Thanks! It's much clearer now. May I suggest adding the clarification of point 4 somewhere so the player is aware? Now with the premise of the game is trying to lure MC to his death, some details fall in the right places (like the "friendship" with the baron, and some other interactions).
Regarding the language, there are a few spelling issues indeed, but what in my case makes it sometimes a bit hard to get is when using what I guess is the literal translation of common sayings or expressions. While I can understand the meaning of the conversation by the context, it can get tricky and a bit repetitive (as in "You need to go to the Angel's tomb to see the dead Angel's statue, to resurrect the dead Angel"). If I can suggest something, maybe tools like Grammarly could help refine the text (if still possible).
I play with my resolution set to 1920x1080, by the way, and I installed the codecs you previously mentioned to make sure it works for me. Still, if I maximize it the resolution stays as in the picture I shared in a previous post, it only centers the screen and fills the resto if it with black space.
I don't know if this is your first game, but as I pointed out the opportunity areas I've found, I also like to point out some of the strong points of this game that so far I've quite liked:
- I haven't seen yet other games with the same platform that contain animations. The ones I've played have static art (which is fine), and I can only imagine how hard must have been managing to add the animations.
- While the art resolution doesn't help me much, I like that so far every character has its persona and background, meaning that every girl is different from the others, which in many harem-based games is not achieved.
- Art in the open world is very nice. I liked a lot the forest (before entering the cave) and when traveling to Orcana's town. It kinda reminds me of games when I was a child.
- Lewd scenes are not as repetitive and plain as I've seen in many games here. I'd love to have a better resolution so I could appreciate them better, but so far I like the way they are presented.
- You managed to create the needed mystery ambiance for the story, and while the mixture of what seems to be the lure of LOTR, elements from the bible, and possibly other sources in some points is a bit overloaded, it is not a predictable story, which makes it refreshing since most of the games in this site have pretty much the same standard story elements.
- For me, the story comes first on any game I play, and so far this one is quite catchy.
Overall, I think you managed to pull a good game, and if you still have the chance to refine the details on the constructive critique of the community, it can get to be a true jewel.