- Sep 8, 2017
- 83
- 133
Well , im not 100% sure but as i remember - no. No real rape.Just curious. Is the rape tag still legit?
Yeah, the game does have "Game Over Rapes", but since it's RenPy...you pretty much need to know the exact clicks to get to it usually.Just curious. Is the rape tag still legit?
Noxian Nights was amazing and I still go back to it regularly...Like you, I held out hope for this game, I truly enjoyed and respected Hreinngames first work as they were still a liiiiittle slow back then, but still put out amazing quality in a timely fashion. KoD...just isn't doing it for me. Last night, I replayed through it and spent hours w/o my hand on my dick or an erection. That tends to make a boring hentai game...sadly. Still love you guys at Hreinngames, but yeah...this ones getting a little rough on the readin' versus jerkin'. :-/Oh man, imagine if it was RPG maker instead. RPGM might not be for everyone but just thinking about actually being able to walk around inside the orc camp, I would have loved that. No way I would have enjoyed Noxian Nights as much as I did if it was renpy instead.
Yeah you're right, I just really wanted this game to succeed. It left such a good first impression on me. I kept waiting update after update hoping it would eventually get better but now I'm tired of waiting.
Thank you. Added to OP.I updated theYou must be registered to see the linksto 0.6.0.
I changed the order of the events.
EDIT: Just found out the hyperlinks don't work in the PDF version. I'm looking for a good PDF converter![]()
This.I find deathly hilarious how every damn thread about RPGM games is routinely filled with complaints about the game using RPGM whilst this one is filled with the opposite complaints of this not being an RPGM game.
I personally have said many times why I think RPGM would be a bad fit for this game, so I won't reiterate. Nonetheless I understand why some would prefer it. Although I am of the opinion that RPGM tends to hide behind the label of "gameplay" what it's usually mindless wandering, backtracking and grinding, thus making its games seem like they are full of content when the truth is that most of game time is actually wasted moving around or in inconsequential fights.
But in the end RPGM and Ren'Py are both tools, whether to use them depends on the job you need done. And the game being done in Ren'Py in my opinion already says a lot about what to expect from it, which is pretty much what we've consistently gotten.
The only complaint I can understand and see as constructive is about the ratio of time spent and content per update. But to assess where it stands for this one I will have to wait for the weekend when I'll be back home.
This. (and yes, that's a partial quoteKods gone from a top tier game you get excited over to a download the mod, enjoy the one of the new scenes in the gallery and move on throw away title,
And indeed I never said one is the better engine, I said that Ren'Py in my opinion fits better this game's concept, since it's a game dense with story and dialogue that wouldn't benefit from a JRPG framework. There are plenty of games which can make good use of RPGM features, but this one wouldn't.It's not always an absolute "This engine is the best engine"....as much as you guys try to make it. And I really wasn't denegrating RenPy there, it has a different style than RPGM. (can we agree on that?) Some folks have preferences...though I understand in today's world, you better not have an opinion and if you do...keep it to yourself or suffer.
All of that said. There are some games on RenPy I've thoroughly enjoyed and some on RPGM that I've thoroughly enjoyed. Personally, for me, the ratio is higher on the RPGM side. Who knows why, all I do know about KoD is that the dialogue is starting to outweigh the hentai and it's getting boring. :-/
This. (and yes, that's a partial quote)
So if I made a mod that required you to solve calculus problems for twenty minutes to see this game's scenes would you call it an improvement? =Pimho in RPGM games achieved scenes have more weight than renpy in most cases. I mean when you getting scene after clearing an orc camp in renpy it requires few clicks and it feels like meh;But when you cleared the same camp in rpgm for 20min than talk with few npc's which located in 10 sec of walking from each other and only then you get scene, i think its more valuable from one side. But from the other side renpy is much faster and more comfortable for cheating/fast fapping/skipping boring dialogs.
I don't actually mind rpgmaker games nearly as much when they code them well so that you can speedhack with cheatengine, at 3-4x speed its an ok experience, but when coded poorly they crash every 5-10min so you have to save often and restart the process which is almost as bad as reg speed.It's not always an absolute "This engine is the best engine"....as much as you guys try to make it. And I really wasn't denegrating RenPy there, it has a different style than RPGM. (can we agree on that?) Some folks have preferences...though I understand in today's world, you better not have an opinion and if you do...keep it to yourself or suffer.
I don't like mods that changes the basics of the game. Clearing orc camps/ solving puzzles helps with narration/ story processing , im fine with this. Games have to be fun and intresting at the same timeSo if I made a mod that required you to solve calculus problems for twenty minutes to see this game's scenes would you call it an improvement? =P