- Jun 15, 2021
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- 1,897
Wave 5 unlocks custom battle. I can't remember what wave 10 unlocks, I never bothered with it.Beating wave 10 I believe unlocks custom battle. Where you can choose any 6 types of enemies you want then battle them. Might be a title or something for 100, don't remember.
in the post above yours....or about 5 posts above that...Where can I download goth mod??
Here's the link toWhere can I download goth mod??
Thank you, I already downloaded it)))Here's the link toYou must be registered to see the links. Just copy www and paste it in your Karryn's Prison directory.
this look interesting a lot more options and hoping it will continue if the game continues to update that isThank you, I already downloaded it)))
Got it, thank you! Is there a wiki I could try and look through in case I have any other questions about the game? Scrolling through over a thousand pages isn't terribly efficient, and I'm sure some of the questions I might have will have already been asked earlier in the thread.Slam, the strength skill, stops them regenerating. The equivalent agility and dexterity skills decrease it.
Some of the friendly prisoners in the yard near your office give you hints about specific enemies. It's a good idea to talk to them when you enter a new floor.Got it, thank you! Is there a wiki I could try and look through in case I have any other questions about the game? Scrolling through over a thousand pages isn't terribly efficient, and I'm sure some of the questions I might have will have already been asked earlier in the thread.
Slam, cleave or skewer, they all stop the regen.Hello, I got to level 2 and I tried fighting the slimes, but it seems like its impossible since they just keep regenerating their health. Is there an edict or skill I can get somehow that prevents them from healing, or should I just run through the level for a while until I get more powerful?
Any non-basic attack lowers the regen rate, but only Slam disables it.Slam, cleave or skewer, they all stop the regen.
Im sorry I dont quite understand what I am doingSure. It's fairly easy.
GotoRemtairyKarryn.js
in yourwww\js\plugins
folder and search for the following (or goto line 2039 in v0.7B.p):
There you just replace the lineJavaScript:Game_Actor.prototype.arousalPoint = function() { let value = this._arousalBasePoint + this.end * VAR_AP_PER_END + this.level * VAR_AP_PER_CLVL; return value; };
return value;
withreturn 0;
.