Anyone else run into the problem with this game running at what seems like 100x speed? On the create character screen your character's hands are meant to sway as an idle animation but it looks like The Flash trying to create a tornado. The game goes to a screensaver in less than a second of inactivity so I have to constantly move the mouse.
I've run all sorts of stuff in Wine over the years (figured out on my own I needed to use winetricks vb6run to install the missing DLL, then installed the WebP thing into the wineprefix, after that it launches fine) but I've never had a game run so fast it's unplayable before. It's like Max Payne or an old cycle-speed-reliant DOS game being run on a supercomputing cluster.
EDIT: tried different versions of Wine until I got it running at normal speed, but on every version it crashes with that 445 error the second you try to load in on a new character. Well, guess I'm not playing this after all. Didn't realize it was on such a weird custom game engine.
I've run all sorts of stuff in Wine over the years (figured out on my own I needed to use winetricks vb6run to install the missing DLL, then installed the WebP thing into the wineprefix, after that it launches fine) but I've never had a game run so fast it's unplayable before. It's like Max Payne or an old cycle-speed-reliant DOS game being run on a supercomputing cluster.
EDIT: tried different versions of Wine until I got it running at normal speed, but on every version it crashes with that 445 error the second you try to load in on a new character. Well, guess I'm not playing this after all. Didn't realize it was on such a weird custom game engine.
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