Right now there's only two DLC's as far as I'm aware. Stray pubes and the gym DLC. There is a bigger boobs DLC coming but it's still going to be some time until that comes out.
By the by, on September 11 Remtairy posted that it would take around 6 months for the next DLC to come out. But in the meantime he started completely redrawing Karryn. Is the 6 months still the expected timeline or is it pushed back now?
By the by, on September 11 Remtairy posted that it would take around 6 months for the next DLC to come out. But in the meantime he started completely redrawing Karryn. Is the 6 months still the expected timeline or is it pushed back now?
First half, I'm assuming means June? So we went from "around 6 months starting from September" to "around 6 months starting from January". Fuck me, couldn't he have started redrawing Karryn AFTER the DLC is released? I was so looking forward to it, someone a bunch of pages back asked something along the lines of "how is the P cup not her original size?", and I concur. It's like there's a Mandela effect for me where the P cup looks like the original and her original size looks small. CURSE YOU MANDELA!!!
Yo. sorry for the late response.
So to change these you're gonna have to go into the mod files (it's easier than it sounds trust me). specifically bundle.js which is in www>mods>ccmod.
When you open bundle.js, which you can do with just notepad, you wanna go to line 19341 or ctlr+f "Enemy pose start and skill additions"
if you scroll you see groupings with each enemy starting with guards then prisoner etc. to add more starting sex poses just put the number of the pose you want in the brackets of 'defaultValue: []' for that enemy type, save and you're good to go.
so for example if i want to give orcs anal and footjob you'd write
defaultValue: [1612, 1608]
and that's it. keep in mind not everything works with everyone. most work with every prisoner type except the monsters (yeti, slime and werewolf). all the named ones only work with the enemy type named. so orc paizuri will crash the game if you put it on something that's not an orc. Don't worry if you end up doing it btw. just go back to the file and erase the one causing the crash.
Yo. sorry for the late response.
So to change these you're gonna have to go into the mod files (it's easier than it sounds trust me). specifically bundle.js which is in www>mods>ccmod.
When you open bundle.js, which you can do with just notepad, you wanna go to line 19341 or ctlr+f "Enemy pose start and skill additions"
if you scroll you see groupings with each enemy starting with guards then prisoner etc. to add more starting sex poses just put the number of the pose you want in the brackets of 'defaultValue: []' for that enemy type, save and you're good to go.
so for example if i want to give orcs anal and footjob you'd write
defaultValue: [1612, 1608]
and that's it. keep in mind not everything works with everyone. most work with every prisoner type except the monsters (yeti, slime and werewolf). all the named ones only work with the enemy type named. so orc paizuri will crash the game if you put it on something that's not an orc. Don't worry if you end up doing it btw. just go back to the file and erase the one causing the crash.
Been playing and modding for over a year and ran into my first problem ever updating to the newest version - cut ins can no longer be skipped by the cancel key.
I've tried uninstalling both fast cut in and infinite cut mods with no change. Any idea what's going on?