My guess is that some of the definition files have been moved to python(.py) and not .rpy files. I believe these are only run once at the start of a new game. Probably a move to streamline some of the performance of the game. So changes you are making in those files will only be reflected when you start a new game.Is there a reason why changes I attempt to make to the _serum_traits_ren.py file don't work? I'm trying to tweak some of the traits, but even updating something as simple as the description for a trait doesn't work. And it's definitely compiling just fine.
Is there another script file that I'm supposed to be modifying for them? All the other tweaks I've made to other parts of my game reflect just fine in game.
Again... this is my assumption of how things are working currently as I haven't looked at the new code much in awhile.