do you know what other numbers go with which prisoner or guard? i can't seem to find them anywhere and i like to mod the troops. thanks.Not the way the code is written originally. You can change it though, if you want. Check out RemtairyKarrynReceptionist.js and look up the function Game_Troop.prototype.receptionistBattle_validVisitorId. There are several validEnemyTypes.push(x) in that function, x being a number between 162 and 172. Basically, with the exception of 170-172, all the odd numbers are females, all the even numbers are males. Add // in front of the rows with odd numbers and they won't be added to the array from which the valid visitors are pulled. Voilá, males only. (The 170-172 ones are perverts, so you can keep those, they're all male).
edit: Oh, also, if you want to keep the same percentage chances of fans/perverts appearing as the original, you can consider adding another row with the even number for each odd number you remove (so, for example, 164 instead of 165, etc). If you simply remove the odd ones, the chances for getting perverts will be increased, since percentually there'll be more of them in the array (since the final array shrinks).
also if anyone wants it here is a save with a pure untouched karryn, level one and two bosses defeated, and she is about to leave her office to get the second gift
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