- Aug 25, 2020
- 13
- 1
in the 4.2 play thru she did not lose rating at all, using the beta mod. Now that the main is out Should I replace and then start over..
Heya,
Experiencing the same thing here with some npc's, figured it's some of the clothing preferences that have too much impact.
Also had the problem of an employee hating the weekend AND mondays so every monday her happiness was at around 50 - 60 wich usually triggered the 'I want a raise' talk every week.
Maybe limit the amount of negative opinions on days to 1 or something.
The main sluttiness rating is the Yellow heart yes. it is the one reflected in the status screen for the person. the red is some serum effects, alcohol, perhaps trance, haven't fully determined, but typically only used to check for threshold checks, and and as far as I understand Vren's notes, not used to convert to sluttiness any longer.Just to make sure I am clear It is yellow heart rating not red heart rating that is changing on the hair dresser Ophelia
recommend unlearning the concept of core sluttiness, it doesn't exist in the game any longer, neither does temporary sluttiness, at least in the concepts of the game before .43, while the hearts were reused, they aren't fully the equivalent,Yeah I was understanding as yellow is core.. but modded is zeroing out the core yellow rating back to zero on NPCs Ophelia and Erica. So I am wondering if you are required to do the quest lines to maintain the rate or if it is a bug or coding that is resetting progress with the said NPCs
Core is written even in the notes when you read the internal FAQ uner corrupting people... ""each girl has a CORE Sluttiness value. this is the level of sluttiness they think is appropriate....."recommend unlearning the concept of core sluttiness, it doesn't exist in the game any longer, neither does temporary sluttiness, at least in the concepts of the game before .43, while the hearts were reused, they aren't fully the equivalent,
You may be dealing with Ophelia in this situation, in the 50 + games I have played Ophelia hasn't had the issue, Have ran into it on Steph, mom, lily, gabby, Rebecca, erica, alex, Emily, and the 100+ since 44.0, I will admit that mod NPC's are more prone to setup for it.
I didn't play enough of 43 to get a feel for it.
happiness and obedience I have noticed can be lowered when you do things they do not like with others or if it is in their dislike hate category. for example mom hates flirt but you flirt with her. she gains some love and slut but loses happiness. same goes for clothing and there might be a jealousy thing as well. obedience can change from let them do things instead of you telling them as well to a point i have found alsoI've just downloaded and begin to try 44.1.1 and I don't know if it's a bug or a new feature I'm unaware of, but I noticed Mom & Sarah losing obedience at a -1/day rate whatever their current obedience is... Does anyone have the same problem ?
def ashley_mandatory_ask_about_porn_requirement():Core is written even in the notes when you read the internal FAQ uner corrupting people... ""each girl has a CORE Sluttiness value. this is the level of sluttiness they think is appropriate....."
Also even in the coding core sluttiness is used
tooltip "When a girl is brought to 100% arousal she will start to climax. Climaxing will instantly turn temporary sluttiness into core sluttiness, as well as make the girl happy. The more aroused you make a girl the more sex positions she is willing to consider."
tooltip "When a girl is brought to 100% arousal she will start to climax. Climaxing will make the girl happy. The more aroused you make a girl the more sex positions she is willing to consider."
def ashley_mandatory_ask_about_porn_requirement():
if day > ashley_get_porn_convo_day() and ashley_get_concert_date_stage() >= 2:
if time_of_day > 1:
if ashley.core_sluttiness >= 20:
if ashley.sluttiness >= 20:
return True
return False
example to show temp as well
the_person "Ahhh, that was nice. Good to know my sister isn't getting ALL your attention!"
$ the_person.reset_all_jealousy()
$ the_person.change_love(3)
$ the_person.change_slut_temp(3)
$ the_person.change_slut(1)
else:
the_person "Wow, really? You can't give me the same treatment that [stephanie.name] gave you? She got you all worn out?"
So the concept is there. My question and concern is why is the Core sluttiness dropping from 20(yellow) to zero. so you spend 300 energy to bring a girl from zero to 20 with the flirt interaction to a day or 2 later that 20 is now zero.. seems like a bug or a coding line issue.
But change the name to Base Slut if you do not like the word core.. Base Sluttiness now displayed as gold hearts (same icons as core sluttiness previously)
Just FYI Vren rarely goes through and updates the FAQ, comments, and tooltips when they change the mechanics. That tooltip about temp converting to core hasn't been accurate in so long I don't even remember what version it changed. And Vren left legacy code in when he changed sluttiness this time so as not to screw mod authors, so that's why there're still references to temp and core in the modCore is written even in the notes when you read the internal FAQ uner corrupting people... ""each girl has a CORE Sluttiness value. this is the level of sluttiness they think is appropriate....."
Also even in the coding core sluttiness is used
tooltip "When a girl is brought to 100% arousal she will start to climax. Climaxing will instantly turn temporary sluttiness into core sluttiness, as well as make the girl happy. The more aroused you make a girl the more sex positions she is willing to consider."
tooltip "When a girl is brought to 100% arousal she will start to climax. Climaxing will make the girl happy. The more aroused you make a girl the more sex positions she is willing to consider."
def ashley_mandatory_ask_about_porn_requirement():
if day > ashley_get_porn_convo_day() and ashley_get_concert_date_stage() >= 2:
if time_of_day > 1:
if ashley.core_sluttiness >= 20:
if ashley.sluttiness >= 20:
return True
return False
example to show temp as well
the_person "Ahhh, that was nice. Good to know my sister isn't getting ALL your attention!"
$ the_person.reset_all_jealousy()
$ the_person.change_love(3)
$ the_person.change_slut_temp(3)
$ the_person.change_slut(1)
else:
the_person "Wow, really? You can't give me the same treatment that [stephanie.name] gave you? She got you all worn out?"
So the concept is there. My question and concern is why is the Core sluttiness dropping from 20(yellow) to zero. so you spend 300 energy to bring a girl from zero to 20 with the flirt interaction to a day or 2 later that 20 is now zero.. seems like a bug or a coding line issue.
But change the name to Base Slut if you do not like the word core.. Base Sluttiness now displayed as gold hearts (same icons as core sluttiness previously)
page 1, developers note:is there any solution if the mod game version save doesnt work on the updated mod game?
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'auto_onlyfans_account_requirement'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2235, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4110, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1297, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 322, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 770, in load
roots, log = loads(location.load(filename))
File "renpy/loadsave.py", line 63, in loads
return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'auto_onlyfans_account_requirement'
You can lose sluttiness now. It's just "sluttiness" now. How much and how fast it's dropping may be an unforeseen consequence of certain combinations of conditions, or just a bug, so it may change. If you're using the mod you should be able to see all of a girl's opinions in the cheats. Ones like dislikes/hates skimpy clothes, showing parts, not wearing stuff, etc. are the most likely suspects for the between turn losses. Being forceful if she dislikes/hates being submissive or cumming where she dislikes/hates it will show immediate resultsSo then the question is still upon earning yellow gold hearts on a npc which we will call base now. You can lose those base hearts after spending the time and energy to raise them?
Thanks for the reply. As I have only really noticed the massive loss on the modded npcs added to the game without much interaction from my player.I go flirt raise stat for a few days then leave them to focus on serum research and such come back a few days later all stat increased reset back to zero from 20You can lose sluttiness now. It's just "sluttiness" now. How much and how fast it's dropping may be an unforeseen consequence of certain combinations of conditions, or just a bug, so it may change. If you're using the mod you should be able to see all of a girl's opinions in the cheats. Ones like dislikes/hates skimpy clothes, showing parts, not wearing stuff, etc. are the most likely suspects for the between turn losses. Being forceful if she dislikes/hates being submissive or cumming where she dislikes/hates it will show immediate results
Sorry couldn't explain it better. That there is only one sluttiness stat and no buffer as there was previouslyThanks for the reply. As I have only really noticed the massive loss on the modded npcs added to the game without much interaction from my player.I go flirt raise stat for a few days then leave them to focus on serum research and such come back a few days later all stat increased reset back to zero from 20