ramvivat

Engaged Member
Jun 28, 2022
3,556
2,088
396
Your mother's boss can also be made a deal with.
If you corrupt her and help her with her promotion outfits so she ends up fucking her boss (with a condom), you can visit him and make a deal for his help on the city council in exchange for him being able to have raw sex with her.
To accomplish this you need to change her opinion so she loves bareback sex. Once this is accomplished, he will also have a weekly contract for you for his new intern program
GRRRRRRRR!!!! NO FUGEST WAY I ALLOW MY MOM THIS.
 

ramvivat

Engaged Member
Jun 28, 2022
3,556
2,088
396
down right corner "scrollable" window is not scrollable. =(
playing LabRats2-Reformulate-2025.07-betaVTMod4.0.36-pc
was any updates for that?
 

Fossilf

Member
Oct 22, 2017
105
67
119
Is there some documentation about the GenAI mod?
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 494, in <module>
AttributeError: module 'renpy.exports' has no attribute 'render_to_surface'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 494, in script
  File "Z:\renpy-8.1.3-sdk\LabRats2-Reformulate-2025.07-beta-dists\LabRats2-Reformulate-2025.07-beta-win\renpy\ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "Z:\renpy-8.1.3-sdk\LabRats2-Reformulate-2025.07-beta-dists\LabRats2-Reformulate-2025.07-beta-win\renpy\python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/script.rpy", line 494, in <module>
  File "game/mods/GenAI/SDClient_ren.py", line 119, in draw_person_SD
    sdClient.draw_person_SD_Local(self, position, emotion, special_modifier, show_person_info, lighting, draw_layer, display_transform, display_zorder, wipe_scene)
  File "game/mods/GenAI/SDClient_ren.py", line 212, in draw_person_SD_Local
    surface = renpy.render_to_surface(newimage).convert()
AttributeError: module 'renpy.exports' has no attribute 'render_to_surface'

Windows-10-10.0.19045 AMD64
Ren'Py 8.1.3.23091805
Lab Rats 2 - Down to Business 2025.07-beta
Thu Aug 21 09:23:10 2025
 

Fossilf

Member
Oct 22, 2017
105
67
119
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 494, in <module>
AttributeError: module 'renpy.exports' has no attribute 'render_to_surface'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 494, in script
  File "Z:\renpy-8.1.3-sdk\LabRats2-Reformulate-2025.07-beta-dists\LabRats2-Reformulate-2025.07-beta-win\renpy\ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "Z:\renpy-8.1.3-sdk\LabRats2-Reformulate-2025.07-beta-dists\LabRats2-Reformulate-2025.07-beta-win\renpy\python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/script.rpy", line 494, in <module>
  File "game/mods/GenAI/SDClient_ren.py", line 119, in draw_person_SD
    sdClient.draw_person_SD_Local(self, position, emotion, special_modifier, show_person_info, lighting, draw_layer, display_transform, display_zorder, wipe_scene)
  File "game/mods/GenAI/SDClient_ren.py", line 212, in draw_person_SD_Local
    surface = renpy.render_to_surface(newimage).convert()
AttributeError: module 'renpy.exports' has no attribute 'render_to_surface'

Windows-10-10.0.19045 AMD64
Ren'Py 8.1.3.23091805
Lab Rats 2 - Down to Business 2025.07-beta
Thu Aug 21 09:23:10 2025
• In Ren’Py 8.x, the old function no longer exists in the public API.
• It used to be part of older 6.x/7.x builds (and even then was undocumented), but was removed/renamed during the rendering system overhaul.
• Your GenAI mod’s is calling it directly, so on 8.1.3 you get an AttributeError.
 

Fossilf

Member
Oct 22, 2017
105
67
119
Thank you so much for those answers. I read those many times before I posted. Here is what I have learned. 1. Buggy but works. 2. No instructions as to what models, lora, mixes, checkpoints are optimal (at least what I could find). There were a few random posts that offered options. 3. Super slow on my potato (GTX 1000 series)--not a surprise. 4. It seems optimal to have both the stable diffusion web interface and the game open while you are trying to find a good model. 5. All the usual challenges of getting full body images, consistent design, and non-abominations are here. 6. If you think that the initial pictures are hard to generate, wait until you get to the action ones. 7. If you are new to this don't be distracted by expert users that show you perfect pictures. It is a long road from here to there.

TL;DR If you already great using these tools, the installation for this game is trivially easy.
 
Last edited:

NaughtyAnon

Newbie
Apr 2, 2020
44
36
152
Thank you so much for those answers. I read those many times before I posted. Here is what I have learned. 1. Buggy but works. 2. No instructions as to what models, lora, mixes, checkpoints are optimal (at least what I could find). There were a few random posts that offered options. 3. Super slow on my potato (GTX 1000 series)--not a surprise. 4. It seems optimal to have both the stable diffusion web interface and the game open while you are trying to find a good model. 5. All the usual challenges of getting full body images, consistent design, and non-abominations are here. 6. If you think that the initial pictures are hard to generate, wait until you get to the action ones. 7. If you are new to this don't be distracted by expert users that show you perfect pictures. It is a long road from here to there.

TL;DR If you already great using these tools, the installation for this game is trivially easy.
I will give you a huge boost to figuring out what checkpoints and loras will work best for you the fastest. Its actually something I do every time a checkpoint gets updated or I think one may work good.

1. Load up the game and mod and get it to generate a picture. Any will do.
2. Look in the GenAI settings and see how the positive prompt is built and what seed is being used. This is something you can copy or transcribe into a notepad file to use later.
3. Open the WebUI and put that prompt that was built in the positive and seed and you can pretty accurately generate a base image to test.

This lets you figure out generation times, add or remove LoRA, and see if you need to adjust the prompts for different things. I did this for a update to the Photorealistic All-Purpose checkpoint I use and it was 80% accurate on generation and down to 5-7 seconds with the dmd2_sdxl_4step_lora_fp16 added in.

Hope this helps and good luck baking your potato!
 
  • Like
Reactions: GenGenson

lan1967

Member
Dec 15, 2017
251
68
213
Your mother's boss can also be made a deal with.
If you corrupt her and help her with her promotion outfits so she ends up fucking her boss (with a condom), you can visit him and make a deal for his help on the city council in exchange for him being able to have raw sex with her.
To accomplish this you need to change her opinion so she loves bareback sex. Once this is accomplished, he will also have a weekly contract for you for his new intern program
If mother quit her job there, then one cannot visit her former boss?
 

AXELXX

Newbie
Apr 10, 2018
69
26
161
¿Existe algún comando para hacer amigos a dos NPC?
Is there any command to make two NPCs friends?
 

Fossilf

Member
Oct 22, 2017
105
67
119
I will give you a huge boost to figuring out what checkpoints and loras will work best for you the fastest. Its actually something I do every time a checkpoint gets updated or I think one may work good.

1. Load up the game and mod and get it to generate a picture. Any will do.
2. Look in the GenAI settings and see how the positive prompt is built and what seed is being used. This is something you can copy or transcribe into a notepad file to use later.
3. Open the WebUI and put that prompt that was built in the positive and seed and you can pretty accurately generate a base image to test.

This lets you figure out generation times, add or remove LoRA, and see if you need to adjust the prompts for different things. I did this for a update to the Photorealistic All-Purpose checkpoint I use and it was 80% accurate on generation and down to 5-7 seconds with the dmd2_sdxl_4step_lora_fp16 added in.

Hope this helps and good luck baking your potato!
Thank you so much for this thoughtful information! I'm grateful to the developer for making this available; I'm just a bit behind on the hardware side. I'm certain that this AI approach is where most mainstream games will be in 10 years.
 

Fossilf

Member
Oct 22, 2017
105
67
119
Thank you so much for this thoughtful information! I'm grateful to the developer for making this available; I'm just a bit behind on the hardware side. I'm certain that this AI approach is where most mainstream games will be in 10 years.
dumb question. How do you add loras and other items to every prompt, for instance dmd2_sdxl_4step_lora_fp16 ?
 

NaughtyAnon

Newbie
Apr 2, 2020
44
36
152
dumb question. How do you add loras and other items to every prompt, for instance dmd2_sdxl_4step_lora_fp16 ?
Since the GenAI version I am using reads from a separate prompt file I put general ones under the "style_prompt": line.

Example:

"style_prompt": "<lora:dmd2_sdxl_4step_lora_fp16:1>, lifestyle photography, full body, edge lighting, Leica M3, Fujicolor Pro, 80mm lens, photorealistic, bokeh, black background",
 
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