That my friend, is exactly what i was supposed to write. Epilogue
Ok going in parts. about this one.
Alright, real talk here.
You should have taken more time before releasing this.
About taking time to release. I don't think so, i have been coding and making the game for some time now and i know it's not done and need more work but just my view isn't what i needed to make things better i think. Wanted to release now to see if people like the game concept, what i should change and everything.
First things first. I don't consider the visuals to be the most important aspect in a game, but this is really pushing it. It looks janky as fuck. The color scheme is repulsive to look at. Duzz is the most hideous creature I've ever encountered lol. The queen mother looks like a 15 year old girl. The dragon girl looks like a damn goblin. Her moniker is the "Blood Dragon" but she is neon green.... Most of the backgrounds look horrible. Seriously, this is something you can improve on easily with just more practice and a sensible approach to the art.
About the art, i don't think you ever used HS because if you did you wouldn't say that is easily improved. I know it's not the best and of course i plan to improve as much as i can along the way but maybe that just isn't your game if you didn't like it because i can see myself improving light and background (which don't have a lot in medieval so most of them i have to improvise) but you didn't even like the characters and that is a part i disagree about needing change. Add more yes but i think their appearance are alright
About Duzz being hideous well... that's the point. I wanted to show that in my world you will find beatiful monster girls but also exotic and ugly creatures (if you look her lore you will see that it's not even possible to have a relationship with her. It's more a found the character once and see once more or never again in the game)
I will echo the other guy's criticism that the choices are way too extreme. You want to build up to it, not just turn him into a psychopath right off the bat. Try to be reasonable in the interactions between characters. The elf slave is just a slave so he could treat her however he wants. However, he shouldn't like a petulant child to the Queen. Pushing her away is a sign of weakness. It seems like MC is going, "Mom~~~! Don't hug me in front of everyone!" In this situation, the dominant move would be more subtle. Maybe commanding her in a dominant tone. Or even just raising your finger like "Nope, not here."
Think about what kinda character you want to portray. If you really want a dominant corrupting alpha MC who takes what he wants, make the choices line up with that. Don't just include random acts of violence and needless cruelty just to be "evil." Like you don't have to talk shit all the time to your family and friends to be this evil MC. You can dominate them in subtle ways where they will gradually submit to your will.
Cartoonish Evil choices are more for flavour than everything. I always liked when i played kotor and i had the chance to rob someone just to be evil or because i can. Of course i will give you difficult and moral grey choices aswell like what to do with a piece of land for example, give to poor and starving farmers and help them or give to a rich Lord that will give you resources to win the war. So yes cartoonish evil/good choices will still be present but it will also have well tought choices aswell. But i like the idea of subtly submiting them to your will so i will make more choices like that
Your English needs improvement. There are lots of grammar issues. Another problem in the writing is the name for the elf slave. The evil choice will name her "Slave." Slave is a position, not a name. It doesn't make sense to introduce her as "Slave" to other people. This is "slave." Oh, hi "slave, nice to meet you. It sounds stupid as hell. Using the name variable that could be anything from "slave" to "cumguzzler" to her actual name in a sentence that doesn't sound stupid is really hard. You need to keep things like that in mind when writing the dialogues.
Well
if it is strange what i can do is take off the morality points of this choice, change some lines so that you can give her a new name. So you can call her whathever you want. Be it Slave, Urifina or something else.
The grammar will be fixed this one doesn't have much to talk about aside from that
What I liked was the flavor text based on your class and alignment. Things like that are always nice to see. Just try to make use of this technique enough to create a coherent persona for the MC. Devs often miss adding alternate dialogues for the evil MC when it is needed, resulting in a bipolar MC who alternates wildly between a good boy and a psychopath.
Thanks i dislike when i'm roleplaying a game and my evil characters does controversial deeds. So i plan to make your character talk and act always as you choose him to be
Other than that, I think you are biting off more than you can chew with the Orc/human MC. I'm guessing the Orc story will follow a totally different progression than the human side? That is like making 2 entirely different stories. Leave the Orc MC for when you actually completed the human story.
There definitely has potential, but honestly, the first thing you need to work on the redoing the entire art direction. Honey Select can be beautiful if you put in the effort. The second thing you might want to think about is what you consider a well executed evil MC. It seems like a petulant man-child is your idea of a evil MC. Don't know about others, but this MC comes off as really weak and childish to me. Lastly, get a proofreader if you can.
Good luck.
Yes Orc and Human MC will pose a challenge not gonna lie, but i want both of them to be able to show that every war has two sides. You can have a gameplay with the human and kill everyone for example. But then you play again with the Orc and learn that the people you killed had family, loved ones, where nice, and when you encounter the characters you already know from the humans as an orc what will you do?
Thanks for your input. Will take in consideration some things, others will see how it goes but it was nice you took time to play the game and comment to help. I would recommend you wait some more updates then come back and see what it became and if it's a good game or maybe just this isn't one you will like
I want a game with rape and pillage in it.
Then that's your game. Both of these things are coming