ElPrimoIsHere

New Member
Aug 29, 2023
7
2
22
What fixed it for me was just not skipping the tutorial and going with the default customization settings without touching anything, and I mean anything besides just starting the first story fight and the dialogue. After that everything flowed smoothly

I also made a new save on a different saveslot too
Will try, I was using my previous save and was not started from beginning
 

TaraFox

New Member
Oct 17, 2022
1
12
10
Years ago I remember leaving Mr Z a comment about KFC1 complaining that the story mode was a miss because the "story" (which was all about underground sexfighters teaming up to stop a snooty rich couple from shutting down their club) had almost nothing to do with the actual matches, and winning or losing had negligible impact on the plot. My point was that if you're going to have a story mode, it should focus on adding a narrative layer to the sexfights to make them hotter and more engaging for the player.

The frustrating thing about KFC2 is that he took a step in that direction but still came up short. The story is framed as a reality show akin to "The Ultimate Fighter", where you're living in a house with other sexfighters having trivial interpersonal interactions with them between matches until it's (finally) time to get to the eliminations. Here are my issues:

- First it needs to be said that this game was released in a broken state. I realize there was trouble with the developers during production but still: lots of bugs, cutscenes that sometimes freeze or have characters disappear, sometimes if you end a match in Watch Mode it just gets stuck looping forever, this needed another round of bugfixes at minimum

- Next, waaaaaaay too much of the story is just trivial reality show fluff between characters. "Oh hey, want to help me work out later? Cool, see you then!" [NB: this kind of statement happens often but there is no actual followup, not that I wanted it anyway], "Hey, I'm worried I'm in danger of getting cut, can you cheer me up?", "Bob and I are having an argument about whether skill or strategy are more important, what do you think?", etc. So now instead of having a sexfight against a total rando, I'm having one against someone I once made cordial small talk with in the hallway. This is not a big improvement!

- There's one character - your rival - who actually works well. He trash talks you before matches, gloats when he wins and whines when he loses, and at one point even cheats by ambushing you before the match and giving you a debuff. He's literally the only character whose relationship with you is based around wanting to beat you on the mat! And this makes the matches against him sexier! EVERY SINGLE CHARACTER SHOULD BE EITHER A HOSTILE ENEMY OR A FRIENDLY RIVAL, SO YOUR MATCHES HAVE NARRATIVE WEIGHT!!! This was extra frustrating since the game would be so much better with half as many characters, but all of them having this kind of investment in challenging and defeating you, but instead we just get one little taste.

- Story mode is waaaaaay too long. Takes what, like 150 matches or something? Almost all of which have no real narrative meaning? If I wanted that I'd do an endless arcade tower. You know what would be a big improvement? Having 3-4 separate story modes but make them MUCH shorter, just 5-10 matches: one where you're a rising star in a sexfight league trying to unseat the champion, one where you join a seedy underground sexfight club trying to get revenge on a heel who humiliated your best friend, one where you're having a series of flirtatious sexfights with a lover/rival to see who will be the dominant one in the relationship, etc. Make each story focused with each match advancing the plot. Have separate win/lose endings (IMO the game over sequence in Dungeon Coup is one of the hottest things Mr Z has ever made). Have cutscenes that include sex elements (e.g. after one match in the underground club the loser gets put in heavy bondage and fucked by a series of audience members, after a match with your lover the loser gets collared and gives the winner sloppy oral sex, etc). Have matches with unique features, like needing to win with certain types of moves or you and your opponent starting with restraints or debuffs depending on narrative choices. Above all, make sure each cutscene is either directly setting the stage for the next match, or showing the aftermath from the last one. I don't care about the characters' side hobbies or existential struggles (they are not my friends, they're my opponents), I care about the battle of wills for sexual dominance I'm having with them.

I've written a whole essay about this because I think the system he has here has tons of potential: the core gameplay is very solid, the look and customizability of the characters is excellent, the variety of sex moves is outstanding. For some people that's probably all they're looking for, I just think that there's a big opportunity for a story mode that directly combines the narrative and the gameplay to enhance both rather than just awkwardly pasting dozens of random matches together with forgettable fluff dialogue and calling it a day.
 

Richius

Newbie
Jun 15, 2021
56
15
123
Maybe this is a dumb question, but is it possible to play against other characters in the campaign? Is there a way to select them or something?
And if not, is there another mode where you can fight other characters multiple times and also level up your skills in between? It looks like most of the other (arcade) options are just single matches.
Thanks in advance
 

Camilovidal97

Member
Aug 10, 2019
355
53
153
I have a problem. At story mode I won, but after that the woman and me keep fucking and the match doesn't end. Help.
 

SpikeThe

New Member
Feb 5, 2020
3
8
82
Like many others, I get stuck in loops. The game seems like a fun little game, but having with the bugginess it is a mess. Tried story mode, got stuck in a loop at the end. Tried leaving it all default, stuck. Did arcade challenge, beat 1st person, it went through, 2nd it stuck. Used the same move on both as far as I can recall. Oh well =P
 

Albert757

Newbie
Aug 17, 2018
39
33
189
I have a problem. At story mode I won, but after that the woman and me keep fucking and the match doesn't end. Help.
Quit to menu, load the campaign, immediately quit to main menu again, load the campaign and it should work again for a couple of matches. (IMO the campaign isn't worth it, the dialogue is pointless and there is no scene outside of the gameplay.)
 

Richius

Newbie
Jun 15, 2021
56
15
123
Maybe this is a dumb question, but is it possible to play against other characters in the campaign? Is there a way to select them or something?
And if not, is there another mode where you can fight other characters multiple times and also level up your skills in between? It looks like most of the other (arcade) options are just single matches.
Thanks in advance
Nobody able to help me out? Still can't figure out how to gt other characters in story mode. Anybody know whether this is possible and how to do this?
 

Cosmic45

New Member
Sep 12, 2017
8
9
260
New update

Changelog Kinky fight club 2 - 1.1

  • Adjusted button colors for gallery sex positions
  • Fixed a bunch of small issues that I forgot to document here
  • Fixed an issue with some sex positions previews in the character creator
  • Fixed an issue with one dialogue that could get the story stuck
  • Fixed some dialogue typos
  • Added 11 new sex positions (imported from the new project)
  • Added 5 new sex positions that are “command” variants of the previous ones
  • Added command version of most titjob positions (9 in total)
  • Slightly increased performance during story menu
  • Slightly increased performance during the game on some stages with more props
  • Added Kinky fight club 1’s music to the game so there is more variety in mus
 

Catalyzard

Member
Mar 12, 2019
176
206
138
It this sequel any better mechanically? The first one has dog shit graphics but the struggle system and the variety of sexual positions and counters was on point. Sorry if this question has been asked in a slightly different soup but I don't want to go over 23 tabs. Thank you in advance!
 

selothug

Newbie
Oct 4, 2022
19
12
169
It this sequel any better mechanically? The first one has dog shit graphics but the struggle system and the variety of sexual positions and counters was on point. Sorry if this question has been asked in a slightly different soup but I don't want to go over 23 tabs. Thank you in advance!
The graphics have improved, but the character design remains that of an inflatable doll. The game mechanics retain the core concepts of its predecessor but are more flexible,It's worth a try; I also really enjoy several other works by this creator, all of which are quite unique.
 
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Catalyzard

Member
Mar 12, 2019
176
206
138
The graphics have improved, but the character design remains that of an inflatable doll. The game mechanics retain the core concepts of its predecessor but are more flexible,It's worth a try; I also really enjoy several other works by this creator, all of which are quite unique.
Yeah, I've tried it and I agree. For most aspects I prefer it over the first one except the struggle itself. I liked having to repeatedly press a button to free the character from a hold instead of pressing it once and waiting for the bar to fill up, it gave me way more control on when and how I would choose to cum.

Is there an option to revert back to fast tapping?
 
4.30 star(s) 12 Votes