cjflwkd

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Jul 8, 2017
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I'm playing the beta version of two weeks ago or so, I usually don't update mid game, and everything works as far as a know, except the lifestyle coach story, there's no dancing event, and nothing besides helping her choose a dress. I tried using serums to see if it was a matter of not having enough love/obedience/lust, but that was not it, is this a bug or do you have to do something new to get the dancing event on Wednesdays?
I had the same issue. I’m playing the beta version too.(2025.07-betaVTMod4.0.36)
I ended up fixing it using the console.

1. In the evening, choose Camila at the bar.
2. Open the console (shift+o) and enter the following commands.
jump camila_get_a_drink_label(the_person)
3. An error message will appear — click “ignore” at the bottom left.
4. The original [Offer to Buy] event will proceed, and you’ll be invited to the Wednesday dance.
5. Go to the bar on Wednesday evening.

I managed to get as far as being invited to Camila’s house, and everything seemed to work fine.
Hope this helps fix your issue too.
 
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hibakuxa

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Nov 10, 2017
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I'm not entirely sure what you mean with pre-prompt capabilities? are you talking about stuff like the "score_9, score_8_up, masterpiece, high detail" and so on you often see at the beginning of prompts? There's a setting called "Prompt style" that is attached to the end of the prompt where you put things like that. In the version of the mod attached to this, I've moved the style prompt to the beginning of the prompt since most people seem to want to put that kind of parameters in the beginning of the prompt.

Other than that, I agree that it doesn't follow the actions perfectly, and the truth is, I doubt it ever will. With that said, I've included an updated version where I've made a bunch of changes, which at least improves the possibility for the user to pick and chose which parts they want to compromise with.

Other than what I've added in previous versions, this new one includes the following:


1.
better prompting for the sex positions, I'm mostly using SD models based on the pony model in my testing so these prompts are focused on working with such models, though even if the SD models understand the prompt, there's still no guarantee that they will always honor the positions requested in the prompts (and there are still some positions where I have absolutely no Idea how to write them for a good result).

2.
I've also added a setting called "use basic prompts for positions" that completely disable my prompts for sex positions and instead go back to the old positions that are a simple descriptions of the images used, you'll see why that might be useful in the examples a bit later in this post.

3.
I've included cum in the prompt, I think I hadn't added this in the previous version, either way, if the girl has cum anywhere on her, it is now added to the prompt.

4.
A setting for each girl called "change name to:", which changes the name of the girl (only in the prompt) to whatever you enter there. You could use this to change the girls appearance accordingly which helps a lot with consistency in their appearance. Just make sure you only enter the name of fictional characters there and don't put in the name of any celebrities or other real people since that'd be highly immoral :p Strictly speaking this setting wasn't needed since you could already do this with the "append:" setting but I preferred to have it cleanly as it's own field (and not have multiple names entered in the prompt since some of the "original" names might get recognized by the AI).

5.
I've moved the "Style" prompt to the beginning of the prompt, I'm not sure how much of a difference it makes, but most example I've seen whether it's actual styles or the "score_9, score_8_up..." often used for pony models, people always seem to put it at the beginning and at least chatGPT claims that the early parts of the prompt might more strongly influence the result :) I've also made other changes to the order things are placed in the prompt based on what I think seems best.

6,
I've also added a negative style prompt, you could use it for the typical "score_6, score_5, score_4" found on pony models as well as reinforce something like "realism" in the positive prompt by adding "cartoon" in the negative prompt as well as other things. There's already a bunch of hardcoded things put into the negative prompt, I've left them there for now but maybe they should've all been removed to allow the user to pick their negative prompts more exactly?

7.
I've added a "male description" prompt, if you do use my more explicit sexual position prompts, this will be added at the end of the prompt. Here you could put a description of the male character that appears in the sex scene.

Though it's important to notice that stable diffusion really suck at separating descriptions between characters, so if you put something like "muscular white man", it's quite possible that the girl in the scene will become muscular and white as well. I've seen some people use "BREAK" between the male and female descriptions to separate them but I have no idea how useful that actually is, but sure, if you want, you could put something like "BREAK, BREAK, BREAK, BREAK, white man, large penis" in the male description if you like :)

honestly, I've had very varied results with this one so don't get your hopes to high for it.


8. I've fixed the "watcher" situation. When someone was watching you having sex, the watcher would be shown in the same sexual position as the girl you were having sex with, now she should behave more in line with the expectations.

There's probably more that I've forgotten and some of these changes are fairly new additions so I haven't exactly tested them extensively, use at your own risk.

For some reason the style, negative style and male description prompts sometimes seem to "vanish" and I haven't been able to figure out why those settings are sometimes lost. If you write elaborate long texts in either of those prompts, you might want to save them separately in a text-document so you can easily copy & paste them back into the game just in case they vanish between gaming sessions.

As always, if you want to use the background remover function, remember to install the ABG Remover extension:

View attachment 4951837


Now then, some examples and considerations when it comes to the different settings:

If you use img2img, I highly recommend setting a low denoising strength (somewhere around 0.3-0.5 seems good) while also using the "Use basic prompts for positions" settings. If you do that, you'll basically have the AI improve the originally images but keeping all the poses and so on exactly the same, so it'll be as good (or as bad, depending on how you see it) as the original game when it comes to showing what is going on.

These are examples of blowjob, missionary, doggy style and anal pile driver with such settings:
View attachment 4951841

-----------------------------------------------------------------------------------------------------

If you want it a bit more advanced, but still keep things reasonably easy for Stable Diffusion to follow, you could try leaving the "basic prompt" setting on but disabling the img2img setting, then you'd still have just basic positions (lying on back, on all fours) and so on for the different sexual positions, but Stable Diffusion would be more free to improvise with how it's presented.

Once again, here are examples of blowjob, missionary, doggy style and anal pile driver with such settings:
View attachment 4951842

-------------------------------------------------------------------------------------------------------------------------

If you want to go completely wild,you can disable both img2img and the basic prompt settings, then you'll get more detailed sex positions and as mentioned above, at least most pony models will, to some extent, recognize the prompts but how well they respond to them will differ greatly. In my (limited) experience, slower SD models will work better here, but will require more patience.

Using something like Cyberrealistic Pony or Pony Realism with 5-7 CFG Scale and 25-35 steps has produced "somewhat" consistent results for me, but certainly still far from perfect and with such settings, it takes 20-30 seconds for each image to get generated on my 5070Ti (with ADetailer enabled).

Once again, here are examples of blowjob, missionary, doggy style and anal pile driver with such settings:
View attachment 4951840



As mentioned it still gives weird results now and then but it does a surprisingly good job following the prompts. Though the penis is a bit all over the place when it comes to shape and color and whether it's even connected to anyone or not :)

To fix that, there's the male description option mentioned above, putting "white man, giant penis" in that field, I got the following result:
View attachment 4951839

But I should point out I was probably lucky at this time since everything was responding almost perfectly to my prompts when gathering images for these screenshots. As mentioned previously, even with a "slower" SD model, it still gives the random weird results now and then:
View attachment 4951850

Especially piledriver position seems to be something all SD models struggle with, to the extend I've almost considered replacing the prompt for it with something easier for Stable Diffusion to generate.

Sometimes it seems to really get "stuck" on bad/weird positions, like in one example I had the doggy style sex look completely messed up and even tweaks to the settings, switching between anal/vaginal or removing clothes did not help, the girl would always be twisted in a weird angle, it almost seemed like the "seed" was just bad for that position, in those cases, just open the settings, pick "generate new seed" and try again, in my case that fixed it.

Sadly, for the people reporting getting all white backgrounds with the background remover, I haven't been able to reproduce that bug and I'm kind of out of ideas as to what could be the source of it so most likely that bug is still there (unless one of my other changes just randomly fixed it but that seems highly unlikely).

Most likely this will be my last release of the mod. There seems to be so many different people working on different version that I'd rather see them get joined at some point than have the different versions branching out in different directions and since I'm incredibly lazy, I'm hoping someone else will take whatever they find useful from my version of the mod and incorporate into their own :)

Edit: Hasn't been long since I said it was the final version, but found a bug where it would break if you had backgrounds visible and entered the Gaming Café, seems stable diffusion (or at least the Automatic 1111 implementation of it) doesn't like the é character. I've fixed this specific instance but a more proper search and replace for "bad" characters should probably be created.

Edit2:
Ok, just ONE more bugfix, noticed another room causing issues when background remover was turned off, so I've now gone through all the rooms I could find with "suspicious" characters in their name and changed their description in the prompts. Proper "prompt cleaning" could probably still be needed in case strange characters might appear in other parts (character names?)
May I ask what safetensors are you using?
 

AnotherMike

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Mar 26, 2020
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NaughtyAnon

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Apr 2, 2020
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I'm constantly trying different things so I'm not 100% sure what I used for that post, but most likely the same I used in this post, since I tend to come back to that model all the time:
https://f95zone.to/threads/lab-rats-2-reformulate-v2025-04.32881/post-17374451

Check towards the end of that post where I link both the checkpoint and show a screenshot of the settings I've been using.
After trying many many many models I have found mixed with has been the fastest and insanely accurate. For output txt2img takes 4-5 seconds an image and img2img takes 2-3 seconds. I did modify the python to allow me to set the schedule type as well as to add in several common positive and negative prompts so its a bit custom assembled with duck tape.

78479503736045015.png 78479503736045015.jpg.jpg 28095363635061972.png 28095363635061972.jpg.jpg View attachment Prompts_Pos_Neg.txt
 

Draakaap23

Dying is always an option
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Jul 5, 2017
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so many issues with the last 'release':

Camilla quest still borked, I guess because of the expanded date-calendar. Ashley questline easily keeps reverting back onto itself because it takes to long between progressing her questline (force a boob or blowjob or submissive fuck in the office)and 'No doubt I will hear from her in a few days' which in turn blocks Stephanie's(??) The sister and 'study-buddy' thing is so loosly defined it barely gets off the ground. Women already made months pregnant come up to MC to whisper that 'they will go off Birth control, how exciting' :s
In the questline for the HR manager chick, when she wants you to set up a threesome and you forget with which women you picked to set it up: there is no mention anywhere who you picked for that, so now you just keep getting saturday evening text messages from her to see 'if it is setup' Going through all the other employees i did not see a chat option to set that up either, but I might have missed that. And I havent turned the entire staff into bi-sexual polyamourous thirst-traps, yet.
 

cherepaha111

New Member
Nov 28, 2019
4
5
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After trying many many many models I have found mixed with has been the fastest and insanely accurate. For output txt2img takes 4-5 seconds an image and img2img takes 2-3 seconds. I did modify the python to allow me to set the schedule type as well as to add in several common positive and negative prompts so its a bit custom assembled with duck tape.

View attachment 5004319 View attachment 5004320 View attachment 5004317 View attachment 5004318 View attachment 5004325
4090 ? Any chance for potatoes?
 
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Coster

Newbie
Dec 19, 2017
38
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At the end of taking pics of Lily and Erica it says you wish you had an excuse to stay. Is there some way of staying and having a threesome with them? Same for Rebecca and Cara. Also, how long does it take the blackmail to reset with Gabrielle?
 

slobber

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May 19, 2019
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i don't think the threesome has been added yet for those 2 pairings (at least, last i checked ^^ )
 

hibakuxa

Newbie
Nov 10, 2017
31
32
37
I've been testing the GenAI mod and I'm sharing my thoughts on it and on the game. It might help the developers.

Prior notes:
- I played LR1 back in the day and LR2 seemed quite an endeavour when VRen started showcasing it. The GenAI mod made me realize how ahead of his time VRen was. He attempted to do a model generation game before the tools were even available. GenAI actually gives the tools to properly do what VRen envisioned. I can't possibly imagine the further development of the game that is not headed towards integrating the AI generation possibilities into its core.
- That said, I have an old computer and the game with GenAI is unplayable here. That's not developers fault, it only means I need a better machine. Out of curiosity about everything I tested it nonetheless, using the --lowvram argument for stable diffusion to work... very... but very... and i mean very... slooooooooooowwwly!

Now to my thoughts about GenAI:
1 - One of the things that most annoys me about the mod is the ingame UI position, the "< + o x >". I really don't understand why it has to show up in front of the images generated. It almost feels like censoring the models face. I would suggest moving it up to the top of the screen and aligning its center with the center of the menu at the bottom. I would also suggest making the "X" an "x", it will look better lowercased as it will have the same size as the other letters/signs in the menu.
2 - When you click the generated image, it shows up bigger and in the middle of the screen. There should be arrows to move between pictures without having to move out of that stance.
3 - The standard model image should be showcased until an image is generated and should always be an option to be showcased. This would make the game playable while waiting for images to be generated.
4 - In my quest to understand more of AI generation capabilities also outside the game, I came across a series of LORAs that work in a similar way to the way this game is built and seem very translatable. I found LORAs for skin color, ass size, thigh thickness, breast size, waist, model height, leg lenght, etc. I believe that some of these LORAs should become part of GenAI distribution and the prompt generation should reflect their use making a correlation between the game values and the LORAs values to define women's physical attributes. I will add that I was not able to make them work in the GenAI prompt although they seem to work perfectly fine at the SD webui (example: ).
5 - The same way you can paste text into the prompt, you should also be able to select and copy text out of the prompt.
6 - Maybe this is just my preferences, but personally, I think it would help if the final prompt were a sum of subprompts. SubPrompt A: (Prompt style) + SubPrompt B (Physical traits of the model) + SubPrompt C: (Clothing/nakedness description) + Subprompt D: (Scene description and other contextual factors). So the final prompt would be: A, B, C, D.

I should say that I have close to no coding skills, and the same goes to my generation AI skills. So it all looks easy from my point of view, as it always does when someone doesn't know a subject in detail. For instance I don't know how all those LORAs would work together. Would they create masterpieces or frankensteins. VRen did an amazing job stitching different body types together with no AI tools. I do know that it requires lot of work to do anything and I'm grateful to the work everyone is putting into this. Just thought on sharing my thoughts in the hopes the developers pick on something as I know the feedback is always important as well.

Big thanks to the whole labrats community.
 

themagiman

Well-Known Member
Mar 3, 2018
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Okay so I unpacked the files which fubard my game so I downloaded the scripts from the repo which fixed that but now the mods aren't working because they were unpacked too. Does anyone have the mods in a format I can download. It was the betavtmod version of the game with all the mods in it.
 

hibakuxa

Newbie
Nov 10, 2017
31
32
37
I've been testing the GenAI mod and I'm sharing my thoughts on it and on the game. It might help the developers.

Prior notes:
- I played LR1 back in the day and LR2 seemed quite an endeavour when VRen started showcasing it. The GenAI mod made me realize how ahead of his time VRen was. He attempted to do a model generation game before the tools were even available. GenAI actually gives the tools to properly do what VRen envisioned. I can't possibly imagine the further development of the game that is not headed towards integrating the AI generation possibilities into its core.
- That said, I have an old computer and the game with GenAI is unplayable here. That's not developers fault, it only means I need a better machine. Out of curiosity about everything I tested it nonetheless, using the --lowvram argument for stable diffusion to work... very... but very... and i mean very... slooooooooooowwwly!

Now to my thoughts about GenAI:
1 - One of the things that most annoys me about the mod is the ingame UI position, the "< + o x >". I really don't understand why it has to show up in front of the images generated. It almost feels like censoring the models face. I would suggest moving it up to the top of the screen and aligning its center with the center of the menu at the bottom. I would also suggest making the "X" an "x", it will look better lowercased as it will have the same size as the other letters/signs in the menu.
2 - When you click the generated image, it shows up bigger and in the middle of the screen. There should be arrows to move between pictures without having to move out of that stance.
3 - The standard model image should be showcased until an image is generated and should always be an option to be showcased. This would make the game playable while waiting for images to be generated.
4 - In my quest to understand more of AI generation capabilities also outside the game, I came across a series of LORAs that work in a similar way to the way this game is built and seem very translatable. I found LORAs for skin color, ass size, thigh thickness, breast size, waist, model height, leg lenght, etc. I believe that some of these LORAs should become part of GenAI distribution and the prompt generation should reflect their use making a correlation between the game values and the LORAs values to define women's physical attributes. I will add that I was not able to make them work in the GenAI prompt although they seem to work perfectly fine at the SD webui (example: ).
5 - The same way you can paste text into the prompt, you should also be able to select and copy text out of the prompt.
6 - Maybe this is just my preferences, but personally, I think it would help if the final prompt were a sum of subprompts. SubPrompt A: (Prompt style) + SubPrompt B (Physical traits of the model) + SubPrompt C: (Clothing/nakedness description) + Subprompt D: (Scene description and other contextual factors). So the final prompt would be: A, B, C, D.

I should say that I have close to no coding skills, and the same goes to my generation AI skills. So it all looks easy from my point of view, as it always does when someone doesn't know a subject in detail. For instance I don't know how all those LORAs would work together. Would they create masterpieces or frankensteins. VRen did an amazing job stitching different body types together with no AI tools. I do know that it requires lot of work to do anything and I'm grateful to the work everyone is putting into this. Just thought on sharing my thoughts in the hopes the developers pick on something as I know the feedback is always important as well.

Big thanks to the whole labrats community.
What I wrote in point 4 can be easily ilustrated by this animated image. Each slide in the gif file corresponds to images generated in LR2/GenAI mod using the same promp using this LORA: with different values from -1.0 to +4.0 in increments of +0.5. And you can even be more thorough and work with 0.1 increments.


35586261_thicc-10+40.gif
 
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SenPC

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Feb 3, 2018
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Playing the latest AIO Modpack version and I just realized that the sex shop and Cara haven't appeared yet. I'm all the way into T-3 serums and nanobots, the Ellie blackmail event just started, and I'm looking forward to running the strip club but I know that's never going to happen if I there's no Cara to consult with about it. What are the sex shop's trigger requirements? Trying to figure out what I missed and hopefully correct it instead of starting a new game.
 
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