reloading Saves (from current game) breaks game
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 498, in __call__
TypeError: cannot create 'NoneType' instances
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "_layout/screen_main_menu.rpymc", line 28, in script
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2211, in interact
File "renpy/display\core.py", line 3247, in interact_core
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\screen.py", line 793, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1426, in event
File "renpy/display\layout.py", line 288, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1426, in event
File "renpy/display\layout.py", line 288, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 288, in event
File "renpy/display\behavior.py", line 1174, in event
File "renpy/display\behavior.py", line 1095, in handle_click
File "renpy/display\behavior.py", line 395, in run
File "renpy/common/00action_file.rpy", line 498, in __call__
File "renpy/loadsave.py", line 829, in load
File "renpy/compat\pickle.py", line 45, in loads
TypeError: cannot create 'NoneType' instances