The game seem promising, the premice of the story seem interesting enough,realy liked the girl too and happy to see the side girl arent just there for sex and have some developement , but are just less present in the story.
I'm not realy a fan of this system with locked choices though, at least not the way it is currently in the game.
I dont know how it will be with futur girls, but for these two it was realy punitive, if you do just one wrong choice in one of the two path the first scene with both of them is blocked.
for me it was because i didnt want to insult the guy in the street at the begining when we meet Myu, so i couldnt have the scene with Aiko later, but since i was too advanced on rebel (Sato and the boss make it difficult not to be...) i couldnt access the one with Myu either, all that only for a single "bad" choice at the begining.
Also you can even miss the two girl path, if you are more advanced on the rebell path but arent punching the boss for the major choice , no path with Aiko and vice versa for Myu, if you are losing your shit one time but are more on the integrator path, it's over with both girl and they leave you alone after the shopping session with them.
And it isnt realy normal to me, the game present 3 path but in the end for now the game reward being on a full rebell or integrator and is punishing neutral, so if it was to do that it probably would have been better to make 3 kinetic path (not saying that i want that to happen) since even deviating a little from one of the two main is punished, otherwise it would be good to maybe balancing better the points and choices to leave a little more freedom for the player.