- Dec 31, 2017
- 295
- 337
apparently for an average completionist, which completionism is one of popular ways people play games, he is obliged to continue after seeing everything, he is also obliged to play the game the hardest or worst ways possible, which is really up to one's discretion, giving Rem every right to give them a ridiculous list of checkboxs with zero courtesy to put some meat in the loop to make it enjoyable or at least some lube to make it bearable.I mean, what games are you actually playing for that long if you're not enjoying the experience? It's not like the game is forcing you to put 100+ hours into it to see everything. The game is also not hard unless you want it to be, so the odds being against you is really up to your discretion.
Once you've gotten both the Happy End and Empress End + unlocked all of the sidejobs, you've effectively seen everything. All that's left after that is the core gameplay loop with new runs and different approaches to the game. At that point, it shouldn't be any different from how we play any other arcade-type games on repeat. Unless you're super stubborn with how you play, you should hit both endings in under 30 hours and I expect most people to stop playing around then.
As an aside, critiques and criticisms are perfectly warranted, but I feel like some of what gets said here goes way beyond that.
If you are a decent arcade game and have an achievement list consist of nothing, nothing but starting and finishing it 20 times, 20 challenge runs, you are to have a decent gameplay loop that can age, can withstand 20 repeats.
I put it like this for short: Rem put minimal efforts and values into his game and expect you, the player to put maximum efforts into it.
Oh and I wish you can finish 2 runs with 30 hours in anyway, even casual players have problem with how bareboned, grindy and repeatitive there very first run is.
Yeah hardcore fans are your loyalists, the cornerstone of a fanbase which keep your out of date game going, and they are not a minority, but at the end of the days they arent humans, their times and efforts arent to be respected and should be reduced to nothing more than a means of Rem to boost his game engagement, activity and global playtime.