Most of the time heavy attack is the only move that matters and normal attack is the fake choice, but yeah, either way they just both deal damage with different numbes and it's a rather trivial math problem to figure out which button to press (besides micro-optimising when the numbers happen to line up for the other option). I want to like the game and have put a decent amount of time into it, but despite downloading the new versions as they come out I haven't actually played them much in a long while. Neither its content nor its mechanics have enough depth to them to keep it interesting for how much you end up repeating the game loop.
You know now that I type that out, I really should just leave it be until maybe one day there's a version declared final and it's hopefully a bit more fleshed out for one more squeeze.
You know now that I type that out, I really should just leave it be until maybe one day there's a version declared final and it's hopefully a bit more fleshed out for one more squeeze.