- Oct 15, 2016
- 132
- 42
There was a bug that caused an infinite loop if your date has fewer than 3 (non-sexy) opinions. It's been fixed on the develop branch.If I invite an intern to lunch date the whole game hangs and slowly eats up all memory.
No Jennifer is still the motherANY NEW MOM ?
No Jennifer is still the mother
Thank you sir. Should I wait for the next release of the mod, or can I someway install the bugfix(es) now?There was a bug that caused an infinite loop if your date has fewer than 3 (non-sexy) opinions. It's been fixed on the develop branch.
You could wait for the next official release, although that is not scheduled to be a thing until the Live2D changes that Vren is working on are "mature" (Which suggests to me maybe 2-or-3 version releases of the base game) - so I'm guessing several months from now.Thank you sir. Should I wait for the next release of the mod, or can I someway install the bugfix(es) now?
i fucked up it was suppose to be modNo Jennifer is still the mother
Technically yes, there's a WIP branch. But it's unfinished and unstable so if you want to wait until it hits the develop branch, it'll be maybe a month or so longeri fucked up it was suppose to be mod
At least we had a good laugh.i fucked up it was suppose to be mod
I'm also seeing this problem. Inserted some logging messages into the weekend_serum_dosage_duty_on_move function, and I don't even get the very first of them - it doesn't seem to be firing at all, though why that would be the case is opaque to me.Deleted 0.51.1.1 and purged relevant %appdata% folder, downloaded and running 0.51.1.2 - weekday serum running normal and still no weekend serum. I give up...
def employee_on_move(the_person):
for duty in the_person.duties:
if the_person.job.job_location.has_person(the_person) or not duty.only_at_work:
duty.on_move(the_person)
return
if (the_person.is_at_work() or not duty.only_at_work) or (duty == weekend_serum_dosage_duty):
>duty = weekend_serum_dosage_duty
>not duty.only_at_work
True
if (the_person.is_at_work() or not duty.only_at_work):
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/Mods/Screens/person_info_detailed.rpy", line 9, in execute
File "game/Mods/Screens/person_info_detailed.rpy", line 9, in execute
File "game/Mods/Screens/person_info_detailed.rpy", line 32, in execute
File "game/Mods/Screens/person_info_detailed.rpy", line 32, in <module>
AttributeError: 'float' object has no attribute 'title'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 377, in script call
File "script.rpyc", line 374, in script call
File "script.rpyc", line 476, in script
File "renpy/ast.py", line 2015, in execute
self.call("execute")
File "renpy/ast.py", line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3136, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/Mods/Screens/person_info_detailed.rpy", line 9, in execute
File "game/Mods/Screens/person_info_detailed.rpy", line 9, in execute
File "game/Mods/Screens/person_info_detailed.rpy", line 32, in execute
File "game/Mods/Screens/person_info_detailed.rpy", line 32, in <module>
AttributeError: 'float' object has no attribute 'title'
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Lab Rats 2 - Down to Business v0.51.1.2
Wed Sep 21 19:52:56 2022
Did you try the full package? This sounds like a mangled install, possibly on top of an incompatible base game version.Hello.
Call me stupid, but i can't get it to work.
I followed instruction but game runs as vanilla.
Also every character is missing upper body cloths. In outfit manager bras, dresses and shirts are grey out.
I just try full package and its working correctly. Thank YouDid you try the full package? This sounds like a mangled install, possibly on top of an incompatible base game version.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/Mods/Core/Mechanics/Label_Overrides/advance_time_override.rpy", line 379, in <module>
File "game/Mods/Core/Mechanics/Label_Overrides/advance_time_override.rpy", line 206, in advance_time_run_turn
File "game/major_game_classes/character_related/Person.rpy", line 1599, in run_turn
File "game/Mods/Core/messaging_customization.rpy", line 32, in generic_messages_wrapper
File "game/major_game_classes/serum_related/SerumDesign.rpy", line 154, in run_on_turn
File "game/Mods/Core/messaging_customization.rpy", line 32, in generic_messages_wrapper
File "game/major_game_classes/serum_related/SerumTrait.rpy", line 136, in run_on_turn
File "game/major_game_classes/serum_related/_serum_traits.rpy", line 354, in hair_darken_dye_on_turn
TypeError: 'float' object has no attribute '__getitem__'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 377, in script call
File "script.rpyc", line 377, in script call
File "general_actions/location_actions/business_actions.rpyc", line 152, in script call
File "Mods/Core/Mechanics/Label_Overrides/advance_time_override.rpyc", line 289, in script call
File "Mods/Core/Mechanics/Label_Overrides/advance_time_override.rpyc", line 376, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/Mods/Core/Mechanics/Label_Overrides/advance_time_override.rpy", line 379, in <module>
File "game/Mods/Core/Mechanics/Label_Overrides/advance_time_override.rpy", line 206, in advance_time_run_turn
File "game/major_game_classes/character_related/Person.rpy", line 1599, in run_turn
File "game/Mods/Core/messaging_customization.rpy", line 32, in generic_messages_wrapper
File "game/major_game_classes/serum_related/SerumDesign.rpy", line 154, in run_on_turn
File "game/Mods/Core/messaging_customization.rpy", line 32, in generic_messages_wrapper
File "game/major_game_classes/serum_related/SerumTrait.rpy", line 136, in run_on_turn
File "game/major_game_classes/serum_related/_serum_traits.rpy", line 354, in hair_darken_dye_on_turn
TypeError: 'float' object has no attribute '__getitem__'
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Lab Rats 2 - Down to Business v0.51.1.2
Fri Sep 23 21:45:00 2022
Error report
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/000statements.rpy", line 569, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "game/Mods/Screens/person_info_detailed.rpy", line 9, in execute File "game/Mods/Screens/person_info_detailed.rpy", line 9, in execute File "game/Mods/Screens/person_info_detailed.rpy", line 32, in execute File "game/Mods/Screens/person_info_detailed.rpy", line 32, in <module> AttributeError: 'float' object has no attribute 'title' -- Full Traceback ------------------------------------------------------------ Full traceback: File "script.rpyc", line 377, in script call File "script.rpyc", line 374, in script call File "script.rpyc", line 476, in script File "renpy/ast.py", line 2015, in execute self.call("execute") File "renpy/ast.py", line 2003, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "renpy/statements.py", line 278, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 569, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "renpy/exports.py", line 3136, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3325, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3737, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/screen.py", line 436, in visit_all callback(self) File "renpy/display/core.py", line 3737, in <lambda> root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/screen.py", line 447, in per_interact self.update() File "renpy/display/screen.py", line 637, in update self.screen.function(**self.scope) File "game/Mods/Screens/person_info_detailed.rpy", line 9, in execute File "game/Mods/Screens/person_info_detailed.rpy", line 9, in execute File "game/Mods/Screens/person_info_detailed.rpy", line 32, in execute File "game/Mods/Screens/person_info_detailed.rpy", line 32, in <module> AttributeError: 'float' object has no attribute 'title' Windows-10-10.0.19041 Ren'Py 7.4.11.2266 Lab Rats 2 - Down to Business v0.51.1.2 Wed Sep 21 19:52:56 2022
Attached is the save to reproduce it.
Only cheat that was used was for money. And it was done via the in-game cheat menu.
I have seen this error happen very regularly.
Steps to reproduce the error:
Click "Detailed information" button
Game Version: Lab_Rats_2_Mod-v0.51.1.2-market
Full install was downloaded.
Found another bug
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/Mods/Core/Mechanics/Label_Overrides/advance_time_override.rpy", line 379, in <module> File "game/Mods/Core/Mechanics/Label_Overrides/advance_time_override.rpy", line 206, in advance_time_run_turn File "game/major_game_classes/character_related/Person.rpy", line 1599, in run_turn File "game/Mods/Core/messaging_customization.rpy", line 32, in generic_messages_wrapper File "game/major_game_classes/serum_related/SerumDesign.rpy", line 154, in run_on_turn File "game/Mods/Core/messaging_customization.rpy", line 32, in generic_messages_wrapper File "game/major_game_classes/serum_related/SerumTrait.rpy", line 136, in run_on_turn File "game/major_game_classes/serum_related/_serum_traits.rpy", line 354, in hair_darken_dye_on_turn TypeError: 'float' object has no attribute '__getitem__' -- Full Traceback ------------------------------------------------------------ Full traceback: File "script.rpyc", line 377, in script call File "script.rpyc", line 377, in script call File "general_actions/location_actions/business_actions.rpyc", line 152, in script call File "Mods/Core/Mechanics/Label_Overrides/advance_time_override.rpyc", line 289, in script call File "Mods/Core/Mechanics/Label_Overrides/advance_time_override.rpyc", line 376, in script File "renpy/ast.py", line 928, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2245, in py_exec_bytecode exec(bytecode, globals, locals) File "game/Mods/Core/Mechanics/Label_Overrides/advance_time_override.rpy", line 379, in <module> File "game/Mods/Core/Mechanics/Label_Overrides/advance_time_override.rpy", line 206, in advance_time_run_turn File "game/major_game_classes/character_related/Person.rpy", line 1599, in run_turn File "game/Mods/Core/messaging_customization.rpy", line 32, in generic_messages_wrapper File "game/major_game_classes/serum_related/SerumDesign.rpy", line 154, in run_on_turn File "game/Mods/Core/messaging_customization.rpy", line 32, in generic_messages_wrapper File "game/major_game_classes/serum_related/SerumTrait.rpy", line 136, in run_on_turn File "game/major_game_classes/serum_related/_serum_traits.rpy", line 354, in hair_darken_dye_on_turn TypeError: 'float' object has no attribute '__getitem__' Windows-10-10.0.19041 Ren'Py 7.4.11.2266 Lab Rats 2 - Down to Business v0.51.1.2 Fri Sep 23 21:45:00 2022
Attached is the save to recreate the error.
Issue is with the trait "Darken hair"
I think you are technically beyond stupid. Same as me.Hello.
Call me stupid, but i can't get it to work.
I followed instruction but game runs as vanilla.
Also every character is missing upper body cloths. In outfit manager bras, dresses and shirts are grey out.