- Dec 2, 2021
- 654
- 1,633
Been awhile since I've been here, but here's another heads up for those using beta releases:
Work experience seems to have been reworked such that a character's work experience is disconnected from the job role's work experience (see spoiler for example):
So... what does that mean moving forward? Well, I haven't confirmed it yet, but it seems the "Work Duties" has been changed to be affected by a variable called "seniority_level", which in turn is store in the character's "current_job".
*If you already hired a character - and want to have more work duties than 5 - then you must use the following console command to edit how many work duties they can hold*
For the above code to work, make sure you're currently interacting with the character. Otherwise, "the_person" will return an error since no active character is on screen.
Sometimes I wish I wasn't so dumb when it came to coding...
Work experience seems to have been reworked such that a character's work experience is disconnected from the job role's work experience (see spoiler for example):
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So... what does that mean moving forward? Well, I haven't confirmed it yet, but it seems the "Work Duties" has been changed to be affected by a variable called "seniority_level", which in turn is store in the character's "current_job".
*If you already hired a character - and want to have more work duties than 5 - then you must use the following console command to edit how many work duties they can hold*
Code:
the_person.current_job.seniority_level = <a positive integer>
Sometimes I wish I wasn't so dumb when it came to coding...