Urist

Newbie
Nov 29, 2016
39
45
That's what you get for cheating, there is no way in hell you get serums up and running on day 0.
Hell you can't do it for at least 2-3 days and that rushing things.

Start over and skip the tutorial if your going to cheat like this.

Either you got a bad download or you skipped over part of the tutorial.
Each time you research take 1 time, producing serums every time you hit the button uses 1 time and so on.
I mean, the mod comes with cheats out of the box. But that's not the issue he's having. I am 99.9% certain that he saved and reloaded BEFORE talking to Stephanie at the bar on day 0, and it's thanks to serum_mod_core.rpy. This is an easily replicable bug, all you do is save AT ALL during the tutorial, before meeting Stephanie at the bar, and then simply reload that save. You're going to get hit with errors saying that the serum_mod_list isn't defined. You can ignore the warning, but if you do, it will break the game and you will be unable to advance time at all regardless of what you do. If you choose to simply roll back/scroll up to return to the last bit of game dialogue prior to the save & error, it will correct itself and the error will go away.
 
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a1fox3

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I mean, the mod comes with cheats out of the box. But that's not the issue he's having. I am 99.9% certain that he saved and reloaded BEFORE talking to Stephanie at the bar on day 0, and it's thanks to serum_mod_core.rpy. This is an easily replicable bug, all you do is save AT ALL during the tutorial, before meeting Stephanie at the bar, and then simply reload that save. You're going to get hit with errors saying that the serum_mod_list isn't defined. You can ignore the warning, but if you do, it will break the game and you will be unable to advance time at all regardless of what you do. If you choose to simply roll back/scroll up to return to the last bit of game dialogue prior to the save & error, it will correct itself and the error will go away.
First time hearing about this bug.

So I was correct that he skipped over part of the tutorial.
 

Urist

Newbie
Nov 29, 2016
39
45
First time hearing about this bug.

So I was correct that he skipped over part of the tutorial.
It has nothing to do with skipping the tutorial. I am 99% sure it is because of the shitty label python init not being defined at game creation with everything else, and then it hijacking labels and attempting to load something that hasn't been defined yet. As I said, to replicate this, save at any point during the tutorial, and then reload the save. You can do it right after loading in to the game for the first time, advancing the dialogue window ONCE (so you can go back a single space, obviously), and changing absolutely nothing at all. Save > exit > load newly created save > immediate error. You can cheat as much as you want, for whatever you want, on day 0 without issue, since this bug is completely unrelated to that.

A few people have commented on it last year based on me searching for a solution myself, having also had the same error while reloading a save when trying to tweak my GenAI mod settings, but the main post chain I found was full of hostility. My renpy/python coding is dogshit, but afaik, the simple solution is to just set the init to something other than 20 when defining things in the mod file.
 
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a1fox3

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A new build with some fixes from everyone.... Dev build with all the working mods.

Mega

Hey ibnarabi since you seem like you will keep updating this with mods you should let the mods know to update the links on the OP.
 

slick97

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Dec 2, 2021
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the simple solution is to just set the init to something other than 20 when defining things in the mod file.
It may be due to how the mod implemented their own method for hijacking labels rather than using RenPy's built-in config.label_override. Without getting too much into the weeds the method they implemented to jump to their label override also reverts dynamic variables, which may be the cause of the game partially functioning.

There isn't really a simple solution because their method of hijacking labels is intended to preserve Vren's original labels while seamlessly injecting their own content. In this instance it allowed them to add custom traits without needing to constantly modify script.rpy to instantiate the list_of_traits array (list if you want to get technical...).

tl;dr
There's no easy fix to the issue other than refactoring the tutorial section.
 
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Urruah

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Jun 20, 2017
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So just checking, but the latest update is basically just groundwork for a larger patch right? In the logs I saw something about Ashley having a slightly progressed obedience questline. I'm a bit resistant to starting a new file without either new content or fixes to stuff like acquiring the strip club being basically impossible.
 

a1fox3

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So just checking, but the latest update is basically just groundwork for a larger patch right? In the logs I saw something about Ashley having a slightly progressed obedience questline. I'm a bit resistant to starting a new file without either new content or fixes to stuff like acquiring the strip club being basically impossible.
I just got the strip club last night, you have to blackmail cus and just wait well also you have to have help the sex shop with funds. I on the latest build. 2025.4
Gotta ask since I cant find it in the thread, how do I unlock Tier 2 and 3 research?
Plus Steph needs higher stats and higher slutty and researched a bunch of serums in each tier below.
 

Urruah

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Jun 20, 2017
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I just got the strip club last night, you have to blackmail cus and just wait well also you have to have help the sex shop with funds. I on the latest build. 2025.4
I've done that like three times on different files and it never works. There's definitely either some bug or hidden trigger or time limit on how it works. But if you got it to work this time maybe I can get it to work. I find it hard to get some events to trigger, though, like I've only had Mom give her okay for the online pics like once and every other time I've had to give up and just brute force clear the sister's taboo break. And then there's my complete inability to trigger most threesomes that apparently exist in the game.

I just feel like all the triggers could either be made clearer on what you're supposed to do or have bad flags adjusted.
 

LZ_Starbuck

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Mar 25, 2019
196
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So just checking, but the latest update is basically just groundwork for a larger patch right? In the logs I saw something about Ashley having a slightly progressed obedience questline. I'm a bit resistant to starting a new file without either new content or fixes to stuff like acquiring the strip club being basically impossible.
Correect
 

a1fox3

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From Discord.
This sounds great and can't wait for more story content to come out.

Starbuck — 7:54 AM
Feature: Story Paths
Story Paths is a way of reorganizing different stories in the game in a way that will make it easier to add new stories and update existing ones without breaking save games. Story paths will be defined through python code and not saved on person objects, but person objects will have references to story paths as well as their progress through them.

Due to the size of this coding challenge, I am breaking up the feature into 3 separate milestones.

Convert three characters into the new story system completely. Use those three characters to test save-game compatibility for new content rollouts. Planned characters: Ashley, Camila, Lily

Convert 7 more characters into the new story system completely, AND business story paths, EG sex shop investments, department lead role stories (head researcher), strip club, with a new business progress screen. Add story path manipulation to the cheat menu

Convert remaining characters into the new sex story system and add MC story paths, primarily for tracking team-ups, group stories, harems, etc. Add two new screens, one for tracking City Council corruption via MC story paths, and for Groups


Feature: Scheduling System
Make a new event scheduling system. As we continue to increase the size of the game and the number of girls and systems available, events are beginning to step on each other and it is possible for events to be missed or skipped accidentally due to the low availability of time slots.

The new scheduling system should make it clear to players what events are occuring when, and allow for some level of interactivity. Schedule is made on a rolling weekly basis, so players can see a week in advance what events are scheduled when. If a mandatory event isn't scheduled for a time slot, show players what optional events are scheduled for a given time slot.

This feature is partially implemented, but it will remain in beta for some time while all existing events are converted to use it. Events will be converted to use the scheduling system as I get to their characters when I convert them to the Story Path system detailed above.

Additional functionality not yet implemented, is for MC and his personal secretary to be able to interact with his schedule, EG plan dates or cancel/reschedule them.
 
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ibnarabi

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May 21, 2021
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all ibnarabi's AIO links are dead for me.
if the link is dead it means I uploaded a new version... I'm not keeping a dozen out of date builds available for download, don't have infinite space for these things, lol
My new links were posted 12 hours before your message, perhaps take a look in the thread next time.



 
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