Could you explain the new mechanic? In my save every sector has the same bar.. so maybe should I restart?
Also there isnt a changelog for 0.17 in the front page yet, so I couldnt get that info, sorry
Corruption exp changes / system:
- Corruption EXP (referred to as EXP from here on out) is no longer gained after each scene
- Instead EXP is gained after completing a progression level with a character
- Royal Court members grant more EXP than city NPCs
- Broken into 5 different categories
- Low Corruption - No real world changes
- Medium Corruption (2.5k EXP) - BGM change, minor dialogue change in citizens
- High Corruption (5k EXP) - BGM change, more dialogue change of citizens, minor city changes
- Very High Corruption (7k EXP) - Final BGM change, final dialogue change of citizens, major city changes
- Max Corruption (9k EXP) - Will allow nude clothing selection for characters
(not yet implemented)
- A red soul is now gained every time you complete a progression or a city quest
- EXP gain:
- Level 1 Progression (city NPCs) = 100 each
- Level 1 Progression (Royal Court) = 200 each
- Level 2 Progression / Total Corruption (city NPCs) = 200 each
(Not quite complete)
- Level 2 Progression / Oath Breaker (Royal Court) = 300 each
(Not quite complete)
- Level 3 Progression (city NPCs) = 250 each
(Not implemented)
- Level 3 Progressin (Royal Court) = 300 each
(Not implemented)
- City Quests Level 1 = 100 each
- City Quests Level 2 = 150 each
(Not quite completed)
- City Quests Level 3 = 200 each
(Not implemented)
- Daily corruption tasks (like helping Gob / Dock worker, flirting with girls at the inn) +25 per task
- Code will retroactively adjust corruption XP values of old saves
- Will update Current max in change logs
(not including daily corruption tasks):
- Current Max Corruption: 3,750
From how I see it, we're stuck at 20% cuz we can only get as far as level 1 right now. Level 2 & 3 are "not quite completed" & "not implemented".