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Others Kinky Dungeon [v5.3.30] [Ada18980]

4.50 star(s) 17 Votes

millyrainbow

Newbie
May 11, 2018
65
43
You can cast a spell on someone that shoves a plug up their ass.

That ship has sailed, my dude.
Whaaa? Putting a big fat plug in isnt rape! Thats just... uhm... playful petting! Yeah!
:p :p

You can also use any of the vibe pills, or dildos, or plugs on anyone thats restrained but not captured with Truss em Up!
 
Apr 13, 2023
49
39
Given that whole premise of the game is about doing non-consensual stuff in both directions, pondering rape theme is objectively pointless.
 

El_geeeeeeeeeeee

New Member
May 1, 2019
4
0
How do allies work in this game? Is it possible for me to free them from their bondage if they get captured? Also, what's the point of the collection page in the journal with the prisoners/ servants thing
 

Hotoke

New Member
Jan 24, 2018
8
5
How do allies work in this game? Is it possible for me to free them from their bondage if they get captured? Also, what's the point of the collection page in the journal with the prisoners/ servants thing
the collection page does nothing at the moment and if you want to free your allies you should use the "unlock spell" (it's available from the start). To get allies you simply need to select the option "add to my party" when talking to them (option is only available if they like you)
 

LeviathanSS

New Member
Mar 3, 2024
5
0
Are you talking about how to save/load? You copy-paste a code you get at the end of each floor into the 'load from code' button on main menu.
If you're asking for a '100%' save file then I say play the game. This game is very well made and it's much more enjoyable when you find stuff from random encounters than a gallery/finished run

But if you insist, here's the code from last game I played from 5.1.15 (latest version on itch.io), it's at floor 16/20.
How do I unlock gallery? Just using this code?
 

enigma01x

New Member
Jun 15, 2020
14
7
How do I unlock gallery? Just using this code?
Think the closest thing to a gallery is debug mode (click the gag in the logo on the main menu) and then you can add all the restraints to your inventory and try them all out. I'm not sure if you can manually add the unlockable outfits though
 
Apr 13, 2023
49
39
Wizard through Metal 101 is surprisingly fun. Especially if you'll manage to get a set of two +bind books and invest in dual wield. If cuff launching don't quite cut it - upcasted dildos barrage will do.
The game feels somewhat lifeless though. Something very important, which is expected to make the game immersive, is amiss. Or even doing the opposite.
Player character is doing dungeon dives for loot and cash. Plausible.
Unbridled magic research, coupled with secrets of immortality uncovered, led to technological and stylistical hodge-podge where clearly magical mummy bandages can be applied together with clearly high-tech auto-linking handcuffs. Possible.
Leather/rope/latex elementals. More than acceptable - and long overdue.
Gods issuing restraints left and right on a whim. ADOM got away with worse.
Bosses and NPC factions with some personality. Excellent.
Still, something in this puzzle is amiss. And I'm not talking about sex scenes. Something on meta level feels off. And I don't quite understand what in particular...
 

qwsaq

Active Member
Feb 2, 2020
704
1,243
Wizard through Metal 101 is surprisingly fun. Especially if you'll manage to get a set of two +bind books and invest in dual wield. If cuff launching don't quite cut it - upcasted dildos barrage will do.
I've mentioned earlier ITT that conjure cuffs into conjure chains is incredibly powerful for how early you can unlock it. The chains spell applies additional crush damage if the enemy has binding. A little later on, you can use CMD spells to use those broken bits of chain that spell leaves on the floor to finish the job on some tougher opponents.

Still, something in this puzzle is amiss. And I'm not talking about sex scenes. Something on meta level feels off. And I don't quite understand what in particular...
I'd say the way factions operate should be overhauled a tad.
Changes in reputation happen too slowly to be worth pursuing a positive relationship with factions that start neutral to you (didn't stop me from achieving it but I can't say it was really worth). And the way they interact with each other is very shallow.
Maybe if they added faction quests in a similar way to goddess quests and gave real benefits/drawbacks to making each faction friend or foe there would be a much greater sense of immersion.

Also, the game can get really repetitive. In every floor you basically do the same thing every time. I kinda like the idea the dev was going for where there's different requirements to unlock the next floor. But you're most likely clearing the entire floor anyway before moving on so it's a moot point.
And the difficulty curve feels almost inverted. You start out struggling in the early game until you reach your power spike for your chosen class and then suddenly you're basically unstoppable and still getting stronger.
 
Last edited:

iamnuff

Well-Known Member
Sep 2, 2017
1,662
1,209
Still, something in this puzzle is amiss. And I'm not talking about sex scenes. Something on meta level feels off. And I don't quite understand what in particular...
Frankly, I think it is the sex-scenes.
Every single person in this setting interacts with others in an incredibly sexual way, but there's no actual sex-scenes, meaning that those interactions... basically don't happen.

When you get taken prisoner?
Nothing.
When you take prisoners?
Nothing.
Prisoners kept in various faction's bases?
Nothing.
Freed ex-prisoners who are now madly in love with you for rescuing them?
Nothing.

There's a perk to let you be dominant that lets you have 'dominant interactions' with neutral entities, but it amounts to nothing.

It's a sex-game without any sex in it, so it's currently a [ ] game.
 
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Taboo-Sho

Member
Nov 15, 2018
456
548
Frankly, I think it is the sex-scenes.
Every single person in this setting interacts with others in an incredibly sexual way, but there's no actual sex-scenes, meaning that those interactions... basically don't happen.

When you get taken prisoner?
Nothing.
When you take prisoners?
Nothing.
Prisoners kept in various faction's bases?
Nothing.
Freed ex-prisoners who are now madly in love with you for rescuing them?
Nothing.

There's a perk to let you be dominant that lets you have 'dominant interactions' with neutral entities, but it amounts to nothing.

It's a sex-game without any sex in it, so it's currently a [ ] game.
Part of the problem is that the game started in a palce called Bondage Club as a side project. It focuses on bondage and all its kinks, and yet ive seen somepeople have, in their bio (Basically about their avatar/character.) NO SEX/No Sexual stuff. Like why the fuck are you on a fetish RP/Chat room game if you dont want sexual content? Sexual stuff is PART of Bondage.
 
Apr 13, 2023
49
39
You start out struggling in the early game until you reach your power spike for your chosen class and then suddenly you're basically unstoppable and still getting stronger.
I'd take a liberty to at least discuss this statement.
Default progression is actually quite sane. Having a universal "game over" item class which can be applied on player at random even on the firstmost floor (Living %stuff% collars w/ Divine type locks) is bullshit, of course, but that seems to be a relatively fair measure vs player always having privilege of making a first strike (which is a bullshit either).
And extra tuning options exist exactly for fine-tuning this experience.
There's a perk to let you be dominant that lets you have 'dominant interactions' with neutral entities, but it amounts to nothing.
For the Truth's sake, I didn't noticed any difference between having it and not having it.
Also, neutral NPCs can have Very Bright Idea to put some clingy bling on player without having a conversation first. Being Dominant does not counter it at all.
Sexual stuff is PART of Bondage.
Not necessarily.
If it's safe, if it's sane and if it's consensual - it can be anything, from no-undies miniskirt streaking to playing ping-pong while fully chained up.
(I shit you not, there was a scene in Addams Family animated series with bound ping-pong being displayed in all its noisy and inconvenient glory :) And I can bet my best hat that at least someone got turned on by this scene. Without counting me, mind you!)
Sometimes anticipation is half of the fun.
Sometimes it's all of the fun.
Whatever works for particular brain in particular head.
 

qwsaq

Active Member
Feb 2, 2020
704
1,243
I'd take a liberty to at least discuss this statement.
Default progression is actually quite sane. Having a universal "game over" item class which can be applied on player at random even on the firstmost floor (Living %stuff% collars w/ Divine type locks) is bullshit, of course, but that seems to be a relatively fair measure vs player always having privilege of making a first strike (which is a bullshit either).
And extra tuning options exist exactly for fine-tuning this experience.
This is actually my point.
In the early game, you have to be careful about every step you take or else you get ganged up on with every bondage gear in the book. This includes the collar and leash mechanic. (granted, you can just batter your leash holder. It actually works most of the time).
Once you've got a way to fight back properly, YOU are the predator and there's nothing for you to worry about.
The game is simply at its most difficult at the earliest couple floors.
 
Apr 13, 2023
49
39
I was probably not clear enough.
Unless you insist on doing altar quests and side areas early, there's literally no danger in default dungeon's first floors on default settings.
Enemies are either too slow or too predictable.
Even orb breaking is not even remotely as punishing as it would be once you'll hit... I believe, it's -10% rep with corresponding Goddess when Living %stuff% collars start appearing from orb breaking, right?
Unless player is obliviously trying to make his own life harder, it's generally possible to reach first boss generally unscathed by just being reasonable. Even traps are so forgiving so one might say these exist just to annoy the player.
In late game 1 (one) animated yoke from some very lucky trap can make you entertained for hours of real-world time, thanks to how yokes work... And overall enemy density (+ variety of immunities some enemies would have by that time) makes it significantly harder to be reasonably cautious in less dramatic cases...
...in other words, steepness and direction of difficulty curve depends on if you'd like to take risks until you get "decorated", escape then sell all that bling... or a more level-headed approach.
Which is absolutely alright! I'm genuinely happy that both hardcore and softcore (strategy-wise, not porn-wise) players can enjoy this game equally well! It's a rare sight nowadays.
 

Masda420

New Member
Mar 25, 2021
8
4
Has anybody tried messing around with the tile editor yet? It seems like it's be fun to play around with if there were any way to figure out how things work in it.
 

qwsaq

Active Member
Feb 2, 2020
704
1,243
I was probably not clear enough.
Unless you insist on doing altar quests and side areas early, there's literally no danger in default dungeon's first floors on default settings.
Enemies are either too slow or too predictable.
Even orb breaking is not even remotely as punishing as it would be once you'll hit... I believe, it's -10% rep with corresponding Goddess when Living %stuff% collars start appearing from orb breaking, right?
Unless player is obliviously trying to make his own life harder, it's generally possible to reach first boss generally unscathed by just being reasonable. Even traps are so forgiving so one might say these exist just to annoy the player.
In late game 1 (one) animated yoke from some very lucky trap can make you entertained for hours of real-world time, thanks to how yokes work... And overall enemy density (+ variety of immunities some enemies would have by that time) makes it significantly harder to be reasonably cautious in less dramatic cases...
...in other words, steepness and direction of difficulty curve depends on if you'd like to take risks until you get "decorated", escape then sell all that bling... or a more level-headed approach.
Which is absolutely alright! I'm genuinely happy that both hardcore and softcore (strategy-wise, not porn-wise) players can enjoy this game equally well! It's a rare sight nowadays.
I'm a bit of a completionist. So I clear every floor of all enemies, open every chest, and do every quest. So yeah, it might be a playstyle issue.
Playing that way makes the first few floors a trial but you power-spike very early on.
 
4.50 star(s) 17 Votes