So I did a thing or two. Note that this is a testing branch, so stuff might break, and let me know if it does. If you want the stable version grab it from master (see forum signature if dev-discipline 404's).
Well I think that was the shortest-lived dev branch in a while, rip dev-reinforcement (don't worry it's still in here, just branch is gone). Out with the old and in with the new...
Introducing: Discipline
The Wanted system in the game is really underused. It keeps track of so many stats, but you never see them and all they really end up being are enemies with the same name that show up now and then. Hopefully it gets expanded more in the game, but for now there's this.
The edict desk in the office has been expanded to show all Wanted inmates and display their highest stats. Karryn can also call in any of them for some special one-on-one time with a temporary level buff so they aren't a pushover. Subduing them physically or being defeated will increase their level, sexually satisfying them will lower it instead. Level correction stuff and the ability to escape or not is in config.
Note on stats: wanted enemy impregnation tracking is new, so it won't count anything already done. Children count is unimplemented for now, need to redo that entire bit later and waiting for v8 since there are 2 new species.
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