Play on casual mode. Go as slow or fast as you wish! Also, if you are interested, I'm always happy to walk someone through how to minimize the typing even outside of using the Godmode or non-typing modes.
Woah woah woah... If this is true, (that my games are primarily about teasing and denial), then someone needs to explain to me because that's not at all how I see it or what I was trying to do.
I've said it a few times before but I played F95zone games years before I ever even stumbled into Milovana. Milovana's super easy to use engine was the only reason I got started creating there. I don't share much in common with what the Milovana community wants especially when you consider how much time I've poured into those games. Keystroke being beat in Tease of the Month polls TWICE by games that took a fraction of the time is also a testament to that. Trials of the Succubi took years more work than anyone else was putting in just to get it to eventually stay in the top 10.
I don't personally like denial that much and think it should be used VERY sparingly and as a surprise. What I DO like making is building up tension and desire over time with that ramping up what you experience as you progress through a game.
If by teasing you mean a lot of softcore stripping that does not end in sex I just thought I was adding in more variety. I also wanted to use those as a tool for the aforementioned softcore to hardcore gradual ramp up.
I kind of always assumed the gradual buildup of sexual desire was something that was nearly universal within most well regarded adult games. It is pretty likely that I am completely misunderstanding the terms and am doing something that is going against expected conceptions in an unintended way.
I've been taking feedback and making game adjustments for over a decade now and it's not often that I get this confused by a consensus - I really think I'm missing something right now. If more than one person tells you that you have an issue they are right.
I don't think I created the best adult games ever nor that I have the skill to pull that off. However, I will stand by the fact that the experiences and the variety I've created through a ridiculous amount of effort are enough to hopefully overlook deficits on the UI/Engine end and that there are worlds of content to go exploring without getting lost or having tons of pointless text/tasks.
Thank you all for trying it and the discussions! I really hope to make this all better!