Create your AI Cum Slut -70% for Mother's Day
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a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
24,575
17,060
please add this to cheat commands mc.business.listener_system.fire_event("player_research", amount = mc.business.research_progress(9999999,999999,99999))
it's for instant research (must be one line), very useful cheat
There is no need for console commands with this version of the game it has built in cheat system, just look down at the bottom center left.
 

ibnarabi

Member
May 21, 2021
172
766
I downloaded the latest BETA version and tried to load a save. Got this error. Anyone knows what the issue is and how to fix it? Sorry I am new to Git so not sure if I need to roll back to a prev version, or how to do that. Thanks


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/bugfix_additions/compatibility_fix.rpy", line 173, in script call
    label missing_label_called(arg1 = None, Arg2 = None):
  File "game/script.rpy", line 477, in script call
    call screen main_choice_display(build_menu_items([build_people_list(), build_actions_list(), build_nearby_location_list()]))
  File "game/bugfix_additions/action_mod_core.rpy", line 74, in script
    python:
  File "game/bugfix_additions/action_mod_core.rpy", line 77, in <module>
    show_ui()
  File "game/game_screens/hud_screens/player_status_hud.rpy", line 5, in execute
    screen player_status_hud(): #The UI that shows most of the important information to the screen.
  File "game/game_screens/hud_screens/player_status_hud.rpy", line 5, in execute
    screen player_status_hud(): #The UI that shows most of the important information to the screen.
  File "game/game_screens/hud_screens/player_status_hud.rpy", line 9, in execute
    python:
  File "game/game_screens/hud_screens/player_status_hud.rpy", line 22, in <module>
    schedule_button_text = mc.schedule.get_hud_text()
AttributeError: 'MainCharacter' object has no attribute 'schedule'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/bugfix_additions/compatibility_fix.rpy", line 173, in script call
    label missing_label_called(arg1 = None, Arg2 = None):
  File "game/script.rpy", line 477, in script call
    call screen main_choice_display(build_menu_items([build_people_list(), build_actions_list(), build_nearby_location_list()]))
  File "game/bugfix_additions/action_mod_core.rpy", line 74, in script
    python:
  File "D:\Games\lr2mods\renpy\ast.py", line 834, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\Games\lr2mods\renpy\python.py", line 1184, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/bugfix_additions/action_mod_core.rpy", line 77, in <module>
    show_ui()
  File "game/major_game_classes/character_related/scene_manager_ren.py", line 32, in show_ui
    renpy.show_screen("player_status_hud")
  File "D:\Games\lr2mods\renpy\display\screen.py", line 1362, in show_screen
    sls.add(_layer, d, _tag, zorder=_zorder, transient=_transient, keep_st=True, name=name)
  File "D:\Games\lr2mods\renpy\display\scenelists.py", line 444, in add
    if not self.hide_or_replace(layer, remove_index, "replaced"):
  File "D:\Games\lr2mods\renpy\display\scenelists.py", line 503, in hide_or_replace
    if not oldsle.displayable._handles_event(prefix):
  File "D:\Games\lr2mods\renpy\display\screen.py", line 533, in _handles_event
    self.update()
  File "D:\Games\lr2mods\renpy\display\screen.py", line 700, in update
    self.screen.function(**self.scope)
  File "game/game_screens/hud_screens/player_status_hud.rpy", line 5, in execute
    screen player_status_hud(): #The UI that shows most of the important information to the screen.
  File "game/game_screens/hud_screens/player_status_hud.rpy", line 5, in execute
    screen player_status_hud(): #The UI that shows most of the important information to the screen.
  File "game/game_screens/hud_screens/player_status_hud.rpy", line 9, in execute
    python:
  File "game/game_screens/hud_screens/player_status_hud.rpy", line 22, in <module>
    schedule_button_text = mc.schedule.get_hud_text()
AttributeError: 'MainCharacter' object has no attribute 'schedule'

Windows-10-10.0.26100 AMD64
Ren'Py 8.3.6.25022803
Lab Rats 2 - Down to Business 2025.07-beta
Mon May 12 01:26:28 2025
The issue is you trying to use an old save, don't do that, it won't work. (y)
 

bowobble

New Member
Mar 18, 2021
5
7
is there a way to get the ai gen to work with swarmui?
Only by changing the mod.

From what I can see you need to create a session, change all the rest api endpoints, and change some names in the request body.
Looks like a bit of work.

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Mar 22, 2025
6
0
Only by changing the mod.

From what I can see you need to create a session, change all the rest api endpoints, and change some names in the request body.
Looks like a bit of work.

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Being unfamiliar with both api's i didn't really know where to start, and this is exactly what I needed to know. thank you.
 
Jan 7, 2018
143
70
You need, more or less:
First event at the bar
around 20 love (20+ love will start the first "choose my dress" event)
around 20 sluttiness
offer her a drink at the bar again: eventually she'll ask you if you like salsa dancing.
wait for wednesday night, the event will start automatically.
 

JenoTar

New Member
Mar 6, 2022
7
5
You need, more or less:
First event at the bar
around 20 love (20+ love will start the first "choose my dress" event)
around 20 sluttiness
offer her a drink at the bar again: eventually she'll ask you if you like salsa dancing.
wait for wednesday night, the event will start automatically.
I have started this game 20 times from the very beginning. But with the version "LabRats2-Reformulate-2025.07-betaVTMod-Nora-pc" from 05/09/2025 this event did not start
 

draxton

Newbie
Dec 10, 2019
37
55
They just started working on a new framework which might eventually make that possible.
They need to seriously have a talk about the project. They can't keep refactoring, adding new frameworks, overhauling, trying to create the 'perfect' code or way to do things....
They should draw a line and keep the "new" good ideas, "needed improvements" and radical changes for a new project and complete LR2-whatever-they-want-to-call-it

If they don't, the game will never be completed and remain in an eternal cycle of redo, rinse, repeat.
 

rb813

Well-Known Member
Aug 28, 2018
1,433
932
If they don't, the game will never be completed and remain in an eternal cycle of redo, rinse, repeat.
It probably won't ever be completed. It's not really the kind of game that has any kind of clear finish line no matter how organized they are. I do personally think this would be a positive change, though.
 
4.60 star(s) 73 Votes