EpicReee

Member
Feb 28, 2018
321
387
Still no repeatable scenes? And I mean actually repeatable not "repeatable for certain number of days and then never seen again".

The CGs are already there, just add context which is extremely easy in this case. Like she goes to the tents to relive some stress or some shit. Or even better, on the dom route she uses the orcs under her command as a living dildos while in the sub route she indulges in her inner machoistic desires. I'm legit baffled that this is apparently so hard to implement when people have been asking for it since the start.

To be completely honest for a second, I literally do not care about repeatable scenes if they use the cheap art for them. Everything around the "Bris is taking charge" storyline could've been so hot, yet the CGs were all hot... garbage low quality scenes. Each and every single one.

I've said it when they first introduced these low quality scenes and I'll say it again, if THAT is what they meant with repeatable scenes, I wish I could travel back to NoxianNights Nomo and show him. It either ends with no KD at all because Nomo would fall into an endless depression by realising how he spat on his own art to make these low quality shitstains, or we would actually have a decent game. I'd be fine with either. These repeatables were, are and will forever be "Honey we have CGs at home".

I mean to be fair, they don't look too trash in and of themselves, I mean they're bad ... but (Ok honestly they just look straight up bad) if I just browse through new releases and spot a game/dev I've never heard of and see those as the art, I'd atleast give it a shot I guess(Although I gotta say, I'd really have to be desperate)? But knowing full well that Nomo drew them and what he usually draws, I just can't help but feel utterly disrespected. It's taking them atleast half a fucking year to update the game and their big new revelation is "Scenes that look like colorized brain-storming ideas".

Sorry for beating an already decomposed horse, but seeing those 5th grader artclass assignment scenes, I just can't help it. It's just sad. I mean it's kinda hilarious, but mostly sad.
 

pr83

Active Member
May 5, 2017
731
970
Does the "days since arrived" count have any significance? As in are there any timed events or quests etc? Also is there anything as in any event in the game that lets me decrease and increase dom/sub indefinitely?
 

Jinsoyun

Active Member
Sep 28, 2018
670
1,300
Does the "days since arrived" count have any significance? As in are there any timed events or quests etc? Also is there anything as in any event in the game that lets me decrease and increase dom/sub indefinitely?
The first 18 days are timed. After that, some events tell you to "come back tomorrow", but the dates don't matter anymore.
And no, there is no way to grind any stat so far. Console commands can be used to get sub/dom stats if you want to see the alternate version of a scene.
 
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Aug 12, 2018
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Does the "days since arrived" count have any significance? As in are there any timed events or quests etc? Also is there anything as in any event in the game that lets me decrease and increase dom/sub indefinitely?
If your progress is too slow, a certain is orc is killed which you might could recruit for your later raiding bands. This comes also with some scenes if I remember correctly. You also miss some scenes with him and his fellows, if I remember correctly.
 
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pr83

Active Member
May 5, 2017
731
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If your progress is too slow, a certain is orc is killed which you might could recruit for your later raiding bands. This comes also with some scenes if I remember correctly. You also miss some scenes with him and his fellows, if I remember correctly.
So there are timed events. Well that sucks
 

Jinsoyun

Active Member
Sep 28, 2018
670
1,300
So there are timed events. Well that sucks
The event with the orc, Brother Penetratus told you is the first 18 days. After comes the "Arena" and you get a few days of preparation time for it, but things are very relaxed afterwards and the amount of over all in game days spent doesn't matter anymore.
 
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pr83

Active Member
May 5, 2017
731
970
It isn't that hard to be honest. Take a quick look at the guide and you'll immediately figure it out. Same for the arena event.
At the end, it is just a generic porn game and not Dark Souls. :LUL:
The event with the orc, Brother Penetratus told you is the first 18 days. After comes the "Arena" and you get a few days of preparation time for it, but things are very relaxed afterwards and the amount of over all in game days spent doesn't matter anymore.
I understand that but what I'm saying is it's bad design in the sense that it keeps you guessing and unnecessarily cautious when there are only 2 such events and they are early on. It's gotta be consistent so you figure out the nature of the progression and flow from the get go, it either has timed events or it don't
 
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pr83

Active Member
May 5, 2017
731
970
This is pretty decently kinky so far. The early events are nice and the CGs drawn for those are pretty good while the very recent ones range from varying degrees of generic. I feel like the sub dom mechanic would've worked better with a single variable that meant one or the other if it increased or decreased, rather than being two separate variables. Sabia herself is pretty nicely designed and her archetype with all the freedom of choice is pretty cool but part of me really wishes this was a game about Jaina instead
 
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rambo455

Active Member
Apr 25, 2020
971
536
i do wonder. if you play it perfectly could you defeat lutfrog at the start of the game ? nevermind. used a save editor to cheat my health and even when winning you still lose xd
 
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Oct 8, 2018
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This is pretty decently kinky so far. The early events are nice and the CGs drawn for those are pretty good while the very recent ones range from varying degrees of generic. I feel like the sub dom mechanic would've worked better with a single variable that meant one or the other if it increased or decreased, rather than being two separate variables. Sabia herself is pretty nicely designed and her archetype with all the freedom of choice is pretty cool but part of me really wishes this was a game about Jaina instead
This does make me wonder, are there any games with Jaina as the main or major character?
 

CourierNPC

Well-Known Member
Jul 12, 2017
1,175
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Some new content out there. Could someone share that? :)
The sentiment of sharing things I appreciate... however, I wouldn't immediately be asking for it. It could be really worth it or you know... same old song and dance, knowing Hreinn could pull off something that's way worse than usual or get back on their feet, albeit the whole platform is already decaying and crumbling

Give it a few hours or a few days and see how it goes, I say...
 
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CourierNPC

Well-Known Member
Jul 12, 2017
1,175
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hotguy11
Okay, I guess I was a bit bitter the last time I posted, which spark your "facepalm" reaction -- well, thanks for that! XD

As it stands, still, give it a few hours or a few days time before someone gets here and shares the spoils. Usually, KOD is fast, though that depends on who gets the loot first.

Well, the reason why I was a bit bitter is that KOD isn't really in a good shape in any shape or form, and that's quite a stretch because you really want whatever Nomo gives ya, but at the same time you know it's shit most of the time. Mind you that the "it's shit most of the time" comment is not about the scene as a whole, but seeing from the quality Nomo put out nowadays, especially from updates for the main game... though, I'd like to be proven wrong. Scenes can be a hit or miss depending on who sees them, the same goes for the quality, hypocritically. For me, Nomo's art quality tanked quite a bit, but his scenes are pretty much good, albeit needed some polish here and there.

So, taking the good with the bad is one of the safest bets out there, especially in this game.
 
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Jinsoyun

Active Member
Sep 28, 2018
670
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hotguy11
Okay, I guess I was a bit bitter the last time I posted, which spark your "facepalm" reaction -- well, thanks for that! XD

As it stands, still, give it a few hours or a few days time before someone gets here and shares the spoils. Usually, KOD is fast, though that depends on who gets the loot first.

Well, the reason why I was a bit bitter is that KOD isn't really in a good shape in any shape or form, and that's quite a stretch because you really want whatever Nomo gives ya, but at the same time you know it's shit most of the time. Mind you that the "it's shit most of the time" comment is not about the scene as a whole, but seeing from the quality Nomo put out nowadays, especially from updates for the main game... though, I'd like to be proven wrong. Scenes can be a hit or miss depending on who sees them, the same goes for the quality, hypocritically. For me, Nomo's art quality tanked quite a bit, but his scenes are pretty much good, albeit needed some polish here and there.

So, taking the good with the bad is one of the safest bets out there, especially in this game.
True enough. But aside from the bonus art and scenes there is supposed to be some progress report on the update too, which is always interesting (or entertaining when i'm salty) to read. At least, judging by the title.
 

Epifan

Member
Jul 18, 2017
204
1,669
Art packs, Variant Scenes and Progress on Next Update

Variants and artpacks have been released for the appropriate tiers - if that's you, hope you enjoy them!

As said before:

Art Pack: has the scenes from the previous update in High Res quality when possible, plus sketches and some art Nomo did to the side and the Variant scenes art. And goes for everyone above and including 15$ tier.

Variant Pack: Has 3 non-canon scenes as in game scenes with writing in a special KoD client, those scenes were voted by the 15$+ patrons. They are included in the Art Pack now as just art, however the special client with the scenes with writing goes for the 25$ pack.

For a quick update on .14 - most of the first quest is written and expressions implemented. It centres around Sabia trying to recruit forces and setting up for her fight with Kira and Jasmine, based on information she got in the previous update.

It is going to end up being one of the bigger quests we've done, somewhere around 35-40k words with an interesting new scene perspective we're excited to try out! The quest has evolved a little bit, and the captain content that we had intended to include in this quest is now going to be included in the next partial release. This is for two reasons: 1) the quest itself became larger than we first planned, and 2) the captain content plan also expanded from what we originally had.

The plans for both the bad-end questline conclusion and the tents questline currently remain the same.

Thanks everyone for the continued support!

Art Pack post :
Variant game client:


1669912483066.png
 
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