I like what's going on so far. The characters are fairly well established and consistent, the plot has me somewhat intrigued and the sex scenes are also well written and make up for the lack of accurate visuals with their detailed descriptions.
I have a number of criticisms but I'll only mention the main one for now: it's unnecessarily long. Many descriptions and dialogue scenes could be trimmed down and still retain their full meaning while possibly also getting rid of some of the, shall we say, less impressive bits of writing, like a few comedic moments that felt a bit forced.
The whole game is indeed quite wordy. I try, at the very least, to ensure that each scene is useful for the plot. That's also why, despite the school setting, there will be almost no "class" scenes. I hope to improve over time, and I will probably ask more feedback about it from all the players that played this game.
This is really a great start! You can feel that every detail didn't went unnoticed: from the lore of the original anime to the new characters, everything feels smooth, even natural regardless of the hentai plot. The CG are pretty nice too! The gameplay however is quite lacking, I think 3 choices for a Battle Fuck mechanic is a bit poor... I hope we will get more choices in the future, especially considering the hint of the possibility of different narrative paths. Anyways I will keep following the development and I hope you will succeed.
Programming is definitely my biggest weakness. Integrating a more complex combat system will be difficult for me. Nevertheless, this first battle is certainly a first attempt, and I will have to do better for the next ones. The issue I currently face is the balance between the complexity of the battles and the need to illustrate most of the action. The more complicated the battles are, the more illustrations I need, the more resources I require, and the longer people will have to wait. It's important to maintain reasonable deadlines between each update while striving for improvement. One solution was the addition of a 'comic pages' format to illustrate the battles, which didn't exist in the game's first test version. I'll continue to explore and find other solutions.
My only complaint is that Ryuko's boobs look kinda weird in her naked standing portrait. Her nipples are both facing straight forward despite her boobs facing slightly outwards. I draw a lot of NSFW stuff myself and know that nipple placement can be hard to get right though, so I get it if you don't wanna fix it lol. Slight critique aside, I'm loving everything about this and can't wait for the next update
This is the very first sprite that was made, and I also think it's the one that needs the most touching up. Unfortunately, it's also the sprite of the main character.