Does this help? Not being sarcastic here, genuinely asking, as I suck at tech-stuff and really do appreciate your help and time tetrayok.Take a screenshot to show what you mean you see codes off the screen.
If I recall correctly, that's because the game currently limits how many times it records you using the footjob skill, and that limit is lower than the number required to unlock further footjob passives; they currently can't be unlocked without modding your game.to acquire some of the passives, it says you have to use it X amount of times. For example, the footjob one says to use it 15 times. What does that actually mean? Does it mean use the skill 15 times? Or use it on 15 different people? I'm not too sure. If it's the former I'm pretty sure i've done that already, but the passive skill associated with it isn't unlocking.
Game_Enemy.prototype.updateEjaculation = function() {
this._ejaculationVolume += ENEMY_DEFAULT_EJACULATION_AMOUNT - ENEMY_DEFAULT_EJACULATION_RANGE/2;
this._ejaculationCount += Math.max(1,Math.round(this._ejaculationVolume / 10));
};
Sorry for troubling you tetrayok, I fixed the problem on my own, thanks so much for your help, truly appreciate all your help. If anyone has the same problem, just create a new folder, and then copy and paste your save data into the new KP folder. Man, I bet this is the rookiest mistake anyone's done on this thread, but figured I should post my solution anyways.Does this help? Not being sarcastic here, genuinely asking, as I suck at tech-stuff and really do appreciate your help and time tetrayok.
You modified the game and it's trying to load an image that doesn't exist in the current version's files. Given how much time has been wasted in this thread on people who don't realize that changing game files will introduce bugs, I can only wonder how frustrated Rem is with answering questions like this from people who broke their own gameDoes this help? Not being sarcastic here, genuinely asking, as I suck at tech-stuff and really do appreciate your help and time tetrayok.
You completely fucked the game up, probably by doing something stupid like using a mod from 0.4 on 0.5. Actually, that's exactly what you did since that constant is defined in a new file added with 0.5.after applying mod this error shows up any solution?
had same problemDoes anybody else have an immense lag? During combat I have incredible drops to 1-2 fps for periods of 3-10 seconds. I play on laptop, but It's a 2d game! Is there a fix?
I never played this game before i installed it tomorrow and copied mod in it as i mentioned i only started playing from versio. 0.5n.You completely fucked the game up, probably by doing something stupid like using a mod from 0.4 on 0.5. Actually, that's exactly what you did since that constant is defined in a new file added with 0.5.
Delete the install and make a new one from the unmodded archive.
after applying mod this error shows up any solution?
You really don't give us anything to work with hereI never played this game before i installed it tomorrow and copied mod in it as i mentioned i only started playing from versio. 0.5n.
That's because the values are recalculated constantly. If you don't change the code (i.e. calculation) but just the value it gets 'reset' with the next calculation. However, it's really easy to change the code of the game (it's javascript) and me and a few others already posted a lot of how-to material here. Just try to find stuff with the amazing search function of this site, you'll most likely find another person already asked for it or similar.I don't remember this being an issue in the previous versions, but I'm having trouble getting my save edits to 'stick' I guess. I'll do something like raise Karryn's titjob count by, say, 50, and then I check in game and it's 50 higher. The second I *finish* a fight or end the day, it resets back to the normal amount. This happens with everything, from level to notoriety. When I do something like raise Karryn's Maso level, she reacts appropriately, but it wears off after one battle. It's super bizarre and I'm not sure how to counteract it.
For v0.5? Nothing yet. I, and others, are waiting for the updates to slow down and a stable version before releasing them. My collection and at least another contain mostly value changes/cheats. So no new features, but messing with the existing one. One mod tries to simulate a training mechanic for Karryn, where you can play as Yasu(I think) in a training session to 'mold' Karryn to your desires and another implements parts of pregnancy, but that's not released yet.I'm hearing about people modding their games. So, what mods are available ATM?
To put it simply, there are none, as well as any you can make... its simply editing some of the files to alter some of the scripts. there are loads of them if you go back through the pages, or use the search function.I'm hearing about people modding their games. So, what mods are available ATM?
This isn't meant to sound snippy, but I've had a few tabs open looking for it since before I posted. "Save edit revert" "Save masochism" "Edit masochism" etc, just to try and find related topics. It's a lot of text to read, but I'm tryin'. I also poked around in the plugins folder in 4u to some success, but nothing related to this. I assumed the variables it uses to recalculate would be in the save, since it doesn't make sense in my brain to store them within plugins when the values are per-save and you can have multiple, y'know? It still doesn't, when I sound it out, which usually means I'm missing or misinterpreting something. I'm just wondering where it pulls the original value from after I've ostensibly replaced it.That's because the values are recalculated constantly. If you don't change the code (i.e. calculation) but just the value it gets 'reset' with the next calculation. However, it's really easy to change the code of the game (it's javascript) and me and a few others already posted a lot of how-to material here. Just try to find stuff with the amazing search function of this site, you'll most likely find another person already asked for it or similar.
I know some people (including myself) sometimes complain about people not using the search function. But that totally was not what I wanted to say here. I just assumed you did not know about modding the game code.This isn't meant to sound snippy, but I've had a few tabs open looking for it since before I posted. "Save edit revert" "Save masochism" "Edit masochism" etc, just to try and find related topics. It's a lot of text to read, but I'm tryin'. I also poked around in the plugins folder in 4u to some success, but nothing related to this. I assumed the variables it uses to recalculate would be in the save, since it doesn't make sense in my brain to store them within plugins when the values are per-save and you can have multiple, y'know? It still doesn't, when I sound it out, which usually means I'm missing or misinterpreting something. I'm just wondering where it pulls the original value from after I've ostensibly replaced it.
But maybe I really haven't looked hard enough—point is just to illustrate that posting wasn't the first option I went with. Notepad++ isn't an ideal IDE either, but it's definitely good enough. I appreciate you taking the time to reply, still.