alcanii

Newbie
Sep 3, 2017
85
240
VVTS why did you deside that Katia needs to reapply perception all the time and drain her stamina that way instead of having the perception markers always on? Without turning perception on the game does not exist. Maybe you want to consider overthinking that aspect of the game?
 
  • Like
Reactions: TempTitle

VVTS

Member
Game Developer
May 4, 2020
183
383
VVTS why did you deside that Katia needs to reapply perception all the time and drain her stamina that way instead of having the perception markers always on? Without turning perception on the game does not exist. Maybe you want to consider overthinking that aspect of the game?
Ha!
It's not that simple!
If you pay attention, some events in the Forest of Shadows,
appear automatically, without the use of perception.
(Only one of the nine events actually appears.)
But the point is this.
some events in the scene should load automatically
and some of them should appear automatically when using perception.
(but, yes, I'm also thinking of redoing the logic so that perception events only trigger once per location.)
It's just that this whole logic-mechanics thing is still far from perfect,
but I'm working on it.
 

Beerowar

New Member
Feb 6, 2021
12
3
There are some errors with failing to load image, which force me to restart the game each time. For now I had problem with troll shaman and bush monster.
 
  • Like
Reactions: DieGoRambo

VVTS

Member
Game Developer
May 4, 2020
183
383
There are some errors with failing to load image, which force me to restart the game each time. For now I had problem with troll shaman and bush monster.
Yes, thank you,
I hope to fix that in the next update.
 

Satyrsfaction

Newbie
Mar 8, 2020
77
194
In my opinion Katya isn't as ugly as many here perceive it.
It's rather refreshing that it's not another typical manga face.
- btw I like the spelling "Katya" better than "Katia" :)

Now a bit feedback / ideas
feedback_ideas.jpg

Good luck and success
 
  • Like
Reactions: bad_mofo

VVTS

Member
Game Developer
May 4, 2020
183
383
In my opinion Katya isn't as ugly as many here perceive it.
It's rather refreshing that it's not another typical manga face.
- btw I like the spelling "Katya" better than "Katia" :)

Now a bit feedback / ideas
View attachment 2173472

Good luck and success
There are several points here

1
Explanation screen.
This may not be the final version yet,
I'm still hoping to be able to give each characteristic
numerical value.
2
The "on mouseover" information that pops up
I'm not sure I can do this in code at this stage,
on the RPG Maker MV engine.
3
Tutorial Battle:
Actually, when you get to 1 location with a break and you get attacked by zombies and then Borgast saves Katya,
This is the preparation for the tutorial battle (I just haven't put it together yet, so that might help).
4
Buffs/Debuffs:
In development, also on regeneration,
 
  • Like
Reactions: Satyrsfaction

VVTS

Member
Game Developer
May 4, 2020
183
383
why this game tag as mobile game?
A little later I will remove the "mobile game" tag.
It was mobile in the first versions,
but then, unfortunately, for technical reasons,
the android integration had to be abandoned.
(Thanks, I thought I removed the tag for some reason).
 

InaayahRivers

Newbie
Dec 11, 2020
48
46
Just why devs use web build for Windows? Running Windows game on node js it's really bizarre perversion. Game feeling like web site (as it actually is) but artwork is nice, western art is hard to find in adult games.
 

tabita333

Newbie
Nov 9, 2017
42
27
After some time, probably after lv up it starts to drain stamina just for walking. Bug or I miss something?
 

VVTS

Member
Game Developer
May 4, 2020
183
383
Yes I was. Equipped dagger and everything is OK now.
Does you consider making status screen something like this? View attachment 2304591

See good potential in a game and like the art.
I plan to do something similar, and the latest version has some hints of it.
But so far I haven't been able to do it on a quiet level.
(In Lona this is implemented quite well.)
 
2.50 star(s) 13 Votes