sucks to be you, i guess?My coomer brain compels me, who somehow still has 2 functioning cells left that havent orgasmed to death, to acknowledge it's a bad trade and give me post nut clarity.
sucks to be you, i guess?My coomer brain compels me, who somehow still has 2 functioning cells left that havent orgasmed to death, to acknowledge it's a bad trade and give me post nut clarity.
You are confusing desire with sensitivity.There're an official "walkthrough" or guides in the game in the barrack, canteen and prison yard, they are complete garbage however.
I'm strongly recommend not growing or putting any point to Agility (yellow) for all builds, They more or less triple the pleasure and sensitivity you receive during Combat. and useless during Sex, the only use you can make out of it it preserve stamina while raising quickly sensitivity for faster transition to Sex phrase, but the cons outweight this by a magnitude.
You can learn Sex skills without losing, just make sure sensitivity high enough to receive sex moves.
I think he is not only confusing things, he has also no clue what he is talking about when his tip is to no matter what never invest into Agi.You are confusing desire with sensitivity.
Sensitivity is multiplier used to calculate pleasure damage. That's why when you unlock a sensitivity increasing passive Karryn receives more pleasure damage and orgasms quicker as a result.
Desires(indicated with heart shaped bars you can see during battles) on the other hand are used as requirements for sex skills.
For example, to see handjobs you need atleast 50(?) cock desire.
As far as I know they(desires) have nothing to do with pleasure or sensitivity.
To be honest I too don't recommend investing in agility.I think he is not only confusing things, he has also no clue what he is talking about when his tip is to no matter what never invest into Agi.
Well then I guess we disagree there, which is obviously fine, since many builds work just fine if you know what you are doing. But for me (in a fighter build obviously) strength is completely useless, since I one shot enemies anyway thanks to Ki if they don't have overblown protection and your Mind Stat is high, which you always should have. Which automatically makes me go to Agi, since it gives me the ability to dodge a lot and go always first.To be honest I too don't recommend investing in agi.
This is why I think agility is the weakest stat in the game and not worth investing in regardless of what kind of run you are doing.
- If you invest in strength you'll one shot anything, even health regenerating slimes. Also, chance of doing a critical hit is scaled with strength.
- If you invest in dexterity sex skills become stronger if you are doing a slut run(because they are scaled with dexterity). If you are doing a pure run you'll have an aoe(area of effect) attack skill instead. Also, critical hit damage is scaled with dexterity. Lastly, I am not 100% sure about this but I think chance to land a hit at all is scaled with dexterity as well.
- If you invest in agility you'll dodge attacks more frequently and you'll have a multi-hit attack that hits random enemies.
It is not like you will lose the game if you invest in agility.Well then I guess we disagree there, which is obviously fine, since many builds work just fine if you know what you are doing. But for me (in a fighter build obviously) strength is completely useless, since I one shot enemies anyway thanks to Ki if they don't have overblown protection and your Mind Stat is high, which you always should have. Which automatically makes me go to Agi, since it gives me the ability to dodge a lot and go always first.
And yeah hit chance scales with Dex which is why you should have some but there comes a point, where it just becomes pointless to put more points into it since Crit Damage is just not that important if you oneshot/hit overblown protection anyway. And just to be clear I speak from Prisoner Mode, that is why I always will say, Mind is Nr.1 Stat no matter what. From there you can go many roads with a build.
As I said, disagree with Agi for me it is the best out of the 3 but again, it's fine to have different opinions on that. Whatever works the best for both of us. But yeah Receptionist or Waitress are very useful to level up Mind easily, didn't tried your method specifically but will give it a shot. Anything to get Mind easier is a win.It is not like you will lose the game if you invest in agility.
But I just don't recommend it over the other two direct damage skills.
Investing in mind is extremely useful for any kind of run though. But it is also harder to focus on it. Best way I've found so far is spamming see-speak-hear no evil skills(all 3) every turn(if possible) and processing papers while doing receptionist sidejob(paper processing speed affects experience gain though, so it is best to not have "fun" times while using process paper skill).
I've "datamined" base experience values(without any further calculations) from game's files a long time ago. Dev might've changed them in one of the patches but those two methods were giving most mind experience.As I said, disagree with Agi for me it is the best out of the 3 but again, it's fine to have different opinions on that. Whatever works the best for both of us. But yeah Receptionist or Waitress are very useful to level up Mind easily, didn't tried your method specifically but will give it a shot. Anything to get Mind easier is a win.
Played a long time ago, guess I should revisit it Never noticed the sensitivity penalty on Agility build, but I do remember I click spammed the "Suppress" skills and that I had to pay attention to willpower. What I loved about Agility and Dexterity build was that both yellow and blue attacks has a double target variant (with the blue one even a triple one in advanced stages), which allowed me to finish most battles in just a few turns (provided Karryn was not fatigued and had enough willpower).There're an official "walkthrough" or guides in the game in the barrack, canteen and prison yard, they are complete garbage however.
I'm strongly recommend not growing or putting any point to Agility (yellow) for all builds, They more or less triple the pleasure and sensitivity you receive during Combat. and useless during Sex, the only use you can make out of it it preserve stamina while raising quickly sensitivity for faster transition to Sex phrase, but the cons outweight this by a magnitude.
You can learn Sex skills without losing, just make sure sensitivity high enough to receive sex moves.
Interesting. Well I only can speak from playing but maybe its just works really well in waitress because no other Stat get much xp maybe? Because if I do Waitress I usually get significant more Mind levels than others. But I also constantly spam lowering Desires there but with rejecting drinks makes it even more interesting now. That means standing on a table with 4 people is actually useful so you refuse drinks constantly (well as long as you have the willpower for it ofc) because usually I park myself at the bar to wait for orders.I've "datamined" base experience values(without any further calculations) from game's files a long time ago. Dev might've changed them in one of the patches but those two methods were giving most mind experience.
According to my notes the only action that gives mind xp during waitress sidejob is rejecting a drink(50xp). However, during battle using speak no evil skill alone gives more experience(75xp), but to use that you have to use other two skills too(hear no evil and see no evil, giving 45xp each). So, if you were to use hear no evil, see no evil and speak no evil skills you'd earn much more mind xp in one turn of battle.
Using willpower skills during battles give most mind experience compared to doing sidejobs. But if you want to do a sidejob to level up mind stat than receptionist is the best one(with paper processing speed title equipped), other sidejobs don't give mind experience at all/give too little to matter(unless I missed something among game's files).
Maybe I should've clarified, when I said "if you want to do a sidejob to level up mind stat than receptionist is the best one" I meant actions specific to sidejobs. Using suppress/release desire skills always give mind experience but they are not a sidejob skill.Interesting. Well I only can speak from playing but maybe its just works really well in waitress because no other Stat get much xp maybe? Because if I do Waitress I usually get significant more Mind levels than others. But I also constantly spam lowering Desires there but with rejecting drinks makes it even more interesting now. That means standing on a table with 4 people is actually useful so you refuse drinks constantly (well as long as you have the willpower for it ofc) because usually I park myself at the bar to wait for orders.
And yeah receptionist was the only other side job where I got good levels for Mind. Don't remember another sidejob that gave much Mind Levels at all so you should be correct.
RemtairyKarrynTrainer.js
. According to that file the only gym action(s) that gives mind experience are "observe" and "advice". They both give very low experience(20xp), doing trainer sidejob is not worth the effort if you just want to level up mind.Sure but the thing is in the other side jobs you cannot really do it as effective with the suppress desire skills compared to the waitress, that is why I pointed it out in the waitress sidejob how I get all those mind levels there. Like strip sidejob just as an example you only can suppress desires while behind the curtain.Maybe I should've clarified, when I said "if you want to do a sidejob to level up mind stat than receptionist is the best one" I meant actions specific to sidejobs. Using suppress/release desire skills always give mind experience but they are not a sidejob skill.
Yeah I didnt meant to talk about sensitivity at all, mixed these 2 up from lost to translation.You are confusing desire with sensitivity.
Sensitivity is multiplier used to calculate pleasure damage. That's why when you unlock a sensitivity increasing passive Karryn receives more pleasure damage and orgasms quicker as a result.
Desires(indicated with heart shaped bars you can see during battles) on the other hand are used as requirements for sex skills.
For example, to see handjobs you need atleast 50(?) cock desire.
As far as I know they(desires) have nothing to do with pleasure or sensitivity.
At mid to late game, starting at lv 3, enemies will begin to have comparable stats to your, if not higher, at that point forward every single enemy will have every single stats higher than yours, you just wont be able to dodge nor move first after the first turn at all, they still one shot you with a morbillion overblow, you'd still take stamina damages from counterattacks, which at that point become massive, non crit damage sources become less and less viable, not even talking about 1 shots, due to the giant health pool they get.Well then I guess we disagree there, which is obviously fine, since many builds work just fine if you know what you are doing. But for me (in a fighter build obviously) strength is completely useless, since I one shot enemies anyway thanks to Ki if they don't have overblown protection and your Mind Stat is high, which you always should have. Which automatically makes me go to Agi, since it gives me the ability to dodge a lot and go always first.
And yeah hit chance scales with Dex which is why you should have some but there comes a point, where it just becomes pointless to put more points into it since Crit Damage is just not that important if you oneshot/hit overblown protection anyway. And just to be clear I speak from Prisoner Mode, that is why I always will say, Mind is Nr.1 Stat no matter what. From there you can go many roads with a build.
In this thread which is currently 2188 pages long there is not a single comparison and you are the first one to ask it!I heard the author changed the art after version 1.2.7. Does anyone have examples or an older version of the game to compare? I've only heard one complaint about the new art.
if i remember right, she now has more plump thighs and looks more glossy, like a polished floorI heard the author changed the art after version 1.2.7. Does anyone have examples or an older version of the game to compare? I've only heard one complaint about the new art.