lewd_dude69

New Member
Sep 20, 2019
5
1
Is anyone else having issues with playing this on joiplay on android? I get to the character screen but three letters into the first name and the game crashes

Code:
[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 671, in execute_call_screen
NameError: name 'softkey_not_visible' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "mods/LR2R/VT_Start.rpyc", line 473, in script
  File "renpy/ast.py", line 1974, in execute
  File "renpy/ast.py", line 1953, in call
  File "renpy/statements.py", line 374, in call
  File "renpy/common/000statements.rpy", line 671, in execute_call_screen
  File "renpy/exports\statementexports.py", line 345, in call_screen
  File "renpy/ui.py", line 301, in interact
  File "renpy/display\core.py", line 2259, in interact
  File "renpy/display\core.py", line 3082, in interact_core
  File "renpy/display\core.py", line 1788, in event_wait
NameError: name 'softkey_not_visible' is not defined
[/CODE]
If anyone else is having a problem, I just downgraded joiplay and the renpy plugin to the version before from the patreon. I don't know if it was joiplay or the plugin but it works great now.
 
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thernrer

New Member
May 15, 2018
11
4
If anyone else is having a problem, I just downgraded joiplay and the renpy plugin to the version before from the patreon. I don't know if it was joiplay or the plugin but it works great now.
I tried different versions of both and didn't work. Can you say the exact versions you are using?
 

Enlightnd

Member
May 1, 2017
248
295
It's been awhile since I've visited this thread (aside from responding to an earlier comment) so I'm going to use your comment as a general PSA.

There is already a DAZ rework on-going that is spearheaded by EOfkwbno. Please do not spam his discord or forum account asking when it'll be done (the answer is "soon (TM)").


For anyone feeling peeved about the current models you can use the GenAI Mod by Maswoo (found on LR2 discord, mod-releases). If that's also not to your liking then I suggest you unwatch this thread and search for another project that has what you're looking for.
Yup, that's why I stated it's clearly ongoing and has a steady pace, but it's a large task undertaken by people in their free time, so it's not going to be done overnight.

The development of all facets of LR2R are going nice and steady I'd say, been keeping track of the changelogs and there's a couple corpo gits I'm involved in that get updated slower XD.

Sure it may take a while to get new or extended story stuff, but you're working towards a system where pretty much anyone can add story and other content more easily.

And as I explained, the doll layout was "cracked" a long while ago, it just takes time to generate new content as it's a tad complex, which is what EOfkwbno is steadily doing.

If anyone wants to speed it up more, send em a 5090.
 

Draakaap23

Dying is always an option
Donor
Jul 5, 2017
1,240
2,810
2025-07? What is this, a version from the future? We're still in month 4.

By the way, who should I complain to about the bugs? What are those black and white spots the girls have in their crotches? They're more noticeable when they're wearing pants... I think those spots didn't appear in previous versions. And when are they going to fix the holes in the clothes? They could probably be fixed without too much trouble with an image editing program.

View attachment 4742236 View attachment 4742242 View attachment 4742246
I think this is what happens when clothing has 'translucent' selected. There is like 1 or 2 dresses it looks kinda good on. It is one of those modded options that takes the game a step forward while also taking 2 steps back!
 

a1fox3

Loving Family Member's
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Respected User
Aug 8, 2017
24,487
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How do you produce serums?
Did you follow the tutorial?
1. You must research a few before you can make them.
2. Build a serum in the RD that you want to use.
3. Have enough supplies to make them.
4. Follow the tutorial in the Production Department.
If you have already bypass the tutorial then just try to figure it out.
You must first go into the production settings and add your serum to one of the production line and click on the for sale option if you want them marked for sale then just start producing them.
 
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SDN111

Member
Sep 26, 2023
141
94
My own personal copy I've been maintaining outside of the mod actually does this lol. All I did was reduce the amount of love you gain from sources and capped the dialogue options to 1 per time tick... It was that easy to make this game more realistic. On that plus side it also meant serums with super power are actually amazing, because I can dose them with +40 to love and have them making out with me as a stranger as you'd expect with some kind of super love potion.
There was a couple other changes I made too, if a girl reaches 100 novelty she loses 10 love/slut toward the player at the end of the day if she isn't Breeding Fetish, Cum Slut, mind controlled with trigger word, loves big dick, 300 obedience, or a dungeon slave. So if you ignore a girl for too long then she will become cold toward you and believe me maintaining less than 100 novelty gets really challenging once you've got 20 different girls going at once. Especially going into the last major change I made, at each stage of pregnancy she raises all of your costs by a percentage subtracted by her love. At "I'm pregnant" it's 10%, At "Breasts swelling" it's 25%, "at "bulging belly" it's 50% and birth is 100%. If your costs were 500 and you had zero love then you'd go to 550, then 687 then 1031 then 2062 from ONE WOMAN PAID PER DAY. If you tell her to say to her boyfriend/husband that it's his then you pay nothing. I'm still working on the part where you can raise your daughters with better stats and have them replace their moms at jobs, but the game really needs a major overhaul here. The business part of things is ridiculously easy, making perfectly bred children unnecessary even with $20,000 a day child support payments. I think if I ever finished my copy I'd probably post it as an alternative mod, but I want an actual end-game that requires selective breeding for perfect stats OR sculpting a harem of perfect workers that allows your company to remain afloat during some dangerous time or something.
There not being an endgame/final goal is a general issue with management games. Many get around it by having a final project or cut off date.

Realistically speaking this game was designed with a company start up growing as the main management aspect. Contracts worked as a good milestone checkpoint system but did not really challenge the player longterm.

The only other business we arguably manage is the strip club is just a case of employees and money being invested. The sex shop just takes money to give a return over time and lead to the strip club. In many regards these are not needed in the current gameplay loop. That said they are not bad game design.

Our only adversary forces in the game are the goverment employees (police chief and especially city inspector). One counters us acting in public and the other counters dumping products. Both work well and can be made into assets to progress corruption of the city or hide our products from audits. It looks like we are moving to control of the city longterm via a proxy city council but I doubt we will have any politics or election factor added to the game.

Timelinewise the events of the game are designed to be completed in a couple of in game years. That is why children growing up and becoming part of the workforce really does not happen. Clones are the end game workers who's stats can be stupidly high they are high investments but can easily start in the 20s on each skill with only one non-stared employee being developed into a powerhouse via trance manipulation.

Looking at the Nora Branch (where story content is being added) the school is becoming a bigger player with default contracts. It honestly mechanically adds a scaling contract (a basic cash influx early game) and looks like it could be a basis for a reputation system with mass clients. I am not going into all of the story beats or changes because 1. It is not complete yet and 2. It is irrelevant for this particular point anyway. Realistically speaking Revolving and evolving contracts like this that have reputation mechanics for various city functions would be a good mid-late game difficulty spike especially if there are consequences to not filling out these contracts. It would also allow depending on the endgame final hurdle either progress to beating the game or development into other systems.

An example of development into other systems would be if we use raising kids to be new employees that schooling of different levels becomes a major factor so gaining reputation/influence on the school allows for you to set/fund various school programs/classes which develop your children in ways you wish. I honestly do not think this would be the best path because nanobots and trance manipulations get the same job done debatable less time required, well that and the fact that characters are not suppose to be immortal. To make children being raised make sense you would either need a heir system, some form of serums to advance age progression or some form of character immortality. Well either that or an expected game duration of decades.

Looking at the current trend of the story I would assume we are heading to an endgame where we control the city either directly or indirectly. We likely will or should either buy up other businesses or gain enough leverage to influence their policies as we progress. There will need to be additional costs either in money or opportunity costs to have this keep pressure on us. A good example of opportunity costs are the overlapping categories where only 1 trait of that category can be used. The Nora branch actually does a good job rebalancing end game difficulty by getting rid of the study traits and replacing them with a group of "unstable" traits which become better as you master them but can not overlap, are 3 attention and do not have have the ability to set stats to 7 (I have honestly forgotten the traits name) or have an aunt's potential equivalent.
 

a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
24,487
16,992
If you have not played this game before then a save will not do you any good because you will not know what to do or what is going on.
Its best to play this from the start to learn what it is about.
There are way to many ways to play this game so even a save from someone else may not be your cup of tea.
 
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SDN111

Member
Sep 26, 2023
141
94
How do you produce serums?
You research traits in the laboratory. You design serums in the laboratory using traits you have researched. You then need to research serums in the laboratory.

Once serums are researched you can produce them in the production area at the cost of material. You buy material in the office area.
 

slobber

Member
May 19, 2019
192
197
i'm happy as long as more sex scenarios are added. there's so much space for scenes and development still that i'm ok with there not being a conclusion yet.

a few core events leading to an ending would be kinda cool (not sure what), maybe the game could allow you to 'end' after X in game days at your leisure?
but endings could be something more macroscopic like 'you're still working hard to make money at your lab and wonder what could have been' (if you achieved nothing and ended ASAP)
or your town becomes famous for its high density of pregnant women (or clones) and/or you become a harem king
and possibly give you small endings on each core character like 'your sister became your private breeding girl and gave birth to 8 of your kids, even now she continues take your loads on her earliest ovulation cycles. she also loves to broadcast your sex on livestreams' 'your mom..' 'your coffee girl...' 'your previous research supervisor...' etc
possibly some final statistics too like how many kids you had in your playthrough, how many women you conquered, etc

as an aside, i've recently tried out x-change life. i hate the genre (gender bender) but the bar pickup and sex mechanics are honestly pretty good and the sex writing is hot too (albeit limited). i literally just do a straight vanilla playthrough and my content on there is extremely limited because the dev focused a lot more on the 'transformation' aspect of the game rather than the actual sex scenes. which makes me extremely thankful these devs focus on the sex scenes moreso than say, the lab aspect or management aspect or transformation aspect. rather than the lab aspect be the focal point, i'm glad that it's simply the tool to get the MC laid with hot women
 
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