Would you mind elaborating on details like how many encounters you have on each day, how many enemies you have encountered per day in total, the fatigue level by the end of the day, whether or not the good sleep buff is obtained?
The Sleep buff you can see in the pictures, on which Days I had what buff. When it comes to fatigue my general rule is, that I will never fight above 25% Fatigue. Exeptions are Riots but that is another Story. Encounters are most of the times 3. The amount of enemies... puh no idea, I would have to replay that, to count down enemy count.
Just in case, what did you pick as the traits for Karryn?
Anus as her sensitive part and Boobs as her Desire.
Other interesting factors: how often your Karryn was able to dodge the "pull the cloth" and general attack from enemies? How often do you choose to attack over Fix Cloth and what are the factors that determine which decision is better? Is Warden Level or Fatigue Level the key factor to determine when you stop fighting the enemies on each day?
With the Agi Item Karryn will dodge a lot early but dunno how many times. Fixing your clothes only is relevant, once your Boob is exposed and your Desires are to high. So for the most part, once her Boob is exposed I fix her clothing unless I need to heal or only one enemy is remaining, or I have something like Skewer avalaible.
(other variables like whether Warden Level is increased after fights, what stats were gained etc, so many interesting factors)
You can again look at the pictures to get a rough understanding, of how my Stats delevoped + Warden Level
One last question, what if I have a RNG thug comes and derails the perfect run on the first day during the encounters...that shouldn't be a "if", since I am seeing it...should we backup save files just to be perfectly safe for the worst case scenario despite our perfect effort to plan ahead and try to do a perfect pure run?
On a new Save, Thugs only spawn in specific rooms. As long as you haven't "created" a Wanted Thug, only fight in the room before the bar, after the bar and the room after the Guard Station. Only Prisoners and Goblins spawn there and you can level up safe.
BTW, is there a way to maintain a positive income without building the bar? The receptionist job seems much more appropriate for a pure run. Or do we have to keep Order optimally low manually to boost Subsidies?
Yes, but you have to keep the Order very low and even then, your income will tend to be, somewhere between 500 - 1k Gold. Haven't tried a run without the bar for a while, since the money is just too good to pass on, but it should be possible. You just have to delay more on the 2nd Floor.
Edited: Just a quick followup, I made Karryn into a slut on Easy Mode, with full Bar Upgrades, in one of the runs. I only get about 600-800g from tips at maximum working minutes. She does flash her boobs and I did use FIX CLOTH after getting stripped so as to maintain the flashing option available. However, I saw people making over 5000g in the bar per nght, what makes the difference? (Range of tip per time is at 4-24, most of them are in single digit)
Sounds like you don't have the Title yet/equppied that increases Tips. Also have you upgraded the selection? Rum and Co. give more money in terms of Tips. Also, if we are talking 5k, that is the longest Shift. Just to be sure.
Just a followup, how much does Slut Level affect Charm? Like relatively every Slut Level will decrease Charm by ?%. I read it in-game saying something like that, but I don't find Karryn having high Charm even if I kept her Slut Level from increasing.
1 Slut Level decreases Charm by 0,1. So in short 10 Slut Level = -1 Charm