...I don't really see a point in having an option to have different artstyle since the artist would literally need to go back to his old artstyle and draw in the new p cups and poses which honestly would take more time than Rem can even program it in...
They don't need to do any of that, all they need to do is to make the option of switching to old CG available only if you've selected the default breasts size.
see the problem with step 4 in manual installation is if you try to do several mods and things go south...a lot of times you just end up having do a clean reinstall. Which is fine assuming you didn't delete the things you extract from, but you kinda have to just do trial and error to see which mods conflict...
Can you guys show me a single conflicting mod? Or are you manual-phobes just going to continue making an argument based on modding other bigger complicated games? Which is nowhere comparable or similar to KP modding.
And whatever issue you have, how big is this game again? It takes no time reinstall the game from backup unless if you're playing the game on an HDD when the game recommends SSD.
Are you aware some mods for this game actually overwrite the game files?
Yes, they're called replacer mods which KP has very little of, the only big replacer mod being CCMod.
Also should remind you if you mod this game it the modded data will stay in the save. So if you remove said mod your game can usually break.
I don't see how this issue is relevant with whatever installation method you use.
But, why would you expect a modded save to work in a vanilla game? It's common sense on all games in general to not use modded saves on a vanilla game.
Not to mention, this is only true for CCMod, even if you just update the mod and not remove it.
I've had issues in the past where my CCMod save broke after simply updating CCMod, while using the same save on the previous version of CCMod worked fine.