deviantfiend999

Active Member
Apr 21, 2018
502
607
245
I had that discussion about NTR classification because to me, the game desesperately feels lacking of men / cocks (except MC's one) and I totally would love to see some hotwifing threesomes or gangbang of Jennifer, or hearing how for her anniversary she got a big present of """""""" ice """"""" cream from every coworker in her work, knowing I wanted her to be naughty that way.
See, that's the sort of thing the MC could do in the first game. The girls (only Jennifer, Lily, Stephanie, Nora and Alexia were interactable NPCs in that edition). All the girls having sex records, sluttiness, obedience stats, can be impregnated, and all could be trained to have any or all of four trainings.
I think they were something like voyeurism, cum drinking, anal, and free use. The last one would enable the characters to have random comments related to them having fun with other men.
For example, free use Jennifer would sometimes comment about her work day, exactly as you said, when she laid herself on a table and got a bukkake from her office collegues, or giving her boss a blowjob. Lily would occasionally send selfies of herself getting cum covered by other men (I think it was something about her going to a party). Nora will purposefully get busted by traffic cops and give them blowjobs, etc.
Hell, the training scenes were actually much better. I don't recall what Jennifer's was, but for Lily, you creampie her before giving her a serum, and can choose to send her off to her ex (to give him a sloppy second); You can only train Nora in her lab when working late, and free use training involves sending her off to fuck another student in the lab.
 
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Haamster

Member
Jul 11, 2020
130
133
179
Does anyone know if there are any plans to add more clothing pieces to the game?
from the discord:

so the issue is less "adding assets" and more "adding character-model-specific assets" - tl;dr we don't have the files vren created the body types from, nor the tools to make more things, AND each outfit piece needs like 8 million renders so that it displays correctly in each pose for each body type with each hairstyle etc. we can work within the system a LITTLE bit (see for example the cop uniform that Starbuck created), but creating anything actually new is essentially not going to happen unless there's a full graphics overhaul

and honestly if we DID get access to everything we needed, i think things like "make all the hairstyles actually attach to the heads" and "get body parts and clothes to not clip through each other" would probably take the highest priority
 

sillygoose7

Member
Mar 29, 2019
131
60
95
from the discord:

so the issue is less "adding assets" and more "adding character-model-specific assets" - tl;dr we don't have the files vren created the body types from, nor the tools to make more things, AND each outfit piece needs like 8 million renders so that it displays correctly in each pose for each body type with each hairstyle etc. we can work within the system a LITTLE bit (see for example the cop uniform that Starbuck created), but creating anything actually new is essentially not going to happen unless there's a full graphics overhaul

and honestly if we DID get access to everything we needed, i think things like "make all the hairstyles actually attach to the heads" and "get body parts and clothes to not clip through each other" would probably take the highest priority
Well that's disappointing.
 
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Solaris232

Newbie
Mar 22, 2019
45
10
39
So here's a silly question. How do sexual proclivity nanobots work? Every turn it selects a random sexual opinion and increases its level by 1? Can it be stacked by having several potions with the nanobots?
 
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deviantfiend999

Active Member
Apr 21, 2018
502
607
245
Oh, I see. I never played the first one, for multiple reasons (one being that I thought you started the 2nd where you ended the 1rst one, meaning without Jennifer or Lily corrupted, for example, and another reason being that I prefer Daz over Honey Select renders) so I never knew that about LR1. Guess I might give it a try just to get some ideas about some scenes if I ever manage to write some.
Well, yes, it's that classic TV sitcom "reset everything because status quo is God". In fact, if you start LR2 with the intro tutorial it confirms that the events in LR1 was canon (excepting the pregnancy endings obviously -- corrupting and impregnating everyone would lead to very different events obviously), but those effects weren't permanent. So now everybody is back to their usual selves and can't remember much about that time.
Stephanie's statement in the tutorial suggests she remembers something about it, at least the part where she had fun:
That was a crazy summer we had together. It seems like such a blur now, but I had a lot of fun.
I think the mod added a one-time crisis a while ago where Jennifer found a box of old serums from LR1 (Red, Purple, Blue, etc.). Back then giving serums added to a girl's serum resistance, making it harder to corrupt them further. The game was also not "endless run" like LR2 so it was actually possible to fail the game. I used to just console command the game_length to 365, which was more that enough after figuring out when all the key events occur.


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Dark Lord Nova

Active Member
Nov 7, 2017
584
1,216
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One issue i found with the uniforms is that the policy that says "may remove 1-2 pieces of clothing" actually seems to allow them to ADD 1-2 pieces too. At the very least my girls finally stopped wearing bras when i disabled that too. Maybe thats your issue?
These are the uniform policies I got enabled.
Screenshot 2023-12-14 022312.png

And these are the uniforms I made for the girls but unfortunately this is what they're wearing.
Screenshot 2023-12-14 021850.png
Screenshot 2023-12-14 021908.png
Screenshot 2023-12-14 022035.png Screenshot 2023-12-14 022057.png Screenshot 2023-12-14 022111.png
 
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dalzomo

Active Member
Aug 7, 2016
939
785
306
Well, yes, it's that classic TV sitcom "reset everything because status quo is God". In fact, if you start LR2 with the intro tutorial it confirms that the events in LR1 was canon (excepting the pregnancy endings obviously -- corrupting and impregnating everyone would lead to very different events obviously), but those effects weren't permanent. So now everybody is back to their usual selves and can't remember much about that time.
Stephanie's statement in the tutorial suggests she remembers something about it, at least the part where she had fun:


I think the mod added a one-time crisis a while ago where Jennifer found a box of old serums from LR1 (Red, Purple, Blue, etc.).
Just for accuracy's sake, Vren stated on discord that the canon ending of LR1 was that the MC did some light corrupting but didn't go as far as public use, etc. After her sluttiness rises over 20 in LR2, in her Saturday morning event Jennifer does refer to having vague memories of doing naughty favors in LR1, and as you say Steph remembers some shinanigans too. The "old serums" event was added by Vren to the vanilla game and I cover it in my first week walkthrough. I don't know if the mod changed or expanded the event
 
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dragonflame

Well-Known Member
Mar 9, 2020
1,611
765
280
does pregnancy have the pregnant belly or not and if it yes. how long will it take to see there belly and is there way to see there belly
 
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Xathras

Member
Feb 3, 2020
149
146
208
does pregnancy have the pregnant belly or not and if it yes. how long will it take to see there belly and is there way to see there belly
It does. After a certain amount of time the character suddenly has a pregnant belly. I think her breasts get a bit bigger (1? 2 sizes up?) a few weeks before that. Not sure what the time it takes for the pregnancy to show. There's usually an indicator on their stats page that shows when it will show and after that when the birth will happen. Or at least the last few versions had that. Haven't played in awhile, waiting for the next update.
 

Deane9850

Active Member
Jan 4, 2018
636
663
302
Quite a few on discord, but all of them based on the 2023.10 beta, while the stable AIO here is 2023.09

Theres a significant code change, so its not compatible. But each mod usually have 2 branch, so you can try the master branch and don't use the develop version of those mods.
 

slobber

Member
May 19, 2019
240
262
144
See, that's the sort of thing the MC could do in the first game. The girls (only Jennifer, Lily, Stephanie, Nora and Alexia were interactable NPCs in that edition). All the girls having sex records, sluttiness, obedience stats, can be impregnated, and all could be trained to have any or all of four trainings.
I think they were something like voyeurism, cum drinking, anal, and free use. The last one would enable the characters to have random comments related to them having fun with other men.
For example, free use Jennifer would sometimes comment about her work day, exactly as you said, when she laid herself on a table and got a bukkake from her office collegues, or giving her boss a blowjob. Lily would occasionally send selfies of herself getting cum covered by other men (I think it was something about her going to a party). Nora will purposefully get busted by traffic cops and give them blowjobs, etc.
Hell, the training scenes were actually much better. I don't recall what Jennifer's was, but for Lily, you creampie her before giving her a serum, and can choose to send her off to her ex (to give him a sloppy second); You can only train Nora in her lab when working late, and free use training involves sending her off to fuck another student in the lab.
To be fair, LR1 was a short and sweet package at the end of its life cycle.
LR2 is literally just beginning. If given enough time and love, I'm sure LR2 will have tons of dicks going around for those that care for it (as long as there aren't too many phallic phobic whiners). The coding/asset foundation isn't 100% ideal at the moment but the sandbox setup has laid the ground work for some pretty crazy gang bangs and events.

I think adding males to event scripts will be relatively "low impact" on the overall game since they're kinda like one-ofs (the life coach's husband for example) but creating RNG males would probably exponentially increase the complexity of the game because all women will no longer be tied to you but to all the generated men as well. The possibilities are endless since there could be instances where they try stealing your women or vice versa, visits to the office, parties, interest in other women (cheating). Also where you could drug them to take advantage of them or possibly even trick them into raising your kids. Theoretically you might even be able to turn them into your servants of sorts to maintain your fortune 500 empire.
 
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Orieni01

Newbie
May 8, 2023
39
11
141
I would be happy, at least for now, with a way to list scripted events and change the flags for those to toggle them as complete or ready to activate. I could at least get past triggers which never happen, for whatever reason.
 

Queen Nevertitty

New Member
Jul 21, 2020
5
1
101
There is an error from the latest beta (develop branch) after the study blowjob event from erica and kaya:

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 456, in script call
    call change_location(_return) from _call_change_location #_return is the location returned from the map manager.
  File "game/script.rpy", line 456, in script call
    call change_location(_return) from _call_change_location #_return is the location returned from the map manager.
  File "game/script.rpy", line 487, in script call
    $ picked_event[1].call_action(picked_event[0]) #Run the action with the person as an extra argument.
  File "game/people/Teamups/erica_kaya_teamup.rpy", line 15, in script call
    call progression_scene_label(kaya_erica_teamup, [kaya, erica]) from _erica_kaya_teamup_scene_call_test_02
  File "game/major_game_classes/character_related/progression_scenes.rpy", line 74, in script call
    $ progression_scene.call_final_scene(the_group, scene_transition)
  File "game/people/Teamups/erica_kaya_teamup.rpy", line 725, in script
    $ scene_manager.update_actor(erica, erica.idle_pose, display_transform = character_right)
  File "game/people/Teamups/erica_kaya_teamup.rpy", line 725, in <module>
    $ scene_manager.update_actor(erica, erica.idle_pose, display_transform = character_right)
AttributeError: 'str' object has no attribute 'get_copy'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 456, in script call
    call change_location(_return) from _call_change_location #_return is the location returned from the map manager.
  File "game/script.rpy", line 456, in script call
    call change_location(_return) from _call_change_location #_return is the location returned from the map manager.
  File "game/script.rpy", line 487, in script call
    $ picked_event[1].call_action(picked_event[0]) #Run the action with the person as an extra argument.
  File "game/people/Teamups/erica_kaya_teamup.rpy", line 15, in script call
    call progression_scene_label(kaya_erica_teamup, [kaya, erica]) from _erica_kaya_teamup_scene_call_test_02
  File "game/major_game_classes/character_related/progression_scenes.rpy", line 74, in script call
    $ progression_scene.call_final_scene(the_group, scene_transition)
  File "game/people/Teamups/erica_kaya_teamup.rpy", line 725, in script
    $ scene_manager.update_actor(erica, erica.idle_pose, display_transform = character_right)
  File "D:\Games\Forbidden Memoirs\Renpy\renpy-8.1.3-sdk\renpy\ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\Games\Forbidden Memoirs\Renpy\renpy-8.1.3-sdk\renpy\python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/people/Teamups/erica_kaya_teamup.rpy", line 725, in <module>
    $ scene_manager.update_actor(erica, erica.idle_pose, display_transform = character_right)
  File "game/major_game_classes/character_related/scene_manager_ren.py", line 173, in update_actor
    actor.person.apply_outfit(outfit)
  File "game/major_game_classes/character_related/Person_ren.py", line 2940, in apply_outfit
    final_outfit = the_outfit.get_copy().merge_outfit(self.base_outfit)
AttributeError: 'str' object has no attribute 'get_copy'

Windows-10-10.0.19045 AMD64
Ren'Py 8.1.3.23091805
Lab Rats 2 - Down to Business 2023.10-code-beta
Mon Dec 18 21:43:32 2023
 
4.60 star(s) 79 Votes