Thank you, to be honest, this "job" made me hate the game so I just cheated to increase my Receptionist Notoriety. Now I get the perverted costumers but I can't accept their demands, I can say yes to kisses and handjobs but not to blowjobs at first I thought my lust stats weren't high enough but I also can't accept when cock and mouth are on 100. So it feels like there needs to be another hidden stat?
As always, you can't do sex things with a desire requirement higher than 100%. If you've done the 'publish desires' edict you can see the current values for each activity in the stat screen, even during combat, but since there's no way to get drunk or fall down while working the reception desk there's no way to reduce the requirements within the job itself.
There are lots of passives to reduce the desire thresholds for everything, but the starting point is higher so your general sluttiness won't go as far in the reception desk as it does in the main game (I guess Karryn is more reluctant about public sex with people who can leave the prison and talk about her than she is about submitting to people locked in the prison with her with no witnesses?) You can also decrease the requirements for a specific kind of activity using accessories, if you have the money and don't care about Corruption.
More specifically, there are six passives for sex during side jobs; your first sex with a bar customer or a visitor, and your 30th, give you a total of four passives that reduce desire requirements during all side jobs, and your 10th in each gives you a passive that reduces the requirements in that job specifically (I'm not sure if a kiss/grope counts as "sex" with a visitor for this purpose or if it needs to be a blowjob, but goblins
don't count). The first passive within each job also unlocks the 'release desires' willpower skills for that job, the other two increase tips as a waitress and make it more likely for other visitors to see what you're doing as a receptionist.
Overall, the receptionist job seems to have a lot less to it than the bar does. No way for more than one visitor to join in at a time, no way to leave the counter or get a visitor behind it, no way to take your shirt off, no way to so much as kiss the female fans... even if you manage to get a complete "loss" scene by running out of energy, the goblins just drag you off to the bar closet again and the visitors have nothing to do with what comes next. I kind of hope that the devs revisit this job later, but I wouldn't want it to take too much time away from finishing the rest of the game.
So, after almost 400 days, I can definitely say the rock/paper/scissor system is a huge trap. Explanation:
If you repair the lv 2 store and inquire about the weapons sold there, Karryn make a remark: Why is there short swords and normal swords there when the guards can only use halberds ?
Now if you pay attention to enemies attack in the log (I bet most of you didn't bother), the hardest hitting mofos are listed below:
- Prisoners with short sword (instead of knife and barehand): Slash type prisoners
- Thugs with chains (Instead of knuckle,knife or basebal batt): Slash type thugs
- Goblins with short axe (Instead of knife and club) : Slash type Goblins
- Rogues with Short sword (instead of knife): Slash type rogues
...
You notice the pattern ? The hardest hitting mofos are all slash type inmates. Screw rock/paper/scissor, go full Agi build and thrust your halberd up their cheating asses.
Late game slashing weapons hit the hardest, but in the early parts when I went down it was always a blunt attack. So the next logical step is to do slash and pierce because nobody does serious thrusting damage... but if you have
no blunt capabilities you can't keep up with slime regen on level 2.
So to remain competent at every stage of the game so far, you need to split your attention between the three... but that means you've got three times as many levels being wasted on attacks, and your mind/energy never advances before you hit the cap.
Agility is probably the most important attack stat, for reasons detailed better above, but you can't win fights with nothing but that. Maybe just use sex all the time? That works on everybody.
I have not yet paid attention to the fact that there are only 5 requests for visits at a time. Until now, the job was always boring only in the last few minutes.
I'm pretty sure I've sent at least seven people to visiting rooms in a shift. You gotta equip the title that accelerates your paperwork, and deal with everybody who's just there to see Karryn as fast as possible to free up chairs in the waiting room.
i always love the "Paper, please" type of game so I kinda dig this minigame a little bit too much, must have been 45 shifts already.
Can't wait for the day I can kick the goblins ass again, they get too overleveled for now, I can't kick them away at all.
Either the reception goblins are buffed or Karryn's kicks are a lot less dangerous while she's trying to put on a good public face, because it costs
waaay more stamina per attack and they usually dodge or glance even when I can reliably one-shot any normal goblin in a straight fight.
You ever played "Imperial Gatekeeper"?
I'd be better off if there was a punishmentevent if Karryn made mistakes in the process or the visitors lost patience because she didn't finish in the end. The Goblins make sure it's funny when Karryn talks to the visitors.
Agreed, having no incentive to succeed except for not getting as much order for the day is a weak point. And honestly if you call a half dozen perverts to the counter and then make them stand there for half an hour watching you get fucked by goblins instead of doing your job, they
should do something.
There should also be
something special that happens if you orgasm from nothing but a handshake. I mean, there are special titles for having your first kiss with somebody's dick, and passives for cumming from every other kind of action, why not this?
would like to ask you to add ''Skip Turn'' button or something similiar
cause the closest thing you have to that is this Cautious Stance or whatever
and since i had Karryn with Agility item, she would just dodge everything,
so yeah, no fun for me with the Goblins xD
love the game tho.
It would be convenient for the player, but I think a 'do nothing' button would be a poor design choice for this game. The whole Desire system reinforces the notion that you-the-player aren't just fighting the enemies, you're also fighting Karryn's own inhibitions. Otherwise there would be an option to just
agree to have sex with all the prisoners on day one. Until you get to the degree of sluttiness that unlocks the 'give up' skill, there's no way to convince her to stop fighting. You can't even convince her not to use her very first action to stand up if she gets knocked down at first, and it takes a while before she's willing to hesitate for a single round in a prone position. The closest she will ever do to 'nothing' in combat is to focus on defending herself and recovering stamina before she gets back to beating people into submission.