Could you explain the new mechanic? In my save every sector has the same bar.. so maybe should I restart?
Also there isnt a changelog for 0.17 in the front page yet, so I couldnt get that info, sorry
		
		
	 
Corruption exp changes / system:
 - Corruption EXP (referred to as EXP from here on out) is no longer gained after each scene
 - Instead EXP is gained after completing a progression level with a character 
 - Royal Court members grant more EXP than city NPCs 
 - Broken into 5 different categories
 - Low Corruption - No real world changes
 - Medium Corruption (2.5k EXP) - BGM change, minor dialogue change in citizens
 - High Corruption (5k EXP) - BGM change, more dialogue change of citizens, minor city changes
 - Very High Corruption (7k EXP) - Final BGM change, final dialogue change of citizens, major city changes
 - Max Corruption (9k EXP) - Will allow nude clothing selection for characters 
(not yet implemented)
 - A red soul is now gained every time you complete a progression or a city quest
 - EXP gain:
    - Level 1 Progression (city NPCs) = 100 each
    - Level 1 Progression (Royal Court) = 200 each
    - Level 2 Progression / Total Corruption (city NPCs) = 200 each 
(Not quite complete)
     - Level 2 Progression / Oath Breaker (Royal Court) = 300 each 
(Not quite complete)
    - Level 3 Progression (city NPCs) = 250 each 
(Not implemented)
    - Level 3 Progressin (Royal Court) = 300 each 
(Not implemented)
    - City Quests Level 1 = 100 each 
    - City Quests Level 2 = 150 each 
(Not quite completed)
    - City Quests Level 3 = 200 each 
(Not implemented)
    - Daily corruption tasks (like helping Gob / Dock worker, flirting with girls at the inn) +25 per task
 - Code will retroactively adjust corruption XP values of old saves
 - Will update Current max in change logs 
(not including daily corruption tasks):
 - Current Max Corruption: 3,750
From how I see it, we're stuck at 20% cuz we can only get as far as level 1 right now. Level 2 & 3 are "not quite completed" & "not implemented".