For me personally.. I'm just gonna be writing thoughts in no order here so,
I discovered your work when you finished NN and shortly before starting KoD, NN was awesome for few reasons, and not necessarily related to the characters it parodied. They were unique in the H game sense, and there was a lot of roleplay in it, for example the scene where you could betray your teammate when she was kept as insurance in the minotaur camp was one of the hottest things. The endgame minigames were 30/10 too and I just prefer rpgm to renpy.
Now for KoD, it started amazing, hot muscular highborn girl alone in orc camp, with this premise it's really hard to go wrong but.. As someone mentioned she has a bit too much freedom for being prisoner, it's quite irrational, but you could use the excuse that there is too much going on in the camp for them to care. Yoruichi is also there to assure her, if she made appearance later it would make more sense for Sabia to lean towards sub behaviour.
Next, there are no small event decisions for Sabia, you pick one of the big routes and she autopilots with her proud personality (sub only player here, oops guilty, playing hgames for the hentai) the bar event is the biggest offender here, no choices, no variance, not even foreshadowing and the build up is in completely different direction. No repeatable scenes as said many times before, this is really silly, you only need to draw it once and it will fill the game, think from players prespective as well.
Honestly I'd describe KoD atm as one big cock tease, the theme is so flexible and good, yet it's like the good stuff is being avoided on purpose. I would make Sabia's personality more flexible early with each choice until she falls into either extreme then you can start branching the scenes. Basically I go sub route but she's still in the highborn commander Sabia mindset, instead of being just girl who submitted to orcs out of fear.
Now the story, while decent it really never kicked off, neither did the dialogue, the characters are rather weak for the most part. When I was replaying the 3rd time after update I found myself ctrl-ing through the new content I haven't read yet, with no regrets.. I'll give it a shot again now that you have new writer in 2019. Also, stop skipping best. content :rage: I don't doubt kod will evolve and eventually smoothens out with enough work in the right direction, the theme is just strong. Gl to you and the others.