voidzone247

Active Member
Mar 12, 2017
785
941
Found another bug; I used Edging Control on a nerd while giving him a footjob. This worked well until I decided it was time to let him go. He was hardstuck without being able to cum. Had to surrender and go into the floor 3 loss scene. Unluckily, the same nerd was present, and he was still hardstuck. Since that scene doesn't end until all the enemies are wiped out, that meant I was softlocked.

Here's hoping the participants of that loss scene are randomly picked, and I can dodge Thundercock McNerd, otherwise my savefile is probably screwed.

edit: To update, he wasn't present on the retry of the loss scene, but whoever was the final participant got the same bug. Weird.
 
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mamaboiii

Active Member
Oct 13, 2018
568
1,678
Found another bug; I used Edging Control on a nerd while giving him a footjob. This worked well until I decided it was time to let him go. He was hardstuck without being able to cum. Had to surrender and go into the floor 3 loss scene. Unluckily, the same nerd was present, and he was still hardstuck. Since that scene doesn't end until all the enemies are wiped out, that meant I was softlocked.

Here's hoping the participants of that loss scene are randomly picked, and I can dodge Thundercock McNerd, otherwise my savefile is probably screwed.
Are you using the most recent version? That's a known bug.
 

Regelious

Member
Aug 17, 2018
255
2,697
Found another bug; I used Edging Control on a nerd while giving him a footjob. This worked well until I decided it was time to let him go. He was hardstuck without being able to cum. Had to surrender and go into the floor 3 loss scene. Unluckily, the same nerd was present, and he was still hardstuck. Since that scene doesn't end until all the enemies are wiped out, that meant I was softlocked.

Here's hoping the participants of that loss scene are randomly picked, and I can dodge Thundercock McNerd, otherwise my savefile is probably screwed.

edit: To update, he wasn't present on the retry of the loss scene, but whoever was the final participant got the same bug. Weird.
are you on 0.7a.D?
 

voidzone247

Active Member
Mar 12, 2017
785
941
Are you using the most recent version? That's a known bug.
are you on 0.7a.D?
yep

Working on a workaround for myself atm.

edit: If anyone else gets stuck, you can just change the function Game_Enemy.prototype.orgasmPoint in RemtairyEnemy.js to return a value of 100 and that should let you escape the softlock. Just don't forget to change it back afterwards.
 
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Xill

Engaged Member
Jan 10, 2018
2,056
3,179
I think I'm bad at reading, but is the Anatomy class unlocked ? It's been on since the previous update, but there's always a line outside the classroom preventing karryn from entering. Am I doing it wrong ?
i wasnt aware that you should be able to enter the class?
You can't. I hope Rem will let us enter someday. For now the edict is just about the bonuses you receive but the idea itself is a tease. Just like the edicts about the thug and goblin fuck toy. Even tho that has an effect in the battles it makes it sound like Karryn could just go up to them and let them fuck her.

There's so many little teases like that in the game. I love this game, but I really hope it doesn't up being remembered as a blue balling game. I'm hyped for the striptease job though, that's gonna be so hot. Even more excited for that than I'm for the gloryhole.
 

ewana

Newbie
Jan 14, 2020
78
30
Is there a way to protect against sexual attacks other than reducing desire? Opponents do not allow the use of skills and start the scene themselves.
Or is there a way to ban certain types of sex, at least through tweaks?

And how does it work? What does "always goes first" mean?
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Pretentious Goblin

Devoted Member
Nov 3, 2017
9,497
7,950
Found another bug; I used Edging Control on a nerd while giving him a footjob. This worked well until I decided it was time to let him go. He was hardstuck without being able to cum. Had to surrender and go into the floor 3 loss scene. Unluckily, the same nerd was present, and he was still hardstuck. Since that scene doesn't end until all the enemies are wiped out, that meant I was softlocked.

Here's hoping the participants of that loss scene are randomly picked, and I can dodge Thundercock McNerd, otherwise my savefile is probably screwed.

edit: To update, he wasn't present on the retry of the loss scene, but whoever was the final participant got the same bug. Weird.
Wait, you can have vag sex with nerds in the defeat scene? Do they have unique lines for this?
 

Pretentious Goblin

Devoted Member
Nov 3, 2017
9,497
7,950
Is there a way to protect against sexual attacks other than reducing desire? Opponents do not allow the use of skills and start the scene themselves.
Or is there a way to ban certain types of sex, at least through tweaks?

And how does it work? What does "always goes first" mean?
You don't have permission to view the spoiler content. Log in or register now.
Presumably it means Karryn will always do this before enemies have a chance to do anything else, even if she's slower.
 
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voidzone247

Active Member
Mar 12, 2017
785
941
how can i keep desires after combat? There was code that provided this but i cant find
In RemtairyKarryn.js there's a call to the function this.resetDesires() within the function Game_Actor.prototype.postBattleCleanup. If you simply add // before that line, Karryn won't ever reset her desires. Like so:

Code:
    this.cleanUpLiquids();
    //this.resetDesires();
    this.postBattlePleasure();
 

voidzone247

Active Member
Mar 12, 2017
785
941
Wait, you can have vag sex with nerds in the defeat scene? Do they have unique lines for this?
Yeah, they can fill all the slots in the lvl 3 defeat scene. I can't say if the lines are unique to be honest, I'd say they would probably be the same as if you jumped them with sex skills in the wild, so to speak.
 
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voidzone247

Active Member
Mar 12, 2017
785
941
Is cunnilingus pleasure damage based on clit sensitivity or on pussy sensitivity?
Based on the code, clit.

Code:
    else if(sexAct == SEXACT_CUNNILINGUS) {
        baseDmg = BASEDMG_SEXACT_CUNNILINGUS;
        enemySkillLvl = this.kissLvl();
        targetSkillRating = 0; 
        targetDesire = target.pussyDesire;
        targetSensitivity = target.clitSensitivity();
        enemyWeakness = 0;
        staminaDmg = 0;
        target.increaseLiquidPussyJuice(enemySkillLvl);
        target.justGotHitBySkillType(JUST_SKILLTYPE_ENEMY_CUNNILINGUS);
    }
 

jesebar

Newbie
Jan 14, 2018
16
20
But this process could really stand to be streamlined. I like the change to 4 days between decay. Can a motherfucker get a bigger tray? Can I spec into using my boobs to hold a drink as well? I can hold a halberd and beat up orcs but I can only hold three drinks? That's worse than two scoops!
There are also a number of QOL improvements that could be done to keep the mechanics intact but to convey actions more quickly.

For instance, every customer gets a line of action in the text box in the top left to narrate what they're doing. When the room fills with 6+ prisoners, this can make every single action take an extremely long time since every prisoner must have some action updated in the top left text box. Some of these actions are relevant to the player or require oral narration, but many aren't/do not. Many if not most of these behavior states could be conveyed as GUI icons over the prisoner's portrait, similar to how it already shows what they are currently drinking. So rather than filling the text box with hundreds of unimportant action updates, we could just see that unimportant action as an icon over the prisoner. This could be used to convey even more complex actions if the icons had hover-over tooltips.

Other things to speed up gameplay could be to combine actions and simultaneously increase their overall cost. For instance, "Take order" could theoretically be used to both move to a table and take every available order at that table all at once, with a resulting cost of about 30-60 seconds and x amount of stamina. The actual game balance here wouldn't need to be changed since the total cost of what were previously 4-5 actions are now just in one combined action. The same could be done with clean tables. Just about the only actions which I think need to be as drawn out as they are would be serve drinks and pour drinks, since they involve the challenge of requiring the player to memorize the orders. Most everything else could easily be abbreviated from a player action standpoint.
 
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voidzone247

Active Member
Mar 12, 2017
785
941
Is there a way to protect against sexual attacks other than reducing desire? Opponents do not allow the use of skills and start the scene themselves.
Or is there a way to ban certain types of sex, at least through tweaks?

And how does it work? What does "always goes first" mean?
You don't have permission to view the spoiler content. Log in or register now.
Always go first means instead of Karryn going last in the round, she goes first. So with that particular skill, she can initiate a blowjob session before an enemy grabs an open slot. However, since her blowing someone doesn't mean that her other slots are taken, someone can initiate sex with one of those slots even if she is blowing someone. The only things that are blocked are those that require her mouth slot to be open.

Most enemies look for certain slots to be open. Rogues are known to go for the rimjobs for example, while nerds will typically go for the footjobs. When initiating a scene they will always pick their favorite pose, and if they can't (because Karryn's desire isn't high enough), simply pet/spank/insert a toy/etc and let someone else take their turn. If someone else started a scene already, they can join the scene as long as a slot is open and Karryn's desire is high enough for that particular act. For example if a rogue started a rimjob, a guard might join anally if Karryn's butt desire is high enough and the guard's horny enough.

There's a lot of code covering this, and I'm honestly not sure exactly how to edit it properly, but I would take a look at RemtairyEnemySex.js if you want to get into it.
 
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