Damn the relationship Grind/ Personality grind is REAL. Even with infinite days, it still takes a shit ton amount of IRL time to progress relationship with NPCs (and there are a lot of relationship even with generic NPCs) and the stat/personality grind is tediously slow.
+20/ 100 (per relationship level) per day/interaction is too low, it should've been 50-100 (while unrealistic it is still a better QOL since there is no interaction in increasing relationship).
For the relationships you can get a +60 or +80 when Sayuri's condition is fantastic, basically if it's not fantastic just go to bed straight away and it'll be the next morning ...
That does cut a bit of the grind
How to get 2nd ending?
TY.
One finishing all missing people mission, talking beating the 'hiden' boss, talking to her before fighting a beefed up version of the final boss ( 5000HP -> 65535 HP, + all stats to 256 and new patterns .. that was a grind)
The second if you don't do that, or just ignore her before rushing to the final boss.
I very much liked the first game, and Like this one but much less after that 10h to grind the relationships and everyone to lvl 36 and then I don't see how you can beat the true boss legit cause even in what appears to be the final area the mobs only gives 10-30 exp at most
and even with all char at 300+ in all stats that battle took a while -_-
Also while looking into the game files I saw that there was supposed to be beefed version of the persona but I guess it got scrapped
I also found out that if you equip a backpack you can use items from your inventory ... no idea where to get one though