CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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madchef

Well-Known Member
Jan 10, 2020
1,156
2,030
i wish there was a guide on how to manage the prison effectively
Just play the game, live and learn. And search this thread thoroughly. The game has been designed in such a way that despite initial failures you can and will achieve a perfect score with a superslut Warden. You can, of course, stick to the beat'em up tactics but it will make for quite a mediocre RPG experience. The main effort that the devs have put into this game is sexual corruption and ultra hardcore porn GC.
 

SerCumaLot

Newbie
Nov 29, 2020
66
111
anyone know how to get Kick counter skill?
To elaborate a bit on srx47's reply:

In order to trigger the "Counterattack Sex" scene, you need (1) Sufficiently high Cock and Pussy desires to have vaginal sex, (2) Able to use kicks (e.g. fighting unarmed), (3) A target who is both aroused, and who comes from specific types of enemies (which were listed above).

Once you have triggered the scene enough times (I think it's roughly 11-12 total times), you will gain the Light Kick skill, which you can use to trigger the scene even when armed with the halberd without risking causing the target more than minimal damage in the event you hit them.
To further elaborate I will copy-paste from the RemtairyEnemySex.js file (someone already did that before but did't write much else).
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Now this might look complicated at first but is actually easy to decipher.
Guards for example need a few edicts unlocked to actually be able to kick counter.
Angry enemies are very unlikely to counter, as are enemies with certain prefixes (like Metal ...).
Edicts that improve unarmed attacks will lower the counter chance.

I think the easiest way to get much higher chances is to simply change the last line in this passage.

like
return 1;
instead of
return Math.random() < counterChance;

Increasing these incremental additive values also helps though, that I already tested before.
The file is located under www\js\plugins.


I fucking love this game btw. Really thinking about subscribing even though I normally only buy finished products...
 
Last edited:

Deleted member 254042

Well-Known Member
Oct 20, 2017
1,027
641
To further elaborate I will copy-paste from the RemtairyEnemySex.js file (someone already did that before but did't write much else).
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Now this might look complicated at first but is actually easy to decipher.
Guards for example need a few edicts unlocked to actually be able to kick counter.
Angry enemies are very unlikely to counter, as are enemies with certain prefixes (like Metal ...).
Edicts that improve unarmed attacks will lower the counter chance.

I think the easiest way to get much higher chances is to simply change the last line in this passage.

like
return 1;
instead of
return Math.random() < counterChance;

Increasing these incremental additive values also helps though, that I already tested before.
The file is located under www\js\plugins.


I fucking love this game btw. Really thinking about subscribing even though I normally only buy finished products...
Thank yu very much, i hope there is a way to make Karryn always have First Turn
 

Tired Noir

Member
Dec 29, 2018
149
86
Found how to edit cooldowns also, fuck those multiple wave battles with tanky as fuck metal enemies harassing you while protecting the big hitters
www> js> plugins> remtairycombat
search every "let cd = x" then change the value to 0
search every "return Math.max(x, cd);" then change the value to 0
enjoy spaming flurry and the yellow skill that hits multiple enemies at the same time without needing to wait a year each time its used
1622556700602.png
 

Deleted member 254042

Well-Known Member
Oct 20, 2017
1,027
641
Found how to edit cooldowns also, fuck those multiple wave battles with tanky as fuck metal enemies harassing you while protecting the big hitters
www> js> plugins> remtairycombat
search every "let cd = x" then change the value to 0
search every "return Math.max(x, cd);" then change the value to 0
enjoy spaming flurry and the yellow skill that hits multiple enemies at the same time without needing to wait a year each time its used
View attachment 1224621
I think it's better to make Karryn had her first turn each turn so we can use our sex skill on enemy
 

WeebLoop

Well-Known Member
Sep 8, 2020
1,966
901
Found how to edit cooldowns also, fuck those multiple wave battles with tanky as fuck metal enemies harassing you while protecting the big hitters
www> js> plugins> remtairycombat
search every "let cd = x" then change the value to 0
search every "return Math.max(x, cd);" then change the value to 0
enjoy spaming flurry and the yellow skill that hits multiple enemies at the same time without needing to wait a year each time its used
View attachment 1224621
does that also applies to the debuff from attacking multiple times?
 

AnubiSs2167

Member
Mar 1, 2018
176
627
Farming for "light kick" on orcs is indeed better way.
Unless u find elite thugs with names like "big" or "muscular" then they cant be oneshoted, will always leave with 1 hp.
Or just use title to disarm urself.
 

manscout

Well-Known Member
Jun 13, 2018
1,282
2,125
Not really happy that level 3's problem edicts require corruption to solve, mostly just a pet peeve of mine because I like doing "1 corruption" playthroughs.

To further elaborate, the problem-solving edicts are thematically separated by their position in the following way:

Proper solution (leftmost) - Authoritarian solution (middle) - Slutty solution (rightmost)

This is further reinforced by the solution to the orc problem giving bonuses to the solutions of other problems as long as they are of the same type.

Up to this point the "proper" solutions had been the only ones that consistently did not increase Karryn's corruption, even if it was often rather inaccessible by being the most expensive solution. But now on level 3 both the lizardmen and the orcs require corruption gains for their "proper" solution (lizardmen require the bar, orcs require workshop upgrades). You could pick the authoritarian solution for the orcs and leave the lizardmen problem unsolved to avoid gaining corruption, but it feels thematically inconsistent and unsatisfying.
 
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Tired Noir

Member
Dec 29, 2018
149
86
Not really happy that level 3's problem edicts require corruption to solve, mostly just a pet peeve of mine because I like doing "1 corruption" playthroughs.

To further elaborate, the problem-solving edicts are thematically separated by their position in the following way:

Proper solution (leftmost) - Authoritarian solution (middle) - Slutty solution (rightmost)

This is further reinforced by the solution to the orc problem giving bonuses to the solutions of other problems as long as they are of the same type.

Up to this point the "proper" solutions had been the only ones that consistently did not increase Karryn's corruption, even if it was often rather inaccessible by being the most expensive solution. But now on level 3 both the lizardmen and the orcs require corruption gains for their "proper" solution (lizardmen require the bar, orcs require workshop upgrades). You could pick the authoritarian solution for the orcs and leave the lizardmen problem unsolved to avoid gaining corruption, but it feels thematically inconsistent and unsatisfying.
A shame this game focus fetish is making a strong willed girl break and descent into depravity until she becomes a cum dump to fugly fucks
Karryn was drawn as a nice BDSM dom, and the corruption edicts even have some choices for the prison that makes her a completely selfish sadistic warden, but sadism serves only to battles and nothing else, too much of it and she gets fucked anyways stunned in a sadistic orgasm at the worst moments

I wish there was a scene with full corruption low slut level Karryn doming the soul out of some prisoner (preferably tonkin just to have a callback to his first appearing in MQ) for her own selfish pleasure and not giving a fuck if the guy pelvis became powder, but nope, she either masturbates alone wishing it was a dick inside her or becomes the cumdump of everyone in the prison...
dammit!
 
Last edited:

Neriel

Well-Known Member
Jan 19, 2018
1,023
1,054
yes, also applies to sexual attacks.
Practicality every time you do an attack it will cast a counter under your status bar saying
"consecutive attacks N# or sexual skill N#"
counting how many attacks did you do consecutively, informing you that if you repeat that action (attack/sex) it will cost more stamina and be less effective.
To avoid rushing enemies with the same action and making you to do other things
This is more notorious in the Glory Hole Fight, where if you cast constantly BJ or HJ you will see how Karry's Stamina will drain out quick if you don't rest
Less effective? The more you do the same action, the more damage it does, what are you talking about.
 
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SerCumaLot

Newbie
Nov 29, 2020
66
111
Again regarding the Kick Counter and how to trigger it reliably:

So increasing chances in the RemtairyEnemySex.js didn't fix the issue for me because I'm doing a full slut run and by the time she can be countered the enemy already fucks her in different ways (might also be somewhat related to the CC Mod though, it changes a few passives) since they act before her each turn except for the first.

So I did some more testing and here is what works for me.

RemtairyKarryn.js (under www\js\plugins):
Search for canGetPussyInserted, now copypaste the whole function directly below itself.
Then change the new part so that both together look like this in the end:

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RemtairyEnemy.js:
Search for canInsertPussy, again copypaste the function below itself and change a few lines.
Like this:
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It might also be necessary to add a little change to the skills.json file under www\data but I'm not sure about this:
Search for 1605, then in the same line find canInsertPussy.
Change that to canInsertPussy_KickCounter so it reflects the change done to the RemtairyEnemy.js file.

With these changes the enemies counter for pussy and cock desire values above 80 and therefore earlier than the normal 100 threshold used for their own sex skills.

edit:
Nearly forgot the most important step:
Search RemtairyEnemySex.js for
!target.canGetPussyInserted()

Replace that with
!target.canGetPussyInserted_KickCounter()

Removing the || !this.isErect part from the counter conditions in the same line also helps to speed things up by a turn or 2 btw.
 
Last edited:

fart1111

Member
Oct 31, 2019
275
592
In CC mod, can you call any yetis or werewolves for discipline?
They have to be a wanted enemy (a level next to their name) to be called in. I know you can call in the boss yeti after you beat him. Haven't found a wanted regular Yeti or Werewolf yet though, but I assume it's possible to get them because you can get wanted Slimes and they are also a monster type enemy.
 
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