I'm pretty sure I would say the same, however, I can't really be sure because I've never been forced to play a game, which is entirely my point.Would you say the same about content you don't like but are forced to watch? I somehow doubt that...
Anyway I don't get your complaint. If you play Sabia as a submissive slut, then there are plenty of rape scenes later to please your desires.
I seriously see no reason why in the beginning of the game, where you haven't the options yet to influence Sabia's character, we should be forced into a rape scene. And yeah I get the final "push" could be avoided, still it got close enough.
Also if you don't like games which give the player options, maybe play something else, or just strengthen your tolerance for freedom of choice.![]()
I actually don't play her as a submissive slut, which is why I like the game starting with the rape scene. It sets the tone for how my mentality is going forward. I trust how it'll all come together in the end, but thought originally it did a good job of setting up the environment of the game.
Also, that last bit doesn't make much sense and really just comes off as petty. Removing a scene entirely isn't the same as giving the player options. And I love freedom of choice, which is precisely why I hate "blah blah [NTR Scene]" "blah blah [Bestiality Scene] "blah blah scene ahead would you like to skip?", it really takes away the weight of your choices when you know what those choices will result in. For example, playing MGA there were choices I would have made if there wasn't a big NTR tag beside it. I don't really like NTR, especially when I care about the characters, but let me fuck up and make the wrong decisions unknowingly, as people and well-written characters usually do. I really love MGA but, even not being a fan of NTR, I would have enjoyed the game far more being "forced" to watch those NTR scenes instead of being warned about them. I like immersive storytelling, not storytelling that walks on eggshells.