billy_hillbilly

New Member
Aug 13, 2017
2
0
Here is a snapshot of the img2img version of the GenAI mod (attached zip file), based on version 0.31 (I don't use Discord, so not sure if this is the latest one) I added a few options in the config to switch between img2img and text2img, and to set the denoising strength. The settings I currently use with the DMD2 Real Dream model are this:

View attachment 4814800

I recommend also playing with the denoising strength - a low value like 0.3 will stick more closely to the original graphics/clothing (the ADetailer will still "fix" the face, which can be an improvement) while larger numbers will yield more creative interpretation of the scene/prompt, and possibly more realistic image, but things can also get a bit weird, especially as you get closer to 1 - I would stay below 0.7

Note that the prompt generation is tweaked to work best with img2img, so if you turn img2img off, you might get different results. You can add things to the "Prompt Style" for additional prompting, or edit the python code for more custom prompt construction.

This is still mainly a proof of concept, no a polished product by any means - the prompting needs more work still. Each model has its own optimal settings (sampler, steps, cfg) and handles the prompting differently as well, so its always worth playing around with that if you want different results, but at least this can be a starting point.

There are also situations the mod doesn't handle yet (displaying multiple people at one time ?) and things can also get out of sync when lots of images are being generated in rapid succession, and the wrong image is generated or image skipped/lost. Sometimes generation just stops for me too, and requires a reload (Shift-R in dev mode) and occasionally the game just crashes - not sure if due to bugs in this code, or something else - so beware and YMMV.

Also, model switching from the GenAI mod config screen might not currently work (I commented out some stuff that was giving me issues, but didn't have time to debug) - I use the a1111 Web GUI to switch the model, and just ignore the model in the mod config for now.

Edit: I have been making refinements to the prompting to fix issues that crop up as I play along, so the version attached to the post has been updated to V2 - it's still not perfect, but definitely a lot better, so I recommend upgrading if you are playing along. I have also changed the parameters slightly from above, and now use CFG of 1.5 and denoising strength of 0.6 which seems to work better overall, but feel free to experiment for best results (especially if using different models)
I'm new to all this and I keep getting this error - any help would be appreciated

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/bugfix_additions/compatibility_fix.rpy", line 187, in script call
label missing_label_called(arg1 = None, Arg2 = None):
File "game/script.rpy", line 525, in script call
call talk_person(picked_option) from _call_talk_person
File "game/script.rpy", line 604, in script
$ the_person.draw_person()
File "game/script.rpy", line 604, in <module>
$ the_person.draw_person()
AttributeError: module 'renpy.exports' has no attribute 'render_to_surface'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/bugfix_additions/compatibility_fix.rpy", line 187, in script call
label missing_label_called(arg1 = None, Arg2 = None):
File "game/script.rpy", line 525, in script call
call talk_person(picked_option) from _call_talk_person
File "game/script.rpy", line 604, in script
$ the_person.draw_person()
File "C:\Various\Games\LabRats 2 Beta\lr2mods\renpy\ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Various\Games\LabRats 2 Beta\lr2mods\renpy\python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 604, in <module>
$ the_person.draw_person()
File "game/mods/GenAI/SDClient_ren.py", line 78, in draw_person_SD
sdClient.draw_person_SD_Local(self, position, emotion, special_modifier, show_person_info, lighting, draw_layer, display_transform, display_zorder, wipe_scene)
File "game/mods/GenAI/SDClient_ren.py", line 159, in draw_person_SD_Local
surface = renpy.render_to_surface(image).convert()
AttributeError: module 'renpy.exports' has no attribute 'render_to_surface'
 
Last edited:

TS2016

Member
May 7, 2017
471
254
which events?
Two events where you help Mom get promotion (or not)
Two or three events (dates) with Sarah, your HR director. (She ask you on date,not you ask her via "Ask Date" command. First which you will meet her friend Naomi.
Date with Ashley to concert.
There are few others.
 

ycbelane

New Member
Jul 28, 2023
12
33
I'm new to all this and I keep getting this error - any help would be appreciated

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/bugfix_additions/compatibility_fix.rpy", line 187, in script call
label missing_label_called(arg1 = None, Arg2 = None):
File "game/script.rpy", line 525, in script call
call talk_person(picked_option) from _call_talk_person
File "game/script.rpy", line 604, in script
$ the_person.draw_person()
File "game/script.rpy", line 604, in <module>
$ the_person.draw_person()
AttributeError: module 'renpy.exports' has no attribute 'render_to_surface'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/bugfix_additions/compatibility_fix.rpy", line 187, in script call
label missing_label_called(arg1 = None, Arg2 = None):
File "game/script.rpy", line 525, in script call
call talk_person(picked_option) from _call_talk_person
File "game/script.rpy", line 604, in script
$ the_person.draw_person()
File "C:\Various\Games\LabRats 2 Beta\lr2mods\renpy\ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Various\Games\LabRats 2 Beta\lr2mods\renpy\python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 604, in <module>
$ the_person.draw_person()
File "game/mods/GenAI/SDClient_ren.py", line 78, in draw_person_SD
sdClient.draw_person_SD_Local(self, position, emotion, special_modifier, show_person_info, lighting, draw_layer, display_transform, display_zorder, wipe_scene)
File "game/mods/GenAI/SDClient_ren.py", line 159, in draw_person_SD_Local
surface = renpy.render_to_surface(image).convert()
AttributeError: module 'renpy.exports' has no attribute 'render_to_surface'
Which version of the game are you running ? Looks like "render_to_surface" was added in renpy 8.3.0 - the older versions of the game were on earlier versions of renpy. Looks like anything past 2024.09 should be ok though.
 

Aid1

Newbie
Jan 19, 2018
37
17
Hi, I need a little help with the Ashley event, where you decide on what relationship you want to pursue with her and Stephanie.

In the earlier versions I always went with "I want you both", but this time it was not even listed as an option, trying to force me into taking "keep it secret" instead.

Does anyone have a list, what stats/conditions you need to trigger certain routes?
(Love/Slut/Obidience are all high, both are girlfriends who love polyarmory, but I cannot push them into polyarmory directly since it says I have to further the story first.)
 

yetitron

New Member
Apr 21, 2022
14
17
hi all, if possible someone answer that questions please?
- May you custom clothes in the game, all, from panties to dress and boots, but you can custom physucs girls? i mean, more boobs increase, or butt, or if possible to decide if she will bush , hairy or shaved?

- exist any save game to share, iknow the first one, like it, but to really long to go further buddy...

Gracias amigos, thanks fappers friends
 
Jun 14, 2019
83
79
hi all, if possible someone answer that questions please?
- May you custom clothes in the game, all, from panties to dress and boots, but you can custom physucs girls? i mean, more boobs increase, or butt, or if possible to decide if she will bush , hairy or shaved?

- exist any save game to share, iknow the first one, like it, but to really long to go further buddy...

Gracias amigos, thanks fappers friends
You can modify the girls' bodies, either with serums, or via the cheat tool. Again, you can send them to the hairdresser's shop to get a different trim of their bush (there are only a few possibilies), or again you can change this via the cheat tool very easily.

There is no point to share saves.
- Hopefully it it will change in the future, but every new version of the game breaks the saves, so if the shared save is not from the exactly same game version, it won't work.
- Even if the save works for you, you'll get a firm that means you nothing, a bunch of girls they means you nothing, all the stories, all the events that happened before are lost for you forever. It's not like the most of the other games where the new content always continues from the last "checkpoint".
 

nobodx

Newbie
Nov 2, 2017
85
58
You can modify the girls' bodies, either with serums, or via the cheat tool. Again, you can send them to the hairdresser's shop to get a different trim of their bush (there are only a few possibilies), or again you can change this via the cheat tool very easily.
You can:
- create outfits for girls, but they require the correct sluttness to actually wear them
(not sure on the legality of some outfits - boobs or pussy out is not allowed by default in the mod, you have to unlock it as a policy.... don't know if the girls ignore that in public)
- alter Hairstyle (+color) once you've progressed the Hair-Salon-chain
- alter pubic style (+color) once you've finished this chain
- alter height, weight (= belly size) & boobsize via serums
- alter eye & hair color via serums
- ask your GF to change pubic hairstyle
- aks your GF to get a laser treatment (remove glasses)
- buy the gene-modification lab to clone and alter people directly
- ask the girll to change some wardrobe from the interaction (Mod-Setting)

some of these have to be toggled on via reformulates- settings (from your bedroom)
or you can use the cheat option to change every value exactly you want
 

ibnarabi

Member
May 21, 2021
180
804
Of course people download your link to the modded version more often than your link to the clean version, when they can just get the most stable clean Dev build in the OP. Well, they used to be able to. I bet if you posted a link to the next AIO stable dev version whenever they release a new one, that would get a hell of a lot more downloads than when you just post the latest beta without mods. I find it extremely hard to believe that the modded version is more popular than the stable dev build.
You are wrong.
 

TS2016

Member
May 7, 2017
471
254
How do I add serums to invetory? Perhaps i'm blind, but i dont see any button...
You add serums by producing them in production department after you design and finish research in R&D.
Now if you want to add serums inventory on your person, you do that in production department, "Access production stockpiles" (at bottom in middle column) to add serum you want to your inventory.
 
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Melfior

Member
Jun 6, 2018
148
93
You add serums by producing them in production department after you design and finish research in R&D.
Now if you want to add serums inventory on your person, you do that in production department, "Access production stockpiles" (at bottom in middle column) to add serum you want to your inventory.
Thanks mate!
 

Robthebob

New Member
May 5, 2017
3
0
So i tried the fancy AI Mod, but i cant get a connection to my browser... seems standard, the game just says "Connection Error, unable to connect to the Stable Diffusion API..."

what did I miss?
 
4.60 star(s) 73 Votes