4.60 star(s) 68 Votes

Tyrfing

Member
May 11, 2018
178
145
Gentlemen, i am quite sure this has already been answered somewhere, so please forgive me, but i could not find it:

I would like to set the Home for Iris Vandenberg into the Vandenberg mansion via console, so i have them together, but i could not find the correct commands for doing so (i guess it is possible). Would be nice to know, because also with employees daughter/mothers who start working i like to keep those families together.

If someone knows how to do this with the console please share your wisdom with me.

Thx in advance!
 

rb813

Well-Known Member
Aug 28, 2018
1,255
811
Gentlemen, i am quite sure this has already been answered somewhere, so please forgive me, but i could not find it:

I would like to set the Home for Iris Vandenberg into the Vandenberg mansion via console, so i have them together, but i could not find the correct commands for doing so (i guess it is possible). Would be nice to know, because also with employees daughter/mothers who start working i like to keep those families together.

If someone knows how to do this with the console please share your wisdom with me.

Thx in advance!
I bookmarked this comment about console commands. There might be something in there that can help you.
 
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Reactions: Tyrfing
Apr 30, 2018
278
352
Thanks Claude Opus:

Here is a summary of the general themes in the changelog:

Based on the changelog notes, the main themes seem to be:

  1. Numerous bug fixes related to typos, logic errors, incorrect variables/properties being used, missing imports, faulty requirements, etc. Many of these were causing issues with character dialogues, sex scenes, outfit changes, and story progression.
  2. Adjustments and tweaks to character interactions and relationships, such as changes to opinion/love gains, birth control usage and knowledge, fetishes, traits, and workplace dynamics. The goal appears to be making character behaviors more realistic and consistent with the story.
  3. Improvements to the user interface and game mechanics, including showing certain information more clearly, constraining menu choices based on context, optimizing code in performance-critical areas, and extending functionality of some existing systems (e.g. outfit management, employee duties).
  4. Visual and dialogue enhancements to make scenes flow more naturally, have characters appear in appropriate outfits, and fix spacing/punctuation issues.
  5. Changes to balance story event triggering, character schedules, and activity requirements to prevent conflicts and unrealistic situations.
Overall, this changelog indicates a heavy focus on polishing, bugfixing and tweaking an already feature-rich adult themed game to improve the player experience and maintain consistency/realism within the fictional game world. The developers seem committed to actively enhancing the game based on testing and player feedback.

THE FUTURE IS NOW

Edit: Aww that summary paragraph is wholesome. Well done everyone, Claude knows you guys are working hard!

Edit edit: I realize my previous edit might read sarcastic, but I really do mean it. I love this game a lot and the bugs and crashes bugged me a lot, so I appreciate the polish
 
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AtotehZ

Engaged Member
Aug 24, 2018
2,104
1,417
Everything except one thing is just much better in Lab Rats 2 comparing it to the first.
I wish the characters were more fleshed out. In the first one the characters you interacted with felt more complete.
It may be an unfair comparison, but in Lab Rats 2 it often feels like your actions are affecting a random sequence of 0's and 1's instead of a complete character.
 

ibnarabi

Member
May 21, 2021
108
395
They are getting there. Reworking the games basic structure and redoing the graphics is a big lift, they have made good progress the past few months. It's not easy taking over a dead guys project, especially without the tools he used to make the models....
 
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GrizzlyUK

Active Member
Oct 21, 2019
555
544
So, the game updates itself without notification now?

View attachment 3929692
\AppData\Roaming\RenPy\LR2_R202404
The "C:\Users\<your user name here>\AppData\Roaming\RenPy" folder is simply where Renpy stores backup copies of save games. That "\sync" folder will also contain backup copies of your saves. If you have other Renpy games there should be folders for each one, usually named in the format "game name_<several numbers>" and each will simply contain a backup copy of the games own "\game\saves" folder from where you installed the game.
 
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TigerDiamonds

Newbie
Aug 7, 2023
63
38
I haven't looked into it since before reformulate was a thing, did anyone ever figure out the paper doll system, so that we could add new body types or hair styles etc? I remember back in the day it was a big sore spot in the community because the dev went way out of their way to obfuscate everything to do with that stuff.
 
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Reactions: brattlebob
Mar 3, 2018
408
980
Everything except one thing is just much better in Lab Rats 2 comparing it to the first.
I wish the characters were more fleshed out. In the first one the characters you interacted with felt more complete.
It may be an unfair comparison, but in Lab Rats 2 it often feels like your actions are affecting a random sequence of 0's and 1's instead of a complete character.
I mean, it makes sense for the characters to not be as fleshed out by the stage of development the original got abandoned at because the first game only had a total of like, 5 characters you could interact with while this one goes up through the hundreds(?) so if they only added in wholly fleshed out characters as they were developing, then the whole sandbox environment would feel empty and pointless.
This one is supposed to be more like a god game where you actually get to play around freely with the "powers" you unlocked in the first game and even expand upon them.
 
4.60 star(s) 68 Votes