it builds really quick especially when preg
 

Dumb_Lizard

Newbie
Mar 31, 2018
79
222
Sorry if this has already been answered, but is there any way we can modify the game so the enemies ejaculate more than once or twice? I find that the enemies always get finished off too quickly now that Karryn has a ton of passives.
Open ..\www\js\plugins\RemtairyEnemy.js with a text editor.
Navigate to the line 284, change this:
Code:
this._ejaculationStock = ejStock;
into
Code:
this._ejaculationStock = ejStock+5;
Line 1250:
Code:
return Math.min(Math.ceil(value), this.energy);
into
Code:
return 1000 + Math.min(Math.ceil(value), this.energy);
So enemies will be ejaculating 5 more times and 1000ml more, change values accordingly.
I tested it and it is working. Maybe there is more elegant solution, but I am lazy looking. Apparently you have to modify enemies energy too, but whatever.

UPD:
Some people said it doesnt work for them.
Like I discovered, enemies flee battle when they ran out of ejac stock or energy. On my save file all enemies like 70lvl with red names and such at day 100, so they probably have a lot of stats.
Try replacing RemtairyEnemyLevel.js in ..\www\js\plugins
I added a shitton of energy to enemies, seems to work, I think.
Although, it can cause some unforeseen consequences, so make backup in case.

Alternatively, if you playing with CCMod there are these settings in CC_Config.js:
Code:
////////////////
// Enemy Data

// Ejac Stock/Volume Adjustments
// Chance to add a value between min/max
// Volume multiplier always applied
var CCMod_moreEjaculationStock_Min = 1;
var CCMod_moreEjaculationStock_Max = 2;
var CCMod_moreEjaculationStock_Chance = 0; // 1 = 100%
var CCMod_moreEjaculationVolume_Mult = 1.0;

// Add additional chance and volume to types that have the sex solution of the 3 choices
// i.e. Thug Problem => Thug Stress Relief, etc.
var CCMod_moreEjaculation_edictResolutions = false;
var CCMod_moreEjaculation_edictResolutions_extraChance = 0.3;
var CCMod_moreEjaculation_edictResolutions_extraVolumeMult = 1.1;
I tested ccmod way and extra ejaculations are working, but volume is not. Probably nobody tested it before, not very sought-after feature then, as it is still bugged after all this time.

How do I lower the fatigue that Karryn gains ? I find that it builds really quick especially when preg
Fatigue is gained after defeating enemies, and every enemy has its own associated value of fatigue gain.
Open ..\www\js\plugins\RemtairyEnemy.js
Line 198
Code:
this._fatigueGain = this.enemy().dataFatigueGain / 10;
Change it into
Code:
this._fatigueGain = this.enemy().dataFatigueGain / 1000;
and you will be getting 1% of fatigue for every battle.

Honestly, props to Rem for annotating all his code and naming variables properly, because it is so easy to mod his game with minimal knowledge required. Like, I was just mucking around in files and discovered this.
 
Last edited:
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