ronadan
Member
- Jul 2, 2017
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designing a functional battlefuck system is harder than you might assume. Many people here might remember when Karryn's prison had just one floor, no side jobs and no voice acting. aside from some minor changes and added content, the current battlefuck system is similar to how it was then. Remtairy rolled with an idea and it turned out to be genius. a bit of luck and a lot of creativity, coupled with a tight package with clear limitations. and it never got much deeper than that.I havent found any other game that even comes close to those 2, out of THOUSANDS of games, it's pretty sad
so new devs either avoid this because they know how hard it is, or they dive in and soon realize it wasn't as simple as they assumed (look up Goblin's Exclusive Sex Slave Dahlia for a failed attempt at recreating KP's battle system).