at startup I get a white scrren and a meaasage saying game stopped working. This is the log file.
Tue Jul 6 16:49:45 2021
Windows-10-10.0.19041
Ren'Py 7.4.2.1292
Bootstrap to the start of init.init took 0.08s
Early init took 0.00s
Loader init took 0.01s
Loading error handling took 0.02s
Loading script took 0.13s
Loading save slot metadata. took 0.00s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 4, 2)
Running init code took 0.06s
Loading analysis data took 0.02s
Analyze and compile ATL took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.02s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Cleaning stores took 0.00s
Init translation took 0.03s
Build styles took 0.01s
Load screen analysis took 0.04s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.07s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 0.11s
Initializing gl renderer:
primary display bounds: (0, 0, 1920, 1080)
swap interval: 1 frames
Using GL DLL.
Windowed mode.
The following gl functions are missing:
- glActiveTexture
- glAttachShader
- glBindFramebuffer
- glCompileShader
- glCreateProgram
- glCreateShader
- glDeleteFramebuffers
- glDeleteProgram
- glDeleteShader
- glDisableVertexAttribArray
- glEnableVertexAttribArray
- glFramebufferTexture2D
- glGenFramebuffers
- glGetAttribLocation
- glGetProgramInfoLog
- glGetProgramiv
- glGetShaderInfoLog
- glGetShaderiv
- glGetUniformLocation
- glLinkProgram
- glShaderSource
- glUniform1f
- glUniform1i
- glUniform2f
- glUniform4f
- glUniformMatrix4fv
- glUseProgram
- glVertexAttribPointer
Initializing angle renderer:
primary display bounds: (0, 0, 1920, 1080)
swap interval: 1 frames
Using ANGLE DLL: D:\GameFolder\MansBestFriend\KingsTale-0.2-pc\lib\windows-x86_64\libEGL.dll
Tue Jul 6 16:49:45 2021
Windows-10-10.0.19041
Ren'Py 7.4.2.1292
Bootstrap to the start of init.init took 0.08s
Early init took 0.00s
Loader init took 0.01s
Loading error handling took 0.02s
Loading script took 0.13s
Loading save slot metadata. took 0.00s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 4, 2)
Running init code took 0.06s
Loading analysis data took 0.02s
Analyze and compile ATL took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.02s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Cleaning stores took 0.00s
Init translation took 0.03s
Build styles took 0.01s
Load screen analysis took 0.04s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.07s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 0.11s
Initializing gl renderer:
primary display bounds: (0, 0, 1920, 1080)
swap interval: 1 frames
Using GL DLL.
Windowed mode.
The following gl functions are missing:
- glActiveTexture
- glAttachShader
- glBindFramebuffer
- glCompileShader
- glCreateProgram
- glCreateShader
- glDeleteFramebuffers
- glDeleteProgram
- glDeleteShader
- glDisableVertexAttribArray
- glEnableVertexAttribArray
- glFramebufferTexture2D
- glGenFramebuffers
- glGetAttribLocation
- glGetProgramInfoLog
- glGetProgramiv
- glGetShaderInfoLog
- glGetShaderiv
- glGetUniformLocation
- glLinkProgram
- glShaderSource
- glUniform1f
- glUniform1i
- glUniform2f
- glUniform4f
- glUniformMatrix4fv
- glUseProgram
- glVertexAttribPointer
Initializing angle renderer:
primary display bounds: (0, 0, 1920, 1080)
swap interval: 1 frames
Using ANGLE DLL: D:\GameFolder\MansBestFriend\KingsTale-0.2-pc\lib\windows-x86_64\libEGL.dll